AlfredTheUnprepared Posted May 23, 2015 Posted May 23, 2015 Okay, so I have this mod called Castle Grey. Recently I found online that it can cause a bug in the Thieves Guild questline-namely, the quest Summerset Shadows does not start after completing the requirements and talking to Delvin. So I uninstalled it, and now the game CTDs after the Bethesda Logo. After reiinstalling it, game works again. How do I fix this, or is there a workaround? In other words: How do I either uninstall the mod without causing a CTD after the logo, or work around the issue altogether? Detailed instructions appreciated. :D
DoctorKaizeld Posted May 23, 2015 Posted May 23, 2015 (edited) i think you need a save cleaner. there's a link below to one that i have been told works pretty well. Edited May 23, 2015 by qwertyzeldar
TheObstinateNoviceSmith Posted May 23, 2015 Posted May 23, 2015 Hey Harhar, It is possible that somehow, someway, you have another mod that relies on Castle Grey or perhaps you accidentally removed another master of some kind. Either way, it sounds like a mod you have active needs a masterfile that isn't there without your Castle Grey mod. I am sure there are other ways to check for this sort of thing, but my preferred method in this situation is to use TES5EDIT as running that usually will tell you exactly what mod is missing a master... at least it does for me. Also, it could be that your load order may need to be adjusted without Castle Grey, in which case, I'd run LOOT just to be on the safe side assuming you haven't already. I hope this helps you out.
AlfredTheUnprepared Posted May 23, 2015 Author Posted May 23, 2015 Thanks for the replies, all. :D I'm going to try your suggestions and see how things work! In case they don't work, does anyone know a workaround for the Summerset Shadows quest? Tried using the console to start the quest and it didn't work...
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