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Fallout 4 announced with teaser trailer


Dark0ne

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In response to post #26150204. #26152729, #26173909 are all replies on the same post.


Zinthros wrote:

Mods are supported on consoles eh?

 

Mine are going to "conveniently" require the script extender to function, I think :cool:

 

It's time Microsoft paid for the delays on PC DLC in Beth games.

Dukoth wrote: but why do fans have to pay, they didn't do it, but they'll be the one's to suffer

please don't punish gamers because of you hate for microsft, they deserve to play these mods to
MadBomberMatt wrote: ^ agreed.


No we pc gamers should not have anything to do with console gamers. We shouldn't have to have downgrades because of console. A console is not a pc and never will be, and I'm sick of devs trying to force this on us pc gamers. It's bad enough MMOs are constantly outdated and never revamped because that tugboat last gen console can't handle any more but we have to deal with it. Which is why I wish MMOs would just make servers for pc gamers only so we can enjoy the latest graphics and upgrades without being held back with those wannabe pcs called PS and Xbox.

This whole mod for console probably won't even matter to them. All console gamers care about is plug n play. I doubt most of them even care about fixing a load order or using complex things like script extenders to get the best out of it. Lets see how much their consoles last from long long hours of gameplay.

I'm not sure what Todd was thinking all these years, but console gamers only care about buying games, playing it once, tossing it on the shelf, buy another game, toss it on the shelf once finished and so on. They don't care about 300+ hours of gameplay on one single game.



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In response to post #26169259.

 

 

 

The1Whistler wrote:

Ok, I hoped that was the case! Thanks for reply m8!

Is this correct? I have tried googling this but I can't seem to find anything to back this up! Does anyone have a link to this info? Thanks in advance!

No, no, no, no, NO!!!! Zenimax insisted Fallout 4 be optimised for LAST-GEN consoles (Xbox360, PS3) on the dumb assumption that when released, a good chunk of its profits would come from those platforms. A game released 2.5 to 3 years AFTER the PS4, designed to run on the RAM and GPU of an Xbox360- this is the worst possible scenario.

 

The trailer was horrid- dull assets and rubbish storytelling, since we've all already played Fallout 3 and Fallout:NV, so we don't need to be given a wholly GENERIC introduction to the world of Fallout.

 

This project feels STALE- like a team who'd rather have been revisiting Elder Scrolls rather than taking a trip back to 1950s America. And given the coding team were obviously forced to continue to work with an engine that could operate on a 1900XT (the ancient AMD/ATI tech in the Xbox360) with 512MB of RAM, the coders must've been BORED to death, and very uninspired indeed.

 

I was hoping more for a NEXT-GEN gameplay overhaul rather than fretting about the overall quality of the graphics, but we are clearly getting neither. The CPU of the Xbox360, again, was the limiting factor- so more physics and more interactive mechanisms were out of the question.

 

PS don't bother responding to point out that Bethesda has cancelled the Xbox360 version by now, or spent the last year inserting better MESH assets. Neither change the FACT that we are getting a game in 2016 that was wholly developed so it could run adequately on an Xbox360. This is a Producer/Managerial FAILURE of epic proportions.

Not a word of it, it is all the lost rambling of someone who is not informed and obviously grumpy about something.

Yeah, zanity is a bit off his rocker...the truth, conspiracies, insider information, yadda yadda...just another guy with a tin foil hat.

 

Tin foil hat..lol! I know a lot of people are not very happy about some of the news we have been getting lately.. some I understand, others not so much.. just had to make sure this wasn't the case, because I've waited a long time for a new Fallout game! Well we all have I guess.

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In response to post #26150204. #26152729, #26173909, #26177029 are all replies on the same post.


Zinthros wrote:

Mods are supported on consoles eh?

 

Mine are going to "conveniently" require the script extender to function, I think :cool:

 

It's time Microsoft paid for the delays on PC DLC in Beth games.

Dukoth wrote: but why do fans have to pay, they didn't do it, but they'll be the one's to suffer

please don't punish gamers because of you hate for microsft, they deserve to play these mods to
MadBomberMatt wrote: ^ agreed.
endgameaddiction wrote: No we pc gamers should not have anything to do with console gamers. We shouldn't have to have downgrades because of console. A console is not a pc and never will be, and I'm sick of devs trying to force this on us pc gamers. It's bad enough MMOs are constantly outdated and never revamped because that tugboat last gen console can't handle any more but we have to deal with it. Which is why I wish MMOs would just make servers for pc gamers only so we can enjoy the latest graphics and upgrades without being held back with those wannabe pcs called PS and Xbox.

This whole mod for console probably won't even matter to them. All console gamers care about is plug n play. I doubt most of them even care about fixing a load order or using complex things like script extenders to get the best out of it. Lets see how much their consoles last from long long hours of gameplay.

I'm not sure what Todd was thinking all these years, but console gamers only care about buying games, playing it once, tossing it on the shelf, buy another game, toss it on the shelf once finished and so on. They don't care about 300+ hours of gameplay on one single game.




I played more than 600 hours on FNV for console and I still care for the game. I guess that means I don't care at all for the game, huh? I played GTA V for almost 2 years and I still haven't modded it, where most PC players who got their hands on the game couldn't stand a full week without a mod. So that means I still don't care, right? I guess so. But if I only put 5 hours into Fallout 3 on PC where I put 400 hours on a single character on the console version, I guess that means I care more about the game on PC than I do on the console. I see your logic, endgameaddiction.
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In response to post #26177589.


The1Whistler wrote:

 

In response to post #26169259.


The1Whistler wrote:

Ok, I hoped that was the case! Thanks for reply m8!

Is this correct? I have tried googling this but I can't seem to find anything to back this up! Does anyone have a link to this info? Thanks in advance!

No, no, no, no, NO!!!! Zenimax insisted Fallout 4 be optimised for LAST-GEN consoles (Xbox360, PS3) on the dumb assumption that when released, a good chunk of its profits would come from those platforms. A game released 2.5 to 3 years AFTER the PS4, designed to run on the RAM and GPU of an Xbox360- this is the worst possible scenario.

The trailer was horrid- dull assets and rubbish storytelling, since we've all already played Fallout 3 and Fallout:NV, so we don't need to be given a wholly GENERIC introduction to the world of Fallout.

This project feels STALE- like a team who'd rather have been revisiting Elder Scrolls rather than taking a trip back to 1950s America. And given the coding team were obviously forced to continue to work with an engine that could operate on a 1900XT (the ancient AMD/ATI tech in the Xbox360) with 512MB of RAM, the coders must've been BORED to death, and very uninspired indeed.

I was hoping more for a NEXT-GEN gameplay overhaul rather than fretting about the overall quality of the graphics, but we are clearly getting neither. The CPU of the Xbox360, again, was the limiting factor- so more physics and more interactive mechanisms were out of the question.

PS don't bother responding to point out that Bethesda has cancelled the Xbox360 version by now, or spent the last year inserting better MESH assets. Neither change the FACT that we are getting a game in 2016 that was wholly developed so it could run adequately on an Xbox360. This is a Producer/Managerial FAILURE of epic proportions.

Not a word of it, it is all the lost rambling of someone who is not informed and obviously grumpy about something.

Yeah, zanity is a bit off his rocker...the truth, conspiracies, insider information, yadda yadda...just another guy with a tin foil hat.

 

Tin foil hat..lol! I know a lot of people are not very happy about some of the news we have been getting lately.. some I understand, others not so much.. just had to make sure this wasn't the case, because I've waited a long time for a new Fallout game! Well we all have I guess.


Well a lot of us. Some of us who waited got put off of it because the character has some sort of backstory now (and is supposedly turning into Mass Effect)
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In response to post #26177589.

 

 

 

The1Whistler wrote:

Tin foil hat..lol! I know a lot of people are not very happy about some of the news we have been getting lately.. some I understand, others not so much.. just had to make sure this wasn't the case, because I've waited a long time for a new Fallout game! Well we all have I guess.

In response to post #26169259.

 

 

 

The1Whistler wrote:

Ok, I hoped that was the case! Thanks for reply m8!

Is this correct? I have tried googling this but I can't seem to find anything to back this up! Does anyone have a link to this info? Thanks in advance!

No, no, no, no, NO!!!! Zenimax insisted Fallout 4 be optimised for LAST-GEN consoles (Xbox360, PS3) on the dumb assumption that when released, a good chunk of its profits would come from those platforms. A game released 2.5 to 3 years AFTER the PS4, designed to run on the RAM and GPU of an Xbox360- this is the worst possible scenario.

 

The trailer was horrid- dull assets and rubbish storytelling, since we've all already played Fallout 3 and Fallout:NV, so we don't need to be given a wholly GENERIC introduction to the world of Fallout.

 

This project feels STALE- like a team who'd rather have been revisiting Elder Scrolls rather than taking a trip back to 1950s America. And given the coding team were obviously forced to continue to work with an engine that could operate on a 1900XT (the ancient AMD/ATI tech in the Xbox360) with 512MB of RAM, the coders must've been BORED to death, and very uninspired indeed.

 

I was hoping more for a NEXT-GEN gameplay overhaul rather than fretting about the overall quality of the graphics, but we are clearly getting neither. The CPU of the Xbox360, again, was the limiting factor- so more physics and more interactive mechanisms were out of the question.

 

PS don't bother responding to point out that Bethesda has cancelled the Xbox360 version by now, or spent the last year inserting better MESH assets. Neither change the FACT that we are getting a game in 2016 that was wholly developed so it could run adequately on an Xbox360. This is a Producer/Managerial FAILURE of epic proportions.

Not a word of it, it is all the lost rambling of someone who is not informed and obviously grumpy about something.

Yeah, zanity is a bit off his rocker...the truth, conspiracies, insider information, yadda yadda...just another guy with a tin foil hat.

Well a lot of us. Some of us who waited got put off of it because the character has some sort of backstory now (and is supposedly turning into Mass Effect)

 

Yeah I don't know what to think about that yet.. I kind of see that Mass Effect point! But I'm on the fence on that one for now.. I need more info.. But the voice, ehrm..not sure I like that one.. and I have played a lot of ME 1,2 and 3!

Edited by The1Whistler
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In response to post #26179534.


The1Whistler wrote:

 

In response to post #26177589.


The1Whistler wrote:

Tin foil hat..lol! I know a lot of people are not very happy about some of the news we have been getting lately.. some I understand, others not so much.. just had to make sure this wasn't the case, because I've waited a long time for a new Fallout game! Well we all have I guess.

In response to post #26169259.


The1Whistler wrote:

Ok, I hoped that was the case! Thanks for reply m8!

Is this correct? I have tried googling this but I can't seem to find anything to back this up! Does anyone have a link to this info? Thanks in advance!

No, no, no, no, NO!!!! Zenimax insisted Fallout 4 be optimised for LAST-GEN consoles (Xbox360, PS3) on the dumb assumption that when released, a good chunk of its profits would come from those platforms. A game released 2.5 to 3 years AFTER the PS4, designed to run on the RAM and GPU of an Xbox360- this is the worst possible scenario.

The trailer was horrid- dull assets and rubbish storytelling, since we've all already played Fallout 3 and Fallout:NV, so we don't need to be given a wholly GENERIC introduction to the world of Fallout.

This project feels STALE- like a team who'd rather have been revisiting Elder Scrolls rather than taking a trip back to 1950s America. And given the coding team were obviously forced to continue to work with an engine that could operate on a 1900XT (the ancient AMD/ATI tech in the Xbox360) with 512MB of RAM, the coders must've been BORED to death, and very uninspired indeed.

I was hoping more for a NEXT-GEN gameplay overhaul rather than fretting about the overall quality of the graphics, but we are clearly getting neither. The CPU of the Xbox360, again, was the limiting factor- so more physics and more interactive mechanisms were out of the question.

PS don't bother responding to point out that Bethesda has cancelled the Xbox360 version by now, or spent the last year inserting better MESH assets. Neither change the FACT that we are getting a game in 2016 that was wholly developed so it could run adequately on an Xbox360. This is a Producer/Managerial FAILURE of epic proportions.

Not a word of it, it is all the lost rambling of someone who is not informed and obviously grumpy about something.

Yeah, zanity is a bit off his rocker...the truth, conspiracies, insider information, yadda yadda...just another guy with a tin foil hat.

Well a lot of us. Some of us who waited got put off of it because the character has some sort of backstory now (and is supposedly turning into Mass Effect)

 

Yeah I don't know what to think about that yet.. I kind of see that Mass Effect point! But I'm on the fence on that one for now.. I need more info.. But the voice, ehrm..not sure I like that one.. and I have played a lot of ME 1,2 and 3!


I don't really care either way though. I'm still going to buy the game because I love the Fallout series to death haha
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In response to post #26179534.

 

 

 

The1Whistler wrote:

Yeah I don't know what to think about that yet.. I kind of see that Mass Effect point! But I'm on the fence on that one for now.. I need more info.. But the voice, ehrm..not sure I like that one.. and I have played a lot of ME 1,2 and 3!

In response to post #26177589.

 

 

 

The1Whistler wrote:

Tin foil hat..lol! I know a lot of people are not very happy about some of the news we have been getting lately.. some I understand, others not so much.. just had to make sure this wasn't the case, because I've waited a long time for a new Fallout game! Well we all have I guess.

In response to post #26169259.

 

 

 

The1Whistler wrote:

Ok, I hoped that was the case! Thanks for reply m8!

Is this correct? I have tried googling this but I can't seem to find anything to back this up! Does anyone have a link to this info? Thanks in advance!

No, no, no, no, NO!!!! Zenimax insisted Fallout 4 be optimised for LAST-GEN consoles (Xbox360, PS3) on the dumb assumption that when released, a good chunk of its profits would come from those platforms. A game released 2.5 to 3 years AFTER the PS4, designed to run on the RAM and GPU of an Xbox360- this is the worst possible scenario.

 

The trailer was horrid- dull assets and rubbish storytelling, since we've all already played Fallout 3 and Fallout:NV, so we don't need to be given a wholly GENERIC introduction to the world of Fallout.

 

This project feels STALE- like a team who'd rather have been revisiting Elder Scrolls rather than taking a trip back to 1950s America. And given the coding team were obviously forced to continue to work with an engine that could operate on a 1900XT (the ancient AMD/ATI tech in the Xbox360) with 512MB of RAM, the coders must've been BORED to death, and very uninspired indeed.

 

I was hoping more for a NEXT-GEN gameplay overhaul rather than fretting about the overall quality of the graphics, but we are clearly getting neither. The CPU of the Xbox360, again, was the limiting factor- so more physics and more interactive mechanisms were out of the question.

 

PS don't bother responding to point out that Bethesda has cancelled the Xbox360 version by now, or spent the last year inserting better MESH assets. Neither change the FACT that we are getting a game in 2016 that was wholly developed so it could run adequately on an Xbox360. This is a Producer/Managerial FAILURE of epic proportions.

Not a word of it, it is all the lost rambling of someone who is not informed and obviously grumpy about something.

Yeah, zanity is a bit off his rocker...the truth, conspiracies, insider information, yadda yadda...just another guy with a tin foil hat.

Well a lot of us. Some of us who waited got put off of it because the character has some sort of backstory now (and is supposedly turning into Mass Effect)

I don't really care either way though. I'm still going to buy the game because I love the Fallout series to death haha

 

Yeah I also love Fallout so there's no doubt I'll be buying it no matter what! I have not waited all this time for nothin'!

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In response to post #26152804. #26160334, #26167244, #26167844, #26169834, #26170174, #26174459, #26176529 are all replies on the same post.


nivea wrote: You start the game with a f*#@ing family, are you kidding me?! Where is the freedom of role play in THAT, I am extremely disappointed.

You are a middle aged M/F, straight, married, with a BABY. But you do not play as the baby, no you play the middle aged married parent.

I feel like a I am so done with FO4 and I havent even gotten to play it.... NONE of my character styles can fit into that little set up. I am very sad right now.... I had high hopes I could even try to get past the voice acting, but really you start with a family. *SIGH*
VWgolfR1 wrote: Where the hell is that family in the game other than in the first minutes when you get a glimpse of the pre-war era? You're all alone after the war and you make up your own future. I honestly feel sorry for you, because I'm gonna enjoy my brains out and maybe there's something for you too.
Also, times are changing and voiced protagonists have become deeply rooted by now. I also have second thoughts about that so I don't doubt there will be a mod that changes it.
TheCourier13 wrote: Oh NOES!!! The MC is STRAIGHT AND MARRIED!!!! WHATEVER SHALL WE DO?!

LMAO! :D
KiCHo666 wrote: Well, you can always made up story in your mind even with family and baby.
I did the same thing with courier in NV.
nivea wrote: Yes you COULD make up a story about having a wife and child who died, what a great CHOICE that would be you could make. :)

When does it show up in game, please they did not make that baby with all the face gen of both its parents just to never show up again in game. MAJOR waste of resources, they could have just changed her skin tone only if that was the case.

You KNOW the daughter is going to show up later in the story line, and more then likely be angry at the main character for abandoning her and the other parent.. She will even be involved with the "bad guys", for extra drama and moral choices thing.

Really if this where a closed world linear story (ala Mass Effect, Bioshock, Saints Row, ECT) then I would have NO issue at all, but I do not buy a TES or Fallout game with a "open, free choice world" only to have no choice at all in my character.

Where is the harm in that, wanting to make my own character and my own story? In a game that says you have the "freedom" to do that?

I kinda feel bad for you actually if your so happy to accept that after all these kinda of games with all this freedom, you feel happy to have a voiced character with a major important backstory to that character already made.

That is the whole beauty of the TES and Fallout series compared to other games, you can make your own character and own story without having the game makers step on your toes so many times.

I only have real issue with voicing because it sounds like generic middle aged white gruff guy number 1000000000 (the woman I find a bit annoying, but that is a personal taste issue), a couple more choices would have been nice. Also the fact that you will get less choices in game because of it (gotta stick to the butdget after all), and that mods will now have to feature a silent main character while the rest of the game is voiced.
amd64gamer wrote: And then, the mods to change the voice shows up... 8-)
nivea wrote: Yes... someone is going to go through the thousands of dialog and revoice them, have to admit that has never happened to any of the games I have modded for. Someone revoicing vanilla content that is. o_O
digitaltrucker wrote: The Fallout series have NEVER been open-world-do-anything-you-want. There's always been a backstory to the character and it always ties into the main quest. FO and TES are two different things.


Your family is dead and you come out of the vault 200 years later. So you can start all over and forget about the first minutes of gameplay. And I am sure that there will be several alternative start mods.
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Does your mouth start to water a bit reading my comment about mentioning Fallout 4? Lol.

But in all seriousness i can't wait till it's released. If only we could play the demo they showed us at E3. I firmly believe without a shadow of a doubt i am going to love everything about Fallout 4. In the meantime i'll keep playing Fallout 3 and Skyrim.

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In response to post #26152804. #26160334, #26167244, #26167844, #26169834, #26170174, #26174459, #26176529, #26182189 are all replies on the same post.


nivea wrote: You start the game with a f*#@ing family, are you kidding me?! Where is the freedom of role play in THAT, I am extremely disappointed.

You are a middle aged M/F, straight, married, with a BABY. But you do not play as the baby, no you play the middle aged married parent.

I feel like a I am so done with FO4 and I havent even gotten to play it.... NONE of my character styles can fit into that little set up. I am very sad right now.... I had high hopes I could even try to get past the voice acting, but really you start with a family. *SIGH*
VWgolfR1 wrote: Where the hell is that family in the game other than in the first minutes when you get a glimpse of the pre-war era? You're all alone after the war and you make up your own future. I honestly feel sorry for you, because I'm gonna enjoy my brains out and maybe there's something for you too.
Also, times are changing and voiced protagonists have become deeply rooted by now. I also have second thoughts about that so I don't doubt there will be a mod that changes it.
TheCourier13 wrote: Oh NOES!!! The MC is STRAIGHT AND MARRIED!!!! WHATEVER SHALL WE DO?!

LMAO! :D
KiCHo666 wrote: Well, you can always made up story in your mind even with family and baby.
I did the same thing with courier in NV.
nivea wrote: Yes you COULD make up a story about having a wife and child who died, what a great CHOICE that would be you could make. :)

When does it show up in game, please they did not make that baby with all the face gen of both its parents just to never show up again in game. MAJOR waste of resources, they could have just changed her skin tone only if that was the case.

You KNOW the daughter is going to show up later in the story line, and more then likely be angry at the main character for abandoning her and the other parent.. She will even be involved with the "bad guys", for extra drama and moral choices thing.

Really if this where a closed world linear story (ala Mass Effect, Bioshock, Saints Row, ECT) then I would have NO issue at all, but I do not buy a TES or Fallout game with a "open, free choice world" only to have no choice at all in my character.

Where is the harm in that, wanting to make my own character and my own story? In a game that says you have the "freedom" to do that?

I kinda feel bad for you actually if your so happy to accept that after all these kinda of games with all this freedom, you feel happy to have a voiced character with a major important backstory to that character already made.

That is the whole beauty of the TES and Fallout series compared to other games, you can make your own character and own story without having the game makers step on your toes so many times.

I only have real issue with voicing because it sounds like generic middle aged white gruff guy number 1000000000 (the woman I find a bit annoying, but that is a personal taste issue), a couple more choices would have been nice. Also the fact that you will get less choices in game because of it (gotta stick to the butdget after all), and that mods will now have to feature a silent main character while the rest of the game is voiced.
amd64gamer wrote: And then, the mods to change the voice shows up... 8-)
nivea wrote: Yes... someone is going to go through the thousands of dialog and revoice them, have to admit that has never happened to any of the games I have modded for. Someone revoicing vanilla content that is. o_O
digitaltrucker wrote: The Fallout series have NEVER been open-world-do-anything-you-want. There's always been a backstory to the character and it always ties into the main quest. FO and TES are two different things.
NDDragor wrote: Your family is dead and you come out of the vault 200 years later. So you can start all over and forget about the first minutes of gameplay. And I am sure that there will be several alternative start mods.


Well, Todd kept repeating how player's freedom and do-what-you-want was their number 1 priority, so....Yes, I'm being cynical.

Todd also mentioned how baby will look like his/her parents, so it mean either:
1. You are the baby, but older.
2. You are a father/mother and you will eventually meet your daughter/son later in game.

I bet it's the second one.

I also doubt ANYONE will bother to voice 13000 lines without it sounding like an ass.
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