MahAyss Posted June 13, 2015 Share Posted June 13, 2015 I am playing with FWE and MMM. I have FWE set for superspeed super damage super dangerous enemies and MMM set for max possible spawns. This is fantastic to play, but there is an issue with larger battles more than half of the enemies corpses dissapear by the time it is done. I dont know if this is because I am hitting some sort of "Active corpse limit", or if it is all of the loading (I die a lot, understandably) causing the corpses to dissapear. Does anyone know which? If it is a corpse limit thing, how would I increase it? I have seen mentions of a corpse limit in MMM's settings, but cant see it myself (though I am pretty stupid). Link to comment Share on other sites More sharing options...
BlackRampage Posted June 17, 2015 Share Posted June 17, 2015 I'm currently unable to look in Fo3Edit / GECK, but that stuff like corpse limitations would be done through game setting (GMST) variables.I'd suggest having a look in MMM's GMST entries and see if there's anything there related to corpse removal. Link to comment Share on other sites More sharing options...
Arkngt Posted June 18, 2015 Share Posted June 18, 2015 Seems to be iRemoveExcessDeadCount. MMM has it at 30. This page (for Skyrim's Warzones) have some details on those settings. Perhaps it can be upped a bit? Link to comment Share on other sites More sharing options...
Billy1969 Posted June 18, 2015 Share Posted June 18, 2015 You can alter it in Wrye Flash "tweak settings" from the bashed patch by increasing the "maximum deadactors" value Link to comment Share on other sites More sharing options...
Recommended Posts