Araanim Posted June 25, 2015 Share Posted June 25, 2015 Here's an interesting question. I'm making a sunken city that I want to feel like it's under water, but without actually being underwater. I want the player to be able to walk around and breath and everything, but when you look up I want it to look like you're looking up at the surface of the water above you. (because, magic I guess) I initially just placed a bunch of water tiles in the sky, but of course everything below the tile is automatically treated like it's underwater. So . . . any ideas? Can you somehow make a water tile not make things behave like it's underwater? Link to comment Share on other sites More sharing options...
Araanim Posted June 25, 2015 Author Share Posted June 25, 2015 Welp, turns out you can either flip over a water tile or turn of it's "displacement" setting, so things won't swim. However, the bottom of the water will always look dark and featureless unless you're right up against it. Also, whenever you have large tiles in the sky, they start to clip as they get too far away, so you can see the sky beyond. So that doesn't work. Link to comment Share on other sites More sharing options...
skinnytecboy Posted June 25, 2015 Share Posted June 25, 2015 HAve no idea how to fix your issue, but just wanted to say that it's a wonderful idea. Just out of curiosity, is it only the player whom you want to experience the effects of water differently? Link to comment Share on other sites More sharing options...
Di0nysys Posted June 26, 2015 Share Posted June 26, 2015 There's a modders resource here on Nexus that creates a sphere of self contained water. You could go about placing the spheres into each other to form the illusion of water above (ur thinking Rapture Bioshock yea?) Here's the link http://www.nexusmods.com/skyrim/mods/14949/? Link to comment Share on other sites More sharing options...
raatorotta Posted June 30, 2015 Share Posted June 30, 2015 Making custom weather could work. Make clouds and sky look like water surface.Just idea I got from thinking about Fallout weather mod called Infernal sky. It makes the world look so different than vanilla. Link to comment Share on other sites More sharing options...
skinnytecboy Posted June 30, 2015 Share Posted June 30, 2015 Could you not use a collision layer and place water above it? Just a silly thought, untested of course. Link to comment Share on other sites More sharing options...
Tamira Posted June 30, 2015 Share Posted June 30, 2015 Take the water1024.nif or water2048.nif and remove the bhkSPCollisionObject. Then use it the way you want.This should solve the problem. Link to comment Share on other sites More sharing options...
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