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Moving an object into an interior cell.


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You can't, as far as I know.

 

What I did when I had this situation was: cut+paste >> rename the original EditorID to something else >> name the new reference EditorID >> delete the old reference >> recompile all scripts.

 

If the original reference is used in parent-child relations or AI packages or grid connections, you have to redo them manually, I am afraid.

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Cut out the Ref ID text and save it as the same ref. Then cut out the object itself and paste it into the new cell. Open the ref and paste in the same name you first cut out and save as the same ref. You might possibly have to re-save scripts that use this ref name at the end but I'm not sure. Reverting the ref to unnamed may check it out of certain processes you may have established already.

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Simpler way:

 

Select the ref you want.

ctrl+c

Go to the cell you want to move it to.

ctrl+shift+m

Answer the warning prompt that comes up.

Reposition the ref appropriately.

 

This will preserve all links to the ref without requiring arcane rituals to fix it.

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Good to know . . . but it is not working for me.

 

Ctrl-Shift-m just toggles the markers, ignoring the Ctrl-Shift keys.

Tried Ctrl-Shift-v also. It works like Ctrl-v and just paste a new reference.

 

Just noticed that all of us failed to mention which game we are talking about. :tongue:

 

I just assumed it was Oblivion.

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Oh, sorry. The thing I listed only works in the Skyrim CK.

 

Oblivion has no such convenient shortcut. You'd have to do it in TES4Edit instead.

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