VincentIcarus Posted February 18, 2011 Share Posted February 18, 2011 I need some help re-texturing a set of armor.. I'm trying to re-texture this mod: http://www.fallout3n...ile.php?id=9520 in a variety of Digital Camouflage textures. I want to make multiple texture sets similar to the DragonSkin Tactical Outfit mod: http://newvegasnexus...le.php?id=36152. I've managed to open the texture files with Photoshop CS5 but I can't figure out how to change just the ACU camouflage part other camouflage textures. Can anyone out there give me a little help? Link to comment Share on other sites More sharing options...
TheSaintJamez Posted February 18, 2011 Share Posted February 18, 2011 My suggestion would be to use the magic wand tool and delete what you want to replace then make a second layer and copy/paste what you want to have UNDERNEATH the first layer (i.e the original texture) then merge the two layers so that the camo was replaced cleanly. Link to comment Share on other sites More sharing options...
TehBuddha Posted February 18, 2011 Share Posted February 18, 2011 If you did that you'd have a rather plastic looking camo. Id suggest you make/paste the camo you want on top of the image, then set it to hidden. Then go about selecting the areas you want to be camo-ed with the magic wand/Quick selection tool(I find it easier to use this when the areas are of a similar shade). Once youve done that, go to "layer>new adjustment layer>Black and white(or greyscale, cant remember what its called)".Keep your selection, and with it, click on your camo layer and set it to visible again.Then, got to "layer>layer mask>reveal selection". That should make the camo appear where you want it. Now all thats left to do is mess around with the camo layers opacity untill you get the right balance of the base texture and your camo. You might want to try soft light or overlay for this. Link to comment Share on other sites More sharing options...
VincentIcarus Posted February 19, 2011 Author Share Posted February 19, 2011 Alright. Thanks for the advice guys. I'll text it out and see which one ends up looking better. Link to comment Share on other sites More sharing options...
TheSaintJamez Posted February 19, 2011 Share Posted February 19, 2011 If you did that you'd have a rather plastic looking camo. Id suggest you make/paste the camo you want on top of the image, then set it to hidden. Then go about selecting the areas you want to be camo-ed with the magic wand/Quick selection tool(I find it easier to use this when the areas are of a similar shade). Once youve done that, go to "layer>new adjustment layer>Black and white(or greyscale, cant remember what its called)".Keep your selection, and with it, click on your camo layer and set it to visible again.Then, got to "layer>layer mask>reveal selection". That should make the camo appear where you want it. Now all thats left to do is mess around with the camo layers opacity untill you get the right balance of the base texture and your camo. You might want to try soft light or overlay for this. Either way it does them same thing, just different ways of doing it Link to comment Share on other sites More sharing options...
TehBuddha Posted February 19, 2011 Share Posted February 19, 2011 (edited) If you did that you'd have a rather plastic looking camo. Id suggest you make/paste the camo you want on top of the image, then set it to hidden. Then go about selecting the areas you want to be camo-ed with the magic wand/Quick selection tool(I find it easier to use this when the areas are of a similar shade). Once youve done that, go to "layer>new adjustment layer>Black and white(or greyscale, cant remember what its called)".Keep your selection, and with it, click on your camo layer and set it to visible again.Then, got to "layer>layer mask>reveal selection". That should make the camo appear where you want it. Now all thats left to do is mess around with the camo layers opacity untill you get the right balance of the base texture and your camo. You might want to try soft light or overlay for this. Either way it does them same thing, just different ways of doing it No it doesnt :thumbsup: With my way, the underlying texture gets a coat of camo. With your way, its just a solid pattern, no texture, because you deleted it. Try it yourself, both ways, then hee the difference. ;) Edit - I forgot to mention, if you end up with a seam somewhere a small fade with the eraser where the seam is fixes it. Edited February 20, 2011 by TehBuddha Link to comment Share on other sites More sharing options...
VincentIcarus Posted February 20, 2011 Author Share Posted February 20, 2011 @TehBuddha: I tried your method and it seems to work a little better but the problem is the texture I'm trying to modify is 4096X4096 and the texture that I'm taking the camo pattern from is 1024X1024 (and of that I can only use a 190X190 square peice) so I get a lot of little squares and the shadows are no longer there. Is there kind of a cheap/fast way of doing it or am I going to have to learn how to repaint the image? Link to comment Share on other sites More sharing options...
TehBuddha Posted February 20, 2011 Share Posted February 20, 2011 You could make your camo from scratch. It isnt all that hard. Ill make a quick tutorial and put it up here. Link to comment Share on other sites More sharing options...
VincentIcarus Posted February 20, 2011 Author Share Posted February 20, 2011 Thank you. I've been searching everywhere for beginners tutorials and I haven't found anything yet. At least not anything that can help me with what I'm specifically doing. Link to comment Share on other sites More sharing options...
TehBuddha Posted February 20, 2011 Share Posted February 20, 2011 (edited) Sorry about the wait, Itll be another half-hour at the most. :thumbsup: Edit - Here 'ya go. *note, you can still do it in black and white to start, and add colour via Layer>New Adjustment Layer>Colour Balance* Edit 2 - Gah, photobucket downsized it -.- Two seconds. Edit 3 - Here we go. Edited February 20, 2011 by TehBuddha Link to comment Share on other sites More sharing options...
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