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Need help with fallout 3 mod Load order plzzzz..!


JediFortner

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Fallout3.esm

Anchorage.esm

ThePitt.esm

StreetLights.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

iHUD.esm

CRAFT.esm

CALIBR.esm

[DC RANGER ARSENAL v3 MASTER].esm

ArefuExpandedByAzar.esm

tubrrCompound.esm

Advanced Recon Tech.esm

RoadWardens.esm

EVE.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Companion Core.esm

RobCo Certified v2.esm

EnclaveCommander-OA-Pitt-Steel.esm

DCInteriors_ComboEdition.esm

Sharing and Caring Companions.esm

RH_IRONSIGHTS.esm

Star Paladin Praetus.esm

----------Gangs Of The Wasteland.esm

----------Wasteland Violence.esm

----------The Coalition.esm

----------EnclaveCommanderMilitary.esm

----------JessiCompanion.esm

----------WastelandGuards01.esm

DarNifiedUIF3.esp

StreetLights - Wasteland.esp

Overhead3PCamera.esp

RH_IronSights_Basic_VanillaPlugin.esp

RH_IronSights_Basic_AnchoragePlugin.esp

RH_IronSights_Basic_PittPlugin.esp

RH_IronSights_Basic_BrokenSteelPlugin.esp

RH_IronSights_Basic_PointLookoutPlugin.esp

RH_IronSights_Basic_ZetaPlugin.esp

RH_IronSights_Pitt_NewRifleSights.esp

RH_IronSights_RemoveReticule.esp

RH_IronSights_PL_NewItems.esp

ArefuExpandedByAzar-Radio.esp

FollowersRelax.esp

Existence2.0.esp

RandomEncounters.esp

Regulators.esp

Not alone in the Wasteland anymore.esp

BoSPatrols.esp

Rude Awakening.esp

Rude Awakening - MMM.esp

tubRRCompound.esp

BlackWolf Backpack.esp

BlackWolf Backpack - Vendor Script Replenish.esp

BlackWolf Backpack - Blank's Container Patch.esp

merc_2.esp

BarterWithRaiders.esp

BarterWithRaiders-NoKarmaDiscount.esp

BarterWithRaiders-NPC Default.esp

BarterWithRaiders-NPC Compatible.esp

BarterWithRaiders-NPC Default-MMM.esp

BarterWithRaiders-NPC Compatible-MMM.esp

BarterWithRaiders-FWE Class Patch.esp

MTC Wasteland Travellers.esp

MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp

MTC MoreGuardsInBigTown.esp

richvendors.esp

UpgradedCaravanMerchants.esp

CanterburyCommonsEmbiggened.esp

More2Megaton.esp

Rivet City Merchants With Point Lookout.esp

Talon Outpost Expansion - Megaton.esp

Talon Outpost Expansion - Rivet City.esp

Talon Outpost Expansion - Arlington.esp

Talon Outpost Expansion - Takoma.esp

Talon Outpost Expansion - Canterbury Commons.esp

TunnelOutpost.esp

UndergroundHideout.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional Restore Tracers.esp

FO3 Wanderers Edition - Optional VATS Realtime.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

3EFdrg.esp

Advanced Recon Gear.esp

Advanced Recon Tech.esp

COL Enclave VER2.esp

CombatDuster.esp

Dragonskin Tactical Outfit.esp

LeatherBackpack - eng.esp

OutFits.esp

Wasteland Soldier Armor.esp

cyber_meat.esp

Companion Core DLC Addon.esp

RobCo Certified v2 Version Updater.esp

RobCo Certified v2 Zeta Addon.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

EnclaveCommander-OA.esp

outcast_comp.esp

bittercup_comp.esp

CharonImproved.esp

RoadWardens.esp

RoadWardensMMM.esp

resetfollowers_v3.3.esp

Core Robots - The Eyebots.esp

Core Robots - The Handy.esp

Core Robots - The Protectrons.esp

Core Robots - The Robobrains.esp

KillableKidsNormalHealthOptional.esp

Knight Finley Companion.esp

RaiderMercenaryExpanded.esp

dD - Enhanced Blood Main.esp

Fellout-pipboylight.esp

Fellout-Full.esp

Fellout-Anchorage.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

Fellout-Zeta.esp

ghoulraiders.esp

Alternative Power Armors Collection.esp

Recon Replacer_AK.esp

Flora Overhaul.esp

Wasteland Mercs 2.0 - no child left behind edition.esp

Real Medic Power Armor.esp

GrayditchExpanded.esp

Fort Independence Expanded.esp

Fortify Bus Shelters.esp

DCRangerHeadquarters.esp

Core Robots - The Gusty.esp

FO3 NPCs Travel.esp

Brotherhood outpost in PL.esp

Vanilla Radier Forts Upgrades.esp

Anchorage - Reinforced US Infantry.esp

Outcast Expanded HQ.esp

FO3 Better Followers.esp

Billboard Camps.esp

EvRaiders.esp

RH_WMK_Bridge.esp

house_armory.esp

Follower Kodiak - Copy.esp

PPSH-41 SMG.esp

Calavera.esp

AoT_Mask.esp

Pitt Raider Armor Distributed.esp

WW2Uniforms.esp

Security Guards.esp

RC_expanded.esp

fairfax.esp

MedicBKPK.esp

Sid.esp

raiders.esp

Infected.esp

cliffside.raiders.esp

Gun Runners.esp

RegulatorCompanionsV1.05.esp

PPSH-41 SMG_StandAlone.esp

LeatherBackpack - rus.esp

emilsfooodsshack.esp

Millenia_AK47_replacer.esp

AE1MarsSentry.esp

DC Ranger-EC.esp

Torcher.raiders.esp

Bigtown Guards.esp

BoS Outpost-NW Outskirts Bridge.esp

SNIPER_KIT.esp

SatComRaiders.esp

JackoMilitaryEquipment1.esp

Outcast Outpost-RobCo Factory.esp

XtacleCompanion.esp

BarterWithRaiders-NoGimpedBartering.esp

FEV_Subjects.esp

Corporal Reaper USMC.esp

Ghoul_Caravan.esp

Overlord 1.1.esp

SergentLiberty.esp

TG Armor Collection.esp

Companionpack.esp

Uncle Leo Companion.esp

Combat Enhanced-Tactics.esp

Blackened FWE + MMM + EVE.esp


Total active plugins: 201

Total plugins: 201

-----Ones with "-------" marks are unrecognized & all the mods under fellout and in middle of page are unrecognized

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"Total active plugins: 201"

 

You never stated what the problem was, but I'm willing to guess crash on start. You have too many plugins, about 80 too many.

 

You are either using the wrong version of Mart's Mutant Mod or you did not read the instructions for the Paradox Ignition version.

 

FWE Alternative Travel is in the wrong place. It needs to load as the last .esm in your load order.

 

Also, read the FWE plugins, you don't need two Optional Restore Tracers.

 

Before installing mods, you need to do some reading. Namely, the mod description page. StreetLights - Wasteland is part of StreetLights.esm, as shown on the mod page.

 

Also, see this: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/

 

and this: http://forums.bethsoft.com/topic/1465357-installing-fallout-3-with-windows-78-and-xp/

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Thanks for the info. But it actually starts fine. Loads all mods at start of game, but crashes as I go into spring vile outside vault 101. Just need help finding a good load order

Hmm, won't let me do that?

ok, better know how to unzip files.

 

Try this: http://www.2shared.com/document/UU-dAZY1/lotemplate.html

 

...........:http://www.2shared.com/document/9SFNQR75/masterlist.html

Edited by Purr4me
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This one is used for Loots applications:

(http://www.2shared.com/file/wFbEfuPa/masterlist.html)

that goes into the folder called loot.

 

Location is this----> C:\Users\User name\AppData\Local\LOOT\Fallout3\masterlist.yaml

 

And you also place copies of the other two in there.

Now, the only way any of these programs that sort mods can fail is if the authors change things yet once again.

 

This gets stupid chasing down information.

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so these are masterlists?

All 3 of them "YES" ,different versions to account for software changes done with tool makers.

The names changed but the internal data is the same. Sneaky huh...............

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  • 3 weeks later...

UPDATE!!!!!




I have 168 mods and decided to add about 30 more and I started having problems. My new game crashes everytime I leave the out skirts of vault 101. I use an alternate start mode. I also im seeing big red triangles. My load order is below. I have read its a mesh or texture problem. I have fallout script editor,Fomm, FO3edit, I create a merged patch with it and I get 2 error codes after it is created not before, but I can't find what they mean.I need help figuring out what to do.


0 0 Fallout3.esm


1 1 Anchorage.esm

2 2 ThePitt.esm

3 3 StreetLights.esm

4 4 BrokenSteel.esm

5 5 PointLookout.esm

6 6 Zeta.esm

7 7 Unofficial Fallout 3 Patch.esm

8 8 iHUD.esm

9 9 CALIBR.esm

10 a Mart's Mutant Mod.esm

11 b Gangs Of The Wasteland.esm

12 c DCInteriors_ComboEdition.esm

13 d EVE.esm

14 e ArefuExpandedByAzar.esm

15 f The Coalition.esm

16 10 RoadWardens.esm

17 11 Star Paladin Praetus.esm

18 12 JessiCompanion.esm

19 13 WastelandGuards01.esm

20 14 CRAFT.esm

21 15 FO3 Wanderers Edition - Main File.esm

22 16 EnclaveCommanderMilitary.esm

23 17 EnclaveCommander-OA-Pitt-Steel.esm

24 18 [DC RANGER ARSENAL v3 MASTER].esm

25 19 tubrrCompound.esm

26 1a Advanced Recon Tech.esm

27 1b Sharing and Caring Companions.esm

28 1c RH_IRONSIGHTS.esm

29 1d DarNifiedUIF3.esp

30 1e Overhead3PCamera.esp

31 1f RH_IronSights_RemoveReticule.esp

32 20 RandomEncounters.esp

33 21 Rude Awakening.esp

34 22 Rude Awakening - MMM.esp

35 23 FO3 Wanderers Edition - Main File.esp

36 24 Wasteland Mercs 2.0 - no child left behind edition.esp

37 25 Real Medic Power Armor.esp

38 26 GrayditchExpanded.esp

39 27 Fort Independence Expanded.esp

40 28 Regulators.esp

41 29 Mart's Mutant Mod.esp

42 2a tubRRCompound.esp

43 2b BarterWithRaiders-NPC Default.esp

44 2c BarterWithRaiders-NPC Default-MMM.esp

45 2d FO3 Wanderers Edition - DLC Broken Steel.esp

46 2e Fellout-Full.esp

47 2f Blackened FWE + MMM + EVE.esp

48 30 MTC Wasteland Travellers.esp

49 31 WeaponModKits.esp

50 32 RH_WMK_Bridge.esp

51 33 WeaponModKits - FWE Master Release.esp

52 34 Fortify Bus Shelters.esp

53 35 merc_2.esp

54 36 CharonImproved.esp

55 37 FollowersRelax.esp

56 38 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

57 39 DCRangerHeadquarters.esp

58 3a CanterburyCommonsEmbiggened.esp

59 3b More2Megaton.esp

60 3c Core Robots - The Protectrons.esp

61 3d BoSPatrols.esp

62 3e FO3 NPCs Travel.esp

63 3f Brotherhood outpost in PL.esp

64 40 TunnelOutpost.esp

65 41 Vanilla Radier Forts Upgrades.esp

66 42 FO3 Wanderers Edition - DLC Anchorage.esp

67 43 FO3 Wanderers Edition - DLC Point Lookout.esp

68 44 RaiderMercenaryExpanded.esp

69 45 Outcast Expanded HQ.esp

70 46 FO3 Better Followers.esp

71 47 Not alone in the Wasteland anymore.esp

72 48 UndergroundHideout.esp

73 49 OutFits.esp

74 4a Billboard Camps.esp

75 4b EvRaiders.esp

76 4c BarterWithRaiders-NPC Compatible.esp

77 4d BarterWithRaiders-NPC Compatible-MMM.esp

78 4e richvendors.esp

79 4f FO3 Wanderers Edition - DLC The Pitt.esp

80 50 FO3 Wanderers Edition - DLC Mothership Zeta.esp

81 51 FO3 Wanderers Edition - Optional VATS Realtime.esp

82 52 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

83 53 WeaponModKits - BrokenSteel.esp

84 54 Follower Kodiak - Copy.esp

85 55 UpgradedCaravanMerchants.esp

86 56 CombatDuster.esp

87 57 house_armory.esp

88 58 Calavera.esp

89 59 EnclaveCommander-OA.esp

90 5a AoT_Mask.esp

91 5b Security Guards.esp

92 5c RC_expanded.esp

93 5d Talon Outpost Expansion - Megaton.esp

94 5e Dragonskin Tactical Outfit.esp

95 5f BlackWolf Backpack.esp

96 60 BlackWolf Backpack - Vendor Script Replenish.esp

97 61 BlackWolf Backpack - Blank's Container Patch.esp

98 62 Rivet City Merchants With Point Lookout.esp

99 63 FO3 Wanderers Edition - Alternate Travel.esp

100 64 fairfax.esp

101 65 Talon Outpost Expansion - Canterbury Commons.esp

102 66 3EFdrg.esp

103 67 Talon Outpost Expansion - Takoma.esp

104 68 Advanced Recon Gear.esp

105 69 Advanced Recon Tech.esp

106 6a COL Enclave VER2.esp

107 6b Tribal & Ashur's Power Helmet.esp

108 6c Wasteland Soldier Armor.esp

109 6d cyber_meat.esp

110 6e Mart's Mutant Mod - DLC The Pitt.esp

111 6f Mart's Mutant Mod - DLC Broken Steel.esp

112 70 Mart's Mutant Mod - DLC Point Lookout.esp

113 71 Mart's Mutant Mod - Master Menu Module.esp

114 72 raiders.esp

115 73 Sid.esp

116 74 Infected.esp

117 75 Gun Runners.esp

118 76 Mart's Mutant Mod - DLC Zeta.esp

119 77 MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp

120 78 MedicBKPK.esp

121 79 LeatherBackpack - eng.esp

122 7a bittercup_comp.esp

123 7b RoadWardensMMM.esp

124 7c resetfollowers_v3.3.esp

125 7d Core Robots - The Eyebots.esp

126 7e KillableKidsNormalHealthOptional.esp

127 7f Knight Finley Companion.esp

128 80 dD - Enhanced Blood Main.esp

129 81 Fellout-pipboylight.esp

130 82 Fellout-Anchorage.esp

131 83 Fellout-BrokenSteel.esp

132 84 Fellout-Zeta.esp

133 85 Anchorage - Reinforced US Infantry.esp

134 86 RH_IronSights_Basic_AnchoragePlugin.esp

135 87 RH_IronSights_Basic_ZetaPlugin.esp

136 88 RH_IronSights_Basic_VanillaPlugin.esp

137 89 RH_IronSights_Basic_PointLookoutPlugin.esp

138 8a RH_IronSights_Basic_PittPlugin.esp

139 8b RH_IronSights_Basic_BrokenSteelPlugin.esp

140 8c WeaponModKits - OperationAnchorage.esp

141 8d WeaponModKits - ThePitt.esp

142 8e RH_IronSights_Pitt_NewRifleSights.esp

143 8f WeaponModKits - Zeta.esp

144 90 WeaponModKits - PointLookout.esp

145 91 Core Robots - The Handy.esp

146 92 emilsfooodsshack.esp

147 93 Existence2.0.esp

148 94 Talon Outpost Expansion - Rivet City.esp

149 95 Core Robots - The Robobrains.esp

150 96 camouflage uniform.esp

151 97 LeatherBackpack - rus.esp

152 98 Core Robots - The Gusty.esp

153 99 Mart's Mutant Mod - DLC Anchorage.esp

154 9a ghoulraiders.esp

155 9b cliffside.raiders.esp

156 9c Millenia_AK47_replacer.esp

157 9d Flora Overhaul.esp

158 9e Recon Replacer_AK.esp

159 9f Alternative Power Armors Collection.esp

160 a0 PPSH-41 SMG.esp

161 a1 Pitt Raider Armor Distributed.esp

162 a2 WW2Uniforms.esp

163 a3 RegulatorCompanionsV1.05.esp

164 a4 PPSH-41 SMG_StandAlone.esp

165 a5 DC Ranger-EC.esp

166 a6 AE1MarsSentry.esp

167 a7 Fellout-PointLookout.esp

168 a8 Torcher.raiders.esp

169 a9 Bigtown Guards.esp

170 aa BoS Outpost-NW Outskirts Bridge.esp

171 ab SNIPER_KIT.esp

172 ac RH_IronSights_PL_NewItems.esp

173 ad SatComRaiders.esp

174 ae JackoMilitaryEquipment1.esp

175 af ArefuExpandedByAzar-Radio.esp

176 b0 Outcast Outpost-RobCo Factory.esp

177 b1 XtacleCompanion.esp

178 b2 outcast_comp.esp

179 b3 BarterWithRaiders.esp

180 b4 BarterWithRaiders-NoKarmaDiscount.esp

181 b5 BarterWithRaiders-FWE Class Patch.esp

182 b6 FEV_Subjects.esp

183 b7 Talon Outpost Expansion - Arlington.esp

184 b8 Ghoul_Caravan.esp

185 b9 Corporal Reaper USMC.esp

186 ba Overlord 1.1.esp

187 bb MTC MoreGuardsInBigTown.esp

188 bc TG Armor Collection.esp

189 bd SergentLiberty.esp

190 be Companionpack.esp

191 bf BarterWithRaiders-NoGimpedBartering.esp

192 c0 Uncle Leo Companion.esp

193 c1 TOutTribalPAFull.esp

194 c2 Combat Enhanced-Tactics.esp



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  • 2 months later...

Ok first you have to many mods but that can be helped. look into the paradox ignition mergers it merges several mods into just a few plugins. also look into LOOT it will manage your load order better. you have several redundant mods. the COL enclave is already included with FWE so you dont need it if you want the armors to be used by all the enclace look into the fwe collosus patches.

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