JediFortner Posted July 26, 2015 Share Posted July 26, 2015 Fallout3.esm Anchorage.esm ThePitt.esm StreetLights.esm BrokenSteel.esm PointLookout.esm Zeta.esm Unofficial Fallout 3 Patch.esm iHUD.esm CRAFT.esm CALIBR.esm [DC RANGER ARSENAL v3 MASTER].esm ArefuExpandedByAzar.esm tubrrCompound.esm Advanced Recon Tech.esm RoadWardens.esm EVE.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm Companion Core.esm RobCo Certified v2.esm EnclaveCommander-OA-Pitt-Steel.esm DCInteriors_ComboEdition.esm Sharing and Caring Companions.esm RH_IRONSIGHTS.esm Star Paladin Praetus.esm ----------Gangs Of The Wasteland.esm ----------Wasteland Violence.esm ----------The Coalition.esm ----------EnclaveCommanderMilitary.esm ----------JessiCompanion.esm ----------WastelandGuards01.esm DarNifiedUIF3.esp StreetLights - Wasteland.esp Overhead3PCamera.esp RH_IronSights_Basic_VanillaPlugin.esp RH_IronSights_Basic_AnchoragePlugin.esp RH_IronSights_Basic_PittPlugin.esp RH_IronSights_Basic_BrokenSteelPlugin.esp RH_IronSights_Basic_PointLookoutPlugin.esp RH_IronSights_Basic_ZetaPlugin.esp RH_IronSights_Pitt_NewRifleSights.esp RH_IronSights_RemoveReticule.esp RH_IronSights_PL_NewItems.esp ArefuExpandedByAzar-Radio.esp FollowersRelax.esp Existence2.0.esp RandomEncounters.esp Regulators.esp Not alone in the Wasteland anymore.esp BoSPatrols.esp Rude Awakening.esp Rude Awakening - MMM.esp tubRRCompound.esp BlackWolf Backpack.esp BlackWolf Backpack - Vendor Script Replenish.esp BlackWolf Backpack - Blank's Container Patch.esp merc_2.esp BarterWithRaiders.esp BarterWithRaiders-NoKarmaDiscount.esp BarterWithRaiders-NPC Default.esp BarterWithRaiders-NPC Compatible.esp BarterWithRaiders-NPC Default-MMM.esp BarterWithRaiders-NPC Compatible-MMM.esp BarterWithRaiders-FWE Class Patch.esp MTC Wasteland Travellers.esp MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp MTC MoreGuardsInBigTown.esp richvendors.esp UpgradedCaravanMerchants.esp CanterburyCommonsEmbiggened.esp More2Megaton.esp Rivet City Merchants With Point Lookout.esp Talon Outpost Expansion - Megaton.esp Talon Outpost Expansion - Rivet City.esp Talon Outpost Expansion - Arlington.esp Talon Outpost Expansion - Takoma.esp Talon Outpost Expansion - Canterbury Commons.esp TunnelOutpost.esp UndergroundHideout.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Alternate Travel.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - Optional VATS Realtime.esp FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp 3EFdrg.esp Advanced Recon Gear.esp Advanced Recon Tech.esp COL Enclave VER2.esp CombatDuster.esp Dragonskin Tactical Outfit.esp LeatherBackpack - eng.esp OutFits.esp Wasteland Soldier Armor.esp cyber_meat.esp Companion Core DLC Addon.esp RobCo Certified v2 Version Updater.esp RobCo Certified v2 Zeta Addon.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Master Menu Module.esp EnclaveCommander-OA.esp outcast_comp.esp bittercup_comp.esp CharonImproved.esp RoadWardens.esp RoadWardensMMM.esp resetfollowers_v3.3.esp Core Robots - The Eyebots.esp Core Robots - The Handy.esp Core Robots - The Protectrons.esp Core Robots - The Robobrains.esp KillableKidsNormalHealthOptional.esp Knight Finley Companion.esp RaiderMercenaryExpanded.esp dD - Enhanced Blood Main.esp Fellout-pipboylight.esp Fellout-Full.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp Fellout-Zeta.esp ghoulraiders.esp Alternative Power Armors Collection.esp Recon Replacer_AK.esp Flora Overhaul.esp Wasteland Mercs 2.0 - no child left behind edition.esp Real Medic Power Armor.esp GrayditchExpanded.esp Fort Independence Expanded.esp Fortify Bus Shelters.esp DCRangerHeadquarters.esp Core Robots - The Gusty.esp FO3 NPCs Travel.esp Brotherhood outpost in PL.esp Vanilla Radier Forts Upgrades.esp Anchorage - Reinforced US Infantry.esp Outcast Expanded HQ.esp FO3 Better Followers.esp Billboard Camps.esp EvRaiders.esp RH_WMK_Bridge.esp house_armory.esp Follower Kodiak - Copy.esp PPSH-41 SMG.esp Calavera.esp AoT_Mask.esp Pitt Raider Armor Distributed.esp WW2Uniforms.esp Security Guards.esp RC_expanded.esp fairfax.esp MedicBKPK.esp Sid.esp raiders.esp Infected.esp cliffside.raiders.esp Gun Runners.esp RegulatorCompanionsV1.05.esp PPSH-41 SMG_StandAlone.esp LeatherBackpack - rus.esp emilsfooodsshack.esp Millenia_AK47_replacer.esp AE1MarsSentry.esp DC Ranger-EC.esp Torcher.raiders.esp Bigtown Guards.esp BoS Outpost-NW Outskirts Bridge.esp SNIPER_KIT.esp SatComRaiders.esp JackoMilitaryEquipment1.esp Outcast Outpost-RobCo Factory.esp XtacleCompanion.esp BarterWithRaiders-NoGimpedBartering.esp FEV_Subjects.esp Corporal Reaper USMC.esp Ghoul_Caravan.esp Overlord 1.1.esp SergentLiberty.esp TG Armor Collection.esp Companionpack.esp Uncle Leo Companion.esp Combat Enhanced-Tactics.esp Blackened FWE + MMM + EVE.esp Total active plugins: 201 Total plugins: 201 -----Ones with "-------" marks are unrecognized & all the mods under fellout and in middle of page are unrecognized Link to comment Share on other sites More sharing options...
M48A5 Posted July 26, 2015 Share Posted July 26, 2015 "Total active plugins: 201" You never stated what the problem was, but I'm willing to guess crash on start. You have too many plugins, about 80 too many. You are either using the wrong version of Mart's Mutant Mod or you did not read the instructions for the Paradox Ignition version. FWE Alternative Travel is in the wrong place. It needs to load as the last .esm in your load order. Also, read the FWE plugins, you don't need two Optional Restore Tracers. Before installing mods, you need to do some reading. Namely, the mod description page. StreetLights - Wasteland is part of StreetLights.esm, as shown on the mod page. Also, see this: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/ and this: http://forums.bethsoft.com/topic/1465357-installing-fallout-3-with-windows-78-and-xp/ Link to comment Share on other sites More sharing options...
JediFortner Posted July 26, 2015 Author Share Posted July 26, 2015 Thanks for the info. But it actually starts fine. Loads all mods at start of game, but crashes as I go into spring vile outside vault 101. Just need help finding a good load order Link to comment Share on other sites More sharing options...
Purr4me Posted July 27, 2015 Share Posted July 27, 2015 (edited) Thanks for the info. But it actually starts fine. Loads all mods at start of game, but crashes as I go into spring vile outside vault 101. Just need help finding a good load orderHmm, won't let me do that?ok, better know how to unzip files. Try this: http://www.2shared.com/document/UU-dAZY1/lotemplate.html ...........:http://www.2shared.com/document/9SFNQR75/masterlist.html Edited July 27, 2015 by Purr4me Link to comment Share on other sites More sharing options...
Purr4me Posted July 27, 2015 Share Posted July 27, 2015 This one is used for Loots applications:(http://www.2shared.com/file/wFbEfuPa/masterlist.html)that goes into the folder called loot. Location is this----> C:\Users\User name\AppData\Local\LOOT\Fallout3\masterlist.yaml And you also place copies of the other two in there.Now, the only way any of these programs that sort mods can fail is if the authors change things yet once again. This gets stupid chasing down information. Link to comment Share on other sites More sharing options...
JediFortner Posted July 27, 2015 Author Share Posted July 27, 2015 so these are masterlists? Link to comment Share on other sites More sharing options...
Purr4me Posted July 27, 2015 Share Posted July 27, 2015 so these are masterlists?All 3 of them "YES" ,different versions to account for software changes done with tool makers.The names changed but the internal data is the same. Sneaky huh............... Link to comment Share on other sites More sharing options...
JediFortner Posted August 15, 2015 Author Share Posted August 15, 2015 UPDATE!!!!! I have 168 mods and decided to add about 30 more and I started having problems. My new game crashes everytime I leave the out skirts of vault 101. I use an alternate start mode. I also im seeing big red triangles. My load order is below. I have read its a mesh or texture problem. I have fallout script editor,Fomm, FO3edit, I create a merged patch with it and I get 2 error codes after it is created not before, but I can't find what they mean.I need help figuring out what to do. 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 iHUD.esm 9 9 CALIBR.esm 10 a Mart's Mutant Mod.esm 11 b Gangs Of The Wasteland.esm 12 c DCInteriors_ComboEdition.esm 13 d EVE.esm 14 e ArefuExpandedByAzar.esm 15 f The Coalition.esm 16 10 RoadWardens.esm 17 11 Star Paladin Praetus.esm 18 12 JessiCompanion.esm 19 13 WastelandGuards01.esm 20 14 CRAFT.esm 21 15 FO3 Wanderers Edition - Main File.esm 22 16 EnclaveCommanderMilitary.esm 23 17 EnclaveCommander-OA-Pitt-Steel.esm 24 18 [DC RANGER ARSENAL v3 MASTER].esm 25 19 tubrrCompound.esm 26 1a Advanced Recon Tech.esm 27 1b Sharing and Caring Companions.esm 28 1c RH_IRONSIGHTS.esm 29 1d DarNifiedUIF3.esp 30 1e Overhead3PCamera.esp 31 1f RH_IronSights_RemoveReticule.esp 32 20 RandomEncounters.esp 33 21 Rude Awakening.esp 34 22 Rude Awakening - MMM.esp 35 23 FO3 Wanderers Edition - Main File.esp 36 24 Wasteland Mercs 2.0 - no child left behind edition.esp 37 25 Real Medic Power Armor.esp 38 26 GrayditchExpanded.esp 39 27 Fort Independence Expanded.esp 40 28 Regulators.esp 41 29 Mart's Mutant Mod.esp 42 2a tubRRCompound.esp 43 2b BarterWithRaiders-NPC Default.esp 44 2c BarterWithRaiders-NPC Default-MMM.esp 45 2d FO3 Wanderers Edition - DLC Broken Steel.esp 46 2e Fellout-Full.esp 47 2f Blackened FWE + MMM + EVE.esp 48 30 MTC Wasteland Travellers.esp 49 31 WeaponModKits.esp 50 32 RH_WMK_Bridge.esp 51 33 WeaponModKits - FWE Master Release.esp 52 34 Fortify Bus Shelters.esp 53 35 merc_2.esp 54 36 CharonImproved.esp 55 37 FollowersRelax.esp 56 38 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp 57 39 DCRangerHeadquarters.esp 58 3a CanterburyCommonsEmbiggened.esp 59 3b More2Megaton.esp 60 3c Core Robots - The Protectrons.esp 61 3d BoSPatrols.esp 62 3e FO3 NPCs Travel.esp 63 3f Brotherhood outpost in PL.esp 64 40 TunnelOutpost.esp 65 41 Vanilla Radier Forts Upgrades.esp 66 42 FO3 Wanderers Edition - DLC Anchorage.esp 67 43 FO3 Wanderers Edition - DLC Point Lookout.esp 68 44 RaiderMercenaryExpanded.esp 69 45 Outcast Expanded HQ.esp 70 46 FO3 Better Followers.esp 71 47 Not alone in the Wasteland anymore.esp 72 48 UndergroundHideout.esp 73 49 OutFits.esp 74 4a Billboard Camps.esp 75 4b EvRaiders.esp 76 4c BarterWithRaiders-NPC Compatible.esp 77 4d BarterWithRaiders-NPC Compatible-MMM.esp 78 4e richvendors.esp 79 4f FO3 Wanderers Edition - DLC The Pitt.esp 80 50 FO3 Wanderers Edition - DLC Mothership Zeta.esp 81 51 FO3 Wanderers Edition - Optional VATS Realtime.esp 82 52 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp 83 53 WeaponModKits - BrokenSteel.esp 84 54 Follower Kodiak - Copy.esp 85 55 UpgradedCaravanMerchants.esp 86 56 CombatDuster.esp 87 57 house_armory.esp 88 58 Calavera.esp 89 59 EnclaveCommander-OA.esp 90 5a AoT_Mask.esp 91 5b Security Guards.esp 92 5c RC_expanded.esp 93 5d Talon Outpost Expansion - Megaton.esp 94 5e Dragonskin Tactical Outfit.esp 95 5f BlackWolf Backpack.esp 96 60 BlackWolf Backpack - Vendor Script Replenish.esp 97 61 BlackWolf Backpack - Blank's Container Patch.esp 98 62 Rivet City Merchants With Point Lookout.esp 99 63 FO3 Wanderers Edition - Alternate Travel.esp 100 64 fairfax.esp 101 65 Talon Outpost Expansion - Canterbury Commons.esp 102 66 3EFdrg.esp 103 67 Talon Outpost Expansion - Takoma.esp 104 68 Advanced Recon Gear.esp 105 69 Advanced Recon Tech.esp 106 6a COL Enclave VER2.esp 107 6b Tribal & Ashur's Power Helmet.esp 108 6c Wasteland Soldier Armor.esp 109 6d cyber_meat.esp 110 6e Mart's Mutant Mod - DLC The Pitt.esp 111 6f Mart's Mutant Mod - DLC Broken Steel.esp 112 70 Mart's Mutant Mod - DLC Point Lookout.esp 113 71 Mart's Mutant Mod - Master Menu Module.esp 114 72 raiders.esp 115 73 Sid.esp 116 74 Infected.esp 117 75 Gun Runners.esp 118 76 Mart's Mutant Mod - DLC Zeta.esp 119 77 MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp 120 78 MedicBKPK.esp 121 79 LeatherBackpack - eng.esp 122 7a bittercup_comp.esp 123 7b RoadWardensMMM.esp 124 7c resetfollowers_v3.3.esp 125 7d Core Robots - The Eyebots.esp 126 7e KillableKidsNormalHealthOptional.esp 127 7f Knight Finley Companion.esp 128 80 dD - Enhanced Blood Main.esp 129 81 Fellout-pipboylight.esp 130 82 Fellout-Anchorage.esp 131 83 Fellout-BrokenSteel.esp 132 84 Fellout-Zeta.esp 133 85 Anchorage - Reinforced US Infantry.esp 134 86 RH_IronSights_Basic_AnchoragePlugin.esp 135 87 RH_IronSights_Basic_ZetaPlugin.esp 136 88 RH_IronSights_Basic_VanillaPlugin.esp 137 89 RH_IronSights_Basic_PointLookoutPlugin.esp 138 8a RH_IronSights_Basic_PittPlugin.esp 139 8b RH_IronSights_Basic_BrokenSteelPlugin.esp 140 8c WeaponModKits - OperationAnchorage.esp 141 8d WeaponModKits - ThePitt.esp 142 8e RH_IronSights_Pitt_NewRifleSights.esp 143 8f WeaponModKits - Zeta.esp 144 90 WeaponModKits - PointLookout.esp 145 91 Core Robots - The Handy.esp 146 92 emilsfooodsshack.esp 147 93 Existence2.0.esp 148 94 Talon Outpost Expansion - Rivet City.esp 149 95 Core Robots - The Robobrains.esp 150 96 camouflage uniform.esp 151 97 LeatherBackpack - rus.esp 152 98 Core Robots - The Gusty.esp 153 99 Mart's Mutant Mod - DLC Anchorage.esp 154 9a ghoulraiders.esp 155 9b cliffside.raiders.esp 156 9c Millenia_AK47_replacer.esp 157 9d Flora Overhaul.esp 158 9e Recon Replacer_AK.esp 159 9f Alternative Power Armors Collection.esp 160 a0 PPSH-41 SMG.esp 161 a1 Pitt Raider Armor Distributed.esp 162 a2 WW2Uniforms.esp 163 a3 RegulatorCompanionsV1.05.esp 164 a4 PPSH-41 SMG_StandAlone.esp 165 a5 DC Ranger-EC.esp 166 a6 AE1MarsSentry.esp 167 a7 Fellout-PointLookout.esp 168 a8 Torcher.raiders.esp 169 a9 Bigtown Guards.esp 170 aa BoS Outpost-NW Outskirts Bridge.esp 171 ab SNIPER_KIT.esp 172 ac RH_IronSights_PL_NewItems.esp 173 ad SatComRaiders.esp 174 ae JackoMilitaryEquipment1.esp 175 af ArefuExpandedByAzar-Radio.esp 176 b0 Outcast Outpost-RobCo Factory.esp 177 b1 XtacleCompanion.esp 178 b2 outcast_comp.esp 179 b3 BarterWithRaiders.esp 180 b4 BarterWithRaiders-NoKarmaDiscount.esp 181 b5 BarterWithRaiders-FWE Class Patch.esp 182 b6 FEV_Subjects.esp 183 b7 Talon Outpost Expansion - Arlington.esp 184 b8 Ghoul_Caravan.esp 185 b9 Corporal Reaper USMC.esp 186 ba Overlord 1.1.esp 187 bb MTC MoreGuardsInBigTown.esp 188 bc TG Armor Collection.esp 189 bd SergentLiberty.esp 190 be Companionpack.esp 191 bf BarterWithRaiders-NoGimpedBartering.esp 192 c0 Uncle Leo Companion.esp 193 c1 TOutTribalPAFull.esp 194 c2 Combat Enhanced-Tactics.esp Link to comment Share on other sites More sharing options...
shadowfx78 Posted October 19, 2015 Share Posted October 19, 2015 Ok first you have to many mods but that can be helped. look into the paradox ignition mergers it merges several mods into just a few plugins. also look into LOOT it will manage your load order better. you have several redundant mods. the COL enclave is already included with FWE so you dont need it if you want the armors to be used by all the enclace look into the fwe collosus patches. Link to comment Share on other sites More sharing options...
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