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vanheim v1.1


dustygraves64

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i dont know whether this mod is broken/missing files or just plain hates me(

no matter how many times/ways i try to install this thing both manually or with nmm

the result is always the same-all of the vanheim guards armor and weapons are blank white.

if i try to travel anywhere beyond the area that you first start in after traveling from khuul

the game consistently ctd's on me-sometimes crashing my computer where i have no choice but

to hard shut off because no keys function.

any help would be great. the warnings text says that the krs/sfg files for the guards armor/weapons fail to load.

Edited by dustygraves64
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White models indicate a missing texture.

 

Resources prefixed KRS are, I think, made by Kieve.

 

At a guess either you haven't installed the mod correctly or the author didn't include all the resources the mod uses in the download.

 

Can you post the contents of your warnings.txt? Maybe I'll recognise some of the resources, maybe not.

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Looks like the missing resources are from Silver Flame Armor by Kieve

 

I'd recommend using Wrye Mash to update your plugin headers to fix these errors (so there isn't a temptation to click Yes To All and miss more important information.

"One of the files that "SmokablePipes.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors."

 

(1) On the Mods tab all mods should have a green checkbox.

(2) If any mods have a yellow checkbox, select them and then look for the

Save button in the bottom right. Click that and the mod file will be

updated and the error removed. The error just means that the mod was

created with an earlier version of Morrowind to the one you're using.

Saving in Mash will update this version info.

(3) If you have any mods with red checkboxes then you do not have a ESM

file needed by that mod loaded. Check the mod's readme.

 

These errors should be reported to the Vanheim mod author as the mod may not run right:

Script 'Pub_Huntaar_Loups' in file 'Vanheim.v1.1.esp' has not been compiled.

Script 'VanDerthovd' in file 'Vanheim.v1.1.esp' has not been compiled.

 

This maybe Vanheim too:

Dialogue "" type "Journal" tried to become type "Topic".

 

Apparently, this happens when we place the journal command at the first line of the dialog resultbox. It is not a problem and not an error, it will disappear if you once again open your mod in the CS and just save it.

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