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Mod suggestion?


nicdude

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There's also the endless fun you can have summoning a aquad of enclave soldiers and ordering them to take the entire population of a town prisoner, then executing everyone.

 

lol thats some wholesome fun right there :) ive tried it EC but theyre so well equiped its allmost a cheat to use them untill later in the game.

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There's also the endless fun you can have summoning a aquad of enclave soldiers and ordering them to take the entire population of a town prisoner, then executing everyone.

 

lol thats some wholesome fun right there :) ive tried it EC but theyre so well equiped its allmost a cheat to use them untill later in the game.

 

Yeah, well the game gets boring after level 15 onwards, so you end up faffing about trying out things you didn't do before and having fun. I'm playing it through again as an Evil character and I've been trying to sabotage the Brotherhood to the best of my ability and to the extent that the game will let me.

 

For example, during Take It Back I sent Sarah into the Purifier and she's dead now.

During Death From Above, I put on the stealth armour and hung back, shooting the weapons out of the hands of the Knights as they fought the enclave, finishing it off by sending in a missile strike from a vertibird. They still win though! The enclave soldiers must have half the health/armour/DPS/whatever of the Brotherhood soldiers. I'm looking at about a dozen dead Tesla soldiers and maybe one dead Knight. If I'm lucky. It's just unfair.

 

I figure my character is some sort of Enclave spy and lured the Brotherhood into an ambush so Prime could be taken down. And they still don't seem to have figured out it was me, cos I turned up at the Citadel and no ones hostile. So I say f*** it and call down 10 Enclave soldiers with orders to Purge the Area and Take Prisoners. Anybody that couldn't be killed was kneeling before me in a pleasant fashion.

 

Seeing as I've already wiped out the Outcasts, the final bit of mopping up to do is to infiltrate AAFB and call down an Orbital Strike on the Citadel.

 

Only problem I encountered with this mod is that if you summon the transport Vertibird in the area that Prime gets destroyed, the vertibird will instantly blow up as soon as it appears... and will remain blown up even if you summon it again in a different area.

 

I guess you can just reinstall the mod to fix this, but it's irritating.

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