wardy94 Posted August 24, 2015 Share Posted August 24, 2015 Hi So ive been installing some mods on fallout 3 and have run into some problems. In game some of the talon mercs have a big red exclamation mark on them and they appear to be missing guns from their hands. Not really sure what the problem is but I tried to create a merged patch on fo3edit and i get this error; [080044F3] < Error: Could not be resolved > I started running error checks and ran one on the fallout3.esm and this is what it came up with; [00:00] Checking for Errors in [00] Fallout3.esm [00:01] EnchAntSting "Poison Dart" [ENCH:000CC83D] [00:01] ENCH \ ENIT - Effect Data \ Flags -> <Unknown: 1> [00:01] EnchShocker "Shocked" [ENCH:000BFF63] [00:01] ENCH \ ENIT - Effect Data \ Flags -> <Unknown: 1> [00:01] EnchDartGun "Poison Dart" [ENCH:00000A7B] [00:01] ENCH \ ENIT - Effect Data \ Flags -> <Unknown: 1> [00:01] EnchFlamerEffect "Burning" [ENCH:00044B30] [00:01] ENCH \ ENIT - Effect Data \ Flags -> <Unknown: 1> [00:01] MS12TenpennyIrvingChengTerminal "Cheng Personal Computer" [TERM:000CADFA] [00:01] TERM \ Menu Items \ Menu Item \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:01] IrvingChengTerminal "Cheng Personal Computer" [TERM:00027F01] [00:01] TERM \ Menu Items \ Menu Item \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:03] FFER63Hunter "Hunter" [NPC_:00040EF6] [00:03] NPC_ \ EAMT - Unarmed Attack Animation -> <Unknown: 0> [00:03] FFER07DeadGuy [NPC_:000381D9] [00:03] NPC_ \ EAMT - Unarmed Attack Animation -> <Unknown: 0> [00:05] AudioIntCombatIntExt [REGN:000CA03D] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116BCD4] < Error: Could not be resolved > [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116BCD5] < Error: Could not be resolved > [00:05] AudioExtTranquilityLane [REGN:000C99F5] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [01166E5A] < Error: Could not be resolved > [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [01166E5B] < Error: Could not be resolved > [00:05] AudioIntWoodA [REGN:000C293B] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0111013F] < Error: Could not be resolved > [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [01110140] < Error: Could not be resolved > [00:05] AudioIntMetroUtilityWaterA [REGN:000C0AA0] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [010F7C5A] < Error: Could not be resolved > [00:05] AudioIntCaveGreatChamberWater [REGN:00086560] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [010AFF78] < Error: Could not be resolved > [00:05] AudioIntTent [REGN:000A675E] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70C8] < Error: Could not be resolved > [00:05] AudioIntSuperDuperMart02 [REGN:000A1BCD] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [01571613] < Error: Could not be resolved > [00:05] AudioExtWastelandA [REGN:0009FA59] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116FBC4] < Error: Could not be resolved > [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116FBC5] < Error: Could not be resolved > [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116FBC6] < Error: Could not be resolved > [00:05] AudioExtOasisSurrounding [REGN:00063C0F] [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70CF] < Error: Could not be resolved > [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70D0] < Error: Could not be resolved > [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70D1] < Error: Could not be resolved > [00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70D2] < Error: Could not be resolved > [00:05] barrens [REGN:00047B6D] [00:05] REGN \ WNAM - Worldspace -> [00021219] < Error: Could not be resolved > [00:05] canyon [REGN:00047B6C] [00:05] REGN \ WNAM - Worldspace -> [00021219] < Error: Could not be resolved > [00:05] DC01 [REGN:00000A0B] [00:05] REGN \ WNAM - Worldspace -> [0000080E] < Error: Could not be resolved > [00:41] [LAND:0000294D] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:0000294C] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:0000294B] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:0000292E] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:0000292D] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:0000292C] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:0000290F] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:0000290E] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:0000290D] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:000028F0] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:000028EF] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:000028EE] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:000029EA] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:000029E8] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:000029C9] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:000029C8] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:000029C7] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:000029AA] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:000029A9] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:000029A8] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:000029A5] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a REFR reference, expected: LTEX,NULL [00:41] [LAND:0000298B] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:0000298A] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:00002989] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] [LAND:0000296C] [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:0000296B] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] [LAND:0000296A] [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved > [00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved > [00:47] [CELL:0000C483] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,7) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C484] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,7) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C485] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,7) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C486] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,7) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C487] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,7) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4A4] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,6) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4A5] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,6) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4A6] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,6) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4A7] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,6) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4A8] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,6) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4C5] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,5) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4C6] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,5) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4C7] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,5) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4C8] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,5) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4C9] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,5) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4E6] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,4) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4E7] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,4) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4E8] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,4) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4E9] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,4) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C4EA] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,4) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C507] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,3) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C508] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,3) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C509] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,3) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C50A] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,3) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C50B] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,3) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C528] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,2) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C529] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,2) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C52A] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,2) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C52B] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,2) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C52C] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,2) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C54A] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,0) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C54B] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,1) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C54D] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,0) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C54E] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,1) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C550] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,0) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C551] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,1) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C553] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,0) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C554] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,1) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C556] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,0) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C557] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,1) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C559] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,0) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C37E] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,15) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C37F] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,15) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C39F] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,14) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C3A0] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,14) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C3C0] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,13) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C3C1] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,13) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C3E1] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,12) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C3E2] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,12) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C402] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,11) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C403] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,11) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C420] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,10) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C421] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,10) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C422] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,10) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C423] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,10) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C424] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,10) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C441] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,9) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C442] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,9) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C443] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,9) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C444] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,9) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C445] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,9) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C462] (in Wasteland "Wasteland" [WRLD:0000003C] at -34, [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C463] (in Wasteland "Wasteland" [WRLD:0000003C] at -35, [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C464] (in Wasteland "Wasteland" [WRLD:0000003C] at -36, [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C465] (in Wasteland "Wasteland" [WRLD:0000003C] at -37, [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C466] (in Wasteland "Wasteland" [WRLD:0000003C] at -38, [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C2D9] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,20) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C2DA] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,20) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C2FA] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,19) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C2FB] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,19) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C31B] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,18) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C31C] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,18) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C33C] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,17) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C33D] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,17) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C35D] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,16) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:47] [CELL:0000C35E] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,16) [00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA40] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-9) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA41] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-9) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA42] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-9) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA43] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-9) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA44] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-9) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA45] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-9) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B955] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-2) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B956] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-2) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B957] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-2) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B958] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-2) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B959] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-2) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B95A] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-2) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B976] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-3) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B977] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-3) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B978] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-3) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B979] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-3) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B97A] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-3) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B97B] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-3) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B997] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-4) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B998] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-4) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B999] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-4) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B99A] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-4) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B99B] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-4) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B99C] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-4) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9B8] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-5) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9B9] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-5) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9BA] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-5) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9BB] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-5) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9BC] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-5) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9BD] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-5) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9DA] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-6) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9DB] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-6) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9DC] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-6) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9DD] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-6) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9DE] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-6) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9DF] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-6) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9FC] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-7) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9FD] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-7) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9FE] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-7) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000B9FF] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-7) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA00] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-7) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA01] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-7) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA1E] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,- [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA1F] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,- [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA20] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,- [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA21] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,- [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA22] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,- [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000BA23] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,- [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000C549] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-1) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000C54C] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-1) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000C54F] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-1) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000C552] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-1) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000C555] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-1) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [00:49] [CELL:0000C558] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-1) [00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [01:04] [CELL:0000B454] (in Wasteland "Wasteland" [WRLD:0000003C] at -31,-9) [01:04] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [01:04] [CELL:0000107C] (in Wasteland "Wasteland" [WRLD:0000003C] at -32,-2) [01:04] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [01:05] [CELL:0000B9D9] (in Wasteland "Wasteland" [WRLD:0000003C] at -32,-6) [01:05] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN [01:12] [LAND:0000395F] [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [LAND:00014B70] [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [LAND:00003FEA] [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [LAND:00003960] [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [LAND:00014ABF] [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [LAND:0000395E] [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [LAND:00014D49] [01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [LAND:00003950] [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [LAND:00014F7D] [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL [01:12] [CELL:0003E515] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 3,7) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E516] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 3,6) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E517] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 3,5) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E518] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 2,7) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E519] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 1,7) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E51A] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 0,7) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E51B] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 0,6) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E51C] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 0,5) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E51D] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 2,6) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E51E] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 1,6) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E51F] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 1,5) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:12] [CELL:0003E520] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 2,5) [01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved > [01:14] [CELL:0003DDEC] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDF3] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDF4] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDF5] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F43] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F46] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F47] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F48] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F49] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F4A] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F4D] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F4E] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F4F] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F50] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F51] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F54] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F55] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F56] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F57] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F5E] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDF2] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,- :cool: [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00076312] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-6) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F44] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F45] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,- :cool: [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F4B] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F4C] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F52] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F53] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F5D] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F9D0] (in DCworld09 "The Mall" [WRLD:0001A266] at 15,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EFE] (in DCworld09 "The Mall" [WRLD:0001A266] at 15,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F01] (in DCworld09 "The Mall" [WRLD:0001A266] at 14,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F02] (in DCworld09 "The Mall" [WRLD:0001A266] at 14,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F06] (in DCworld09 "The Mall" [WRLD:0001A266] at 13,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F0A] (in DCworld09 "The Mall" [WRLD:0001A266] at 12,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDEB] (in DCworld09 "The Mall" [WRLD:0001A266] at 11,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDF1] (in DCworld09 "The Mall" [WRLD:0001A266] at 8,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDFA] (in DCworld09 "The Mall" [WRLD:0001A266] at 10,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDFE] (in DCworld09 "The Mall" [WRLD:0001A266] at 9,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00049087] (in DCworld09 "The Mall" [WRLD:0001A266] at 13,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00049088] (in DCworld09 "The Mall" [WRLD:0001A266] at 12,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00049089] (in DCworld09 "The Mall" [WRLD:0001A266] at 11,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0004908A] (in DCworld09 "The Mall" [WRLD:0001A266] at 10,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0004908B] (in DCworld09 "The Mall" [WRLD:0001A266] at 9,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F5C] (in DCworld09 "The Mall" [WRLD:0001A266] at 8,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F929] (in DCworld09 "The Mall" [WRLD:0001A266] at 15,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EFF] (in DCworld09 "The Mall" [WRLD:0001A266] at 14,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F03] (in DCworld09 "The Mall" [WRLD:0001A266] at 13,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F07] (in DCworld09 "The Mall" [WRLD:0001A266] at 12,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F0B] (in DCworld09 "The Mall" [WRLD:0001A266] at 11,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDED] (in DCworld09 "The Mall" [WRLD:0001A266] at 8,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDF6] (in DCworld09 "The Mall" [WRLD:0001A266] at 10,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0003DDFB] (in DCworld09 "The Mall" [WRLD:0001A266] at 9,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00049084] (in DCworld09 "The Mall" [WRLD:0001A266] at 11,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00049085] (in DCworld09 "The Mall" [WRLD:0001A266] at 9,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00049086] (in DCworld09 "The Mall" [WRLD:0001A266] at 10,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00076314] (in DCworld09 "The Mall" [WRLD:0001A266] at 14,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0007632C] (in DCworld09 "The Mall" [WRLD:0001A266] at 13,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00078D23] (in DCworld09 "The Mall" [WRLD:0001A266] at 15,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F5A] (in DCworld09 "The Mall" [WRLD:0001A266] at 12,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:000C4F5B] (in DCworld09 "The Mall" [WRLD:0001A266] at 8,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F5E4] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F5E5] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] TheMallCapitol [CELL:0001F5E6] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F5E7] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F61F] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F620] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F622] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F633] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F636] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F665] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F678] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F679] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F67A] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F6F6] (in DCworld09 "The Mall" [WRLD:0001A266] at 18,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F852] (in DCworld09 "The Mall" [WRLD:0001A266] at 17,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F928] (in DCworld09 "The Mall" [WRLD:0001A266] at 16,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] TheMallNoMansLand [CELL:0001FABC] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001FB02] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-10) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EEA] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-9) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EEB] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-11) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EEC] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EED] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EF0] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EF1] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EF3] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-12) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EF4] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EF7] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EF9] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EFA] (in DCworld09 "The Mall" [WRLD:0001A266] at 18,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EFB] (in DCworld09 "The Mall" [WRLD:0001A266] at 17,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EFD] (in DCworld09 "The Mall" [WRLD:0001A266] at 16,-13) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F629] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] TheMallNtnlArchives [CELL:0001F666] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F67B] (in DCworld09 "The Mall" [WRLD:0001A266] at 18,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001F8B0] (in DCworld09 "The Mall" [WRLD:0001A266] at 16,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001FB1A] (in DCworld09 "The Mall" [WRLD:0001A266] at 17,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:0001FB3C] (in DCworld09 "The Mall" [WRLD:0001A266] at 17,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EE8] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EE9] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EEE] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EEF] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EF2] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EF6] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022EFC] (in DCworld09 "The Mall" [WRLD:0001A266] at 16,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F0F] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,- [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F10] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:14] [CELL:00022F12] (in DCworld09 "The Mall" [WRLD:0001A266] at 18,-7) [01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved > [01:18] [iNFO:0001D8EA] ('You again. Is there something exciting about watching me? Look: Go talk to Jenny or Leo.' in GRUP Topic Children of GREETING "GREETING" [DIAL:000000C8] for DialogueMegaton "Megaton" [QUST:00003B31]) [01:18] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: "ConvMegaton "Megaton Conversations" [QUST:0000413C]" does not contain a SCRI subrecord> [01:19] [iNFO:0001E375] ('Good to see you're staying out of trouble.' in GRUP Topic Children of GREETING "GREETING" [DIAL:000000C8] for DialogueMegaton "Megaton" [QUST:00003B31]) [01:19] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: QUST [01:19] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1> [01:19] [iNFO:0001E376] ('Got my eye on you. Don't do anything stupid.' in GRUP Topic Children of GREETING "GREETING" [DIAL:000000C8] for DialogueMegaton "Megaton" [QUST:00003B31]) [01:19] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: QUST [01:19] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1> [01:21] [iNFO:0003A4F1] ('Nice outfit. You raid a vault or something?' in GRUP Topic Children of HELLO "HELLO" [DIAL:000000D2] for DialogueParadiseFalls "Paradise Falls" [QUST:00018578]) [01:21] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:21] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:21] [iNFO:0003A4F2] ('f***ing Vault brats...' in GRUP Topic Children of HELLO "HELLO" [DIAL:000000D2] for DialogueParadiseFalls "Paradise Falls" [QUST:00018578]) [01:21] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:21] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:22] [iNFO:00018371] ('Take care!' in GRUP Topic Children of GOODBYE "I have to go now." [DIAL:000000D4] for DialogueWarrington [QUST:0001D7AF]) [01:22] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [01:22] [iNFO:00018372] ('Don't do anything I wouldn't do!' in GRUP Topic Children of GOODBYE "I have to go now." [DIAL:000000D4] for DialogueWarrington [QUST:0001D7AF]) [01:22] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [01:22] [iNFO:00018373] ('Take no prisoners!' in GRUP Topic Children of GOODBYE "I have to go now." [DIAL:000000D4] for DialogueWarrington [QUST:0001D7AF]) [01:22] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [01:22] [iNFO:00018377] ('Parting is such sweet sorrow' in GRUP Topic Children of GOODBYE "I have to go now." [DIAL:000000D4] for DialogueWarrington [QUST:0001D7AF]) [01:22] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [01:23] [iNFO:00018637] ('How many of those things are in here?' in GRUP Topic Children of NormalToCombat "StartCombat" [DIAL:000000EE] for MS12 "Tenpenny Tower" [QUST:00014E9F]) [01:23] INFO \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:23] [iNFO:000341F3] ('I'm not buying it. I mean, I know it's scary, but you can't half-ass something like this, you know?' in GRUP Topic Children of SpeechChallengeFailure "SpeechChallengeFailure" [DIAL:000000FD] for MS03 "Wasteland Survival Guide" [QUST:00014E96]) [01:23] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:23] [iNFO:000341F4] ('I'm not buying it. I mean, I know it's scary, but you can't half-ass something like this, you know?' in GRUP Topic Children of SpeechChallengeFailure "SpeechChallengeFailure" [DIAL:000000FD] for MS03 "Wasteland Survival Guide" [QUST:00014E96]) [01:23] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:24] [iNFO:0001E87F] ('I'm sorry, I just haven't been paying any attention at all since Nathan died.' in GRUP Topic Children of MegTownRumors "What's the word around town?" [DIAL:00014F26] for DialogueMegaton "Megaton" [QUST:00003B31]) [01:24] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: QUST [01:24] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1> [01:25] [iNFO:0001DD19] ('I guess they don't have a lot of Ghouls in the Vault.' in GRUP Topic Children of MegGobGreeting1 "Gah! f***! What are you?" [DIAL:0001DCF8] for DialogueMegaton "Megaton" [QUST:00003B31]) [01:25] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:30] [iNFO:0002E70F] ('Oh, this is so exciting! I feel like I'm sending you out on some sort of super-assignment!' in GRUP Topic Children of MS03TaskDescription2 "MS03TaskDescription2" [DIAL:0002D289] for MS03 "Wasteland Survival Guide" [QUST:00014E96]) [01:30] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:32] [iNFO:000309CA] ('What in the world? This is insane! We've got to get people to safety! But where can we go?' in GRUP Topic Children of MS16Evacuate1A "MS16Evacuate" [DIAL:00030940] for MS16 "Trouble on the Homefront" [QUST:00014EA3]) [01:32] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Quest Stage not found in "MS16 "Trouble on the Homefront" [QUST:00014EA3]"> [01:32] [iNFO:000309CB] ('Really? Score!' in GRUP Topic Children of MS16Evacuate1A "MS16Evacuate" [DIAL:00030940] for MS16 "Trouble on the Homefront" [QUST:00014EA3]) [01:32] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Quest Stage not found in "MS16 "Trouble on the Homefront" [QUST:00014EA3]"> [01:33] [iNFO:000341F0] ('Oh, great! And you look like it went fine! So, how was it?' in GRUP Topic Children of MS03TaskLie "MS03TaskLie" [DIAL:000341EC] for MS03 "Wasteland Survival Guide" [QUST:00014E96]) [01:33] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:33] [iNFO:000341F1] ('My very own landmine! Just what I've always wanted. Well, always since I sent you out on this, anyway.' in GRUP Topic Children of MS03TaskLie "MS03TaskLie" [DIAL:000341EC] for MS03 "Wasteland Survival Guide" [QUST:00014E96]) [01:33] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP [01:34] [iNFO:0003ECAC] ('Oh, sure. I mean, if you're going to be my assistant, it's in my best interest that you stay alive, right?' in GRUP Topic Children of MS03MoiraBookIntro "What's this book you're working on?" [DIAL:0003ECA7] for MS03 "Wasteland Survival Guide" [QUST:00014E96]) [01:34] INFO \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:42] MS12 "Tenpenny Tower" [QUST:00014E9F] [01:42] QUST \ Objectives \ Objective \ Targets \ Target \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:42] CG02 "Growing Up Fast" [QUST:00014E84] [01:42] QUST \ Objectives \ Objective \ Targets \ Target \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:42] QUST \ Objectives \ Objective \ Targets \ Target \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:42] mrGetUpLeft [iDLE:0004F4D8] [01:42] IDLE \ Conditions \ CTDA - Condition \ Run On -> <Unknown: 20> [01:42] YGGetUpLeft [iDLE:0002F555] [01:42] IDLE \ Conditions \ CTDA - Condition \ Run On -> <Unknown: 20> [01:42] DogGetUpleft [iDLE:0002BD26] [01:42] IDLE \ Conditions \ CTDA - Condition \ Run On -> <Unknown: 20> [01:42] TalkCombat [iDLE:00019E2F] [01:42] IDLE \ Conditions \ CTDA - Condition \ Run On -> <Unknown: 7> [01:42] fortBJabscoRunToAmbushPackage [PACK:0007BDAA] [01:42] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:43] RaiderRaceMoleStartRace02 [PACK:0005378A] [01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:43] RaiderRaceMoleEndRace01 [PACK:000533D7] [01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:43] RaiderRaceStarterUseWeap01 [PACK:000533A8] [01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:43] RaiderRaceMoleStartRace01 [PACK:00053380] [01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:43] RavenRock01PatrolRun04 [PACK:000AF5F0] [01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:43] RavenRock01PatrolRun03 [PACK:000AED73] [01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:45] SimoneCameronGuardPost10x12 [PACK:0002DD05] [01:45] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR [01:45] MQ02MuseumPlanetariumBossPatrol02 [PACK:00027959] [01:45] PACK \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1> [01:45] DemoSuperMutant01FightHeading01 [PACK:00020399] [01:45] PACK \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1> [01:45] DemoSuperMutant05FightHeading01 [PACK:00020391] [01:45] PACK \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1> [01:46] VATScamDOFCloseBlur [iMAD:00053BCD] [01:46] IMAD \ DNAM - Data Count \ DoF Flags -> <Unknown: 8> [01:46] All Done! sorry for all the writing just want to know what the problem is. Does anyone have any ideas? Link to comment Share on other sites More sharing options...
M48A5 Posted August 24, 2015 Share Posted August 24, 2015 It looks like a bad installation. If you are on steam, have it verify the game cache. If you have the disc, I would reinstall the game. Link to comment Share on other sites More sharing options...
blove Posted August 24, 2015 Share Posted August 24, 2015 Nah, that is the output from FO3Edit 3.1.1 when you run "Check for Errors" on a 1.7.0.3 patched "Fallout3.esm". I would not worry about it. Link to comment Share on other sites More sharing options...
wardy94 Posted August 25, 2015 Author Share Posted August 25, 2015 I've reinstalled the game and all my mods plus a few more. Tried to make merged patch and it creates it in my load order but the error message still comes up so im not sure if it ok to use or not? Link to comment Share on other sites More sharing options...
BlackRampage Posted August 28, 2015 Share Posted August 28, 2015 (edited) I'm just gonna shamelessly quote Blove on the error message: Looks like a possible orphaned record. A record referenced by a plugin no longer exists in or is of a different form type in its master. First thing that comes to mind is an out of date compatibility patch. Basically, post your load order and we'll see. Edited August 28, 2015 by BlackRampage Link to comment Share on other sites More sharing options...
poppajq Posted August 28, 2015 Share Posted August 28, 2015 "Found a QUST reference, expected: HAIR" What does this mean? It is from FO3 edit. Link to comment Share on other sites More sharing options...
poppajq Posted August 30, 2015 Share Posted August 30, 2015 (edited) Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm Project Beauty.esm aHUD.ems iHUD.esm Alton,il.esm A world of pain.esm Backpack pack by Cornflower.esm Brawl_pitt.esm CrossModData,esm (for Back pack capatability and FWE).esm Cube expermental.esmRHKBrisaAlmodovar DCinteriors_ComboEdition.esm Desolate peak.esm enemyarmor.esm Gangs of the wasteland.esm HERK.esm Holden Vender esm Molerat maze.esm RH_IRONSIGHTS.esm skeletons.esm STUM.ESM Survivors Lane esm The institute.esm Vault 101 Revisited.esm Project Beauty Vault 101 Revisited.esm Wasteland Violence.esm ^---------------------------.esms from all other mods (except follower and weather mods!) FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm Eve.esm Imaginatorfor FOA#.esp CINIMATECH.esm ariana.esm jasmine esm Sharing and Caring.ems vanessa.esm RHKBrisaAlmodovar .esm SeducingWomen.esm Bethesda QuoVagis.esm The librarian.esm Cleaning up Ft independance.esp ^--------------------------- .esms from Follower and Weather mods DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp CEI- Caesarrulez Excessive Interiors.esp R18bodypack (back packpack) by cornflower.esp 1000 Hours - Best Store in Wasteland Added perks.esp Alton il Addon.esp Alton il intergration nightvision.esp Alton il and FWE powerarmor weight.esp Arbor ,esp A reasoned aregument.esp A trail of crumbs.esp Batting 1000.esp Better bramin loot.esp BilyCreelmaggie quest Book restoration.esp Bicurious.esp Brawl.pitt fixes.esp(The Brawl Room.esp/The Cage - Brawl Room AddOn.esp) csx _highway_complex.esp deadly turents.esp DeathCanyon.esp Dirty dolph .esp Dree pearks.esp DYNAVISON-Dynamic Lens Effect.esp Eastern ruins.esp enemy weapons.esp Fallout world espansion.esp FF_wondermeatMeatmaker FGFB1 All DLC CAP FinchleyHeights.espnd dust FO3 crazy naked raiders.esp Freddy fears.esp Greyditch expanded.esp Grey sky.esp Hightown.esp KORS Underwater home level100 mod.esp Metal salvage.esp Metro cars.esp Modtown.esp More2Megeton.esp more bloody mines.esp More damage traps.esp Megaton FixUp.esp New ants.esp New eyebots.esp New Mall.esp __________________________(removed) New supermutant overloards.esp New vegas perks New uniques.esp Northern Enclave base esp Orions gate interiors Outcast collection agent expanded .esp Outcast collection agent expanded -DLC plug in.esp overpass0.002.esp overrun station perkpack.esp PW serial killer.esp PW Exodusters.esp R18Bodypack.esp Raider Combat armor.esp Raider Combat armor pitt.esp Recycling juck.esp Reykajavak.esp RoachkingBoss.esp Rockville.esp Rude awakening.esp Rude awakening-MMM .esp Scavenger World-update v0.08.esp SeducedDLC.03.esp SeducingWomen patch 156 .esp SeducingWomen-override .esp Yearling glasses.esp SGs UA No Borders v 1.0EN esp Shadows a dust.esp Shopping spree.esp Spider Ants.esp Stealth Kills enabled.esp Stealth kills enabled-Pitt compatable.esp STUN.ESP Super mutant conqueror .esp talon girls.esp Tenpenny tower alternate ending.esp The Hunt.esp The Pitt extended 2 .esp THe traveler Project.esp Towers Hill Trenton towers.esp UPP - pack 1 esp UPP - pack 2 .esp UPP - Quest Perk .esp Usefuel wastland clipboards .esp Wasteland arena.esp Wasteland Macgyver.esp Weapon Master.esp WWM.esp (we want more) ^--------------------------- .esps from other mods (except follower and weather mods!) FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version) (OPTIONAL) FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP) FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP) WeaponModKits.esp WeaponModKits - FWE Master Release.esp (FROM FOIP) WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, only if using using F3 Wanderers Edition - Optional Worn Weapons.esp!) WeaponModKits - OperationAnchorage.esp (FROM FOIP) WeaponModKits - ThePitt.esp (FROM FOIP) WeaponModKits - BrokenSteel.esp (FROM FOIP) WeaponModKits - PointLookout.esp (FROM FOIP) WeaponModKits - Zeta.esp (FROM FOIP) EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release.esp (FROM FOIP) EVE - FWE Master Release (Follower Enhanced).esp (FROM FOIP) EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP) EVE - FWE with WeaponModKits.esp (FROM FOIP) Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Project Beauty.esp (FROM PROJECT BEAUTY) Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP) Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP) Fwe RN_Ironsites DLC fix (PI version).esp Blackend-Compatibility patch for FWE - MMM - EVE - Project Beauty RaiderMercenaryExpanded[M&W].esp RaiderExpanded[M&W].esp MercenaryExpanded[M&W].esp Ragdoll overhaul.esp BoudicaVoicedCompanion Playthings Crimson And Clover Over and Over mika Pet_Gecko_Greenie NewAlice1 RamonaCompanionENG0.9.4.4Beta Dread Dogmeat RHKBrisaAlmodovar TiesThatBind ^--------------------------- .esps from Follower and Weather mods F3 Project Reality Mkl.esp Edited August 30, 2015 by poppajq Link to comment Share on other sites More sharing options...
M48A5 Posted August 30, 2015 Share Posted August 30, 2015 Didn't even bother to count. You have too many files in your load order. Link to comment Share on other sites More sharing options...
poppajq Posted August 30, 2015 Share Posted August 30, 2015 According to LOOT I have 206 mods total and 196 active mods which is well below the 254 limit. Is there a different method to make either a FO3 edit or Wrye flash patch so they will all work together? I have heard of folks having over 300 mods on thier games and I want to add a tleast 10 more mods if I can get it to work properly. I downloaded my game from the disk (GOTY) and it automatically goes to the Programs (x86) folder and if I move it out of there the game will not work. Any ideas on how I reach my goal? Link to comment Share on other sites More sharing options...
M48A5 Posted August 31, 2015 Share Posted August 31, 2015 (edited) You cannot reach that unrealistic goal. Actual mod limit, depending on equipment, OS and any other services is 125 to 135 +/-.  I would like the specifications on the equipment that can run 300 mods. You have too many files in your load order. Uninstall the entire Fallout 3 files. Any and all files. Reinstall the game and when you come to the part where it asks for a default install or custom install, choose custom install.  Also, read this: http://forums.bethsoft.com/topic/1465357-installing-fallout-3-with-windows-78-and-xp/ Applies to all OS after XP. And this: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/ Good luck with your game. Edited August 31, 2015 by M48A5 Link to comment Share on other sites More sharing options...
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