Jump to content

[Mod Request] Fair and Balanced Revive spell


OpenWorldAddict

Recommended Posts

I want a revive spell that can bring back dead npcs like the resurrect console command. I want the spell to be balanced in the way that every time you cast it, there is an associated terrible cost that comes along, such a losing 75 percent of your health, or consuming a black soul gem, or even taking away one of your dragon souls/perk points. Maybe even the cost is a combination of those i just mentioned. The idea is that it should be that cost should so terrible that it really makes you think twice about using the spell. That makes it fair and balances the spell out considering that bringing someone back to full life without turning them undead is a very, very powerful ability.

 

The reason why I am asking this is because I just recently decided to go on a jaunt down the main quest trying out the three recent bypass mods (bypass bleak falls barrow, bypass seven thousand steps, bypass ustengrav.) Every thing was going well until I met Delphine at Kynsgrove. I ran up the hill and engage Sahloknir in an epic battle that took 20 minutes or longer. When the battle was over, I ran down the hill and found lydia and Delphine both lying on the ground surround by ice crystals, dead. With that, the main quest was broken, uncompletable.

 

Why did Delphine die, well it has to do with the mods I am using. They include:

Duel Combat Realism

Athyra's Comprehensive Enhancements Realistic Fighting

Enemy AI Overhaul: Revenge of the Enemies

Deadly Dragons (insane settings)

Dragon Combat Overhaul

Fire and Ice Overhaul

and I believe I have a mod installed that allows anyone to die.

 

So, the dragon was so deadly, it overwhelmed her and killed her. She and Lydia were not the first to die like this. Irilith died fighting Mirmulnir at the Western Watchtowr. Thought sad, I accepted her death and moved on, and I was ready to accept Lydia's also, but Delphine... no. She is needed.

Link to comment
Share on other sites

Use this command as a workaround until you find the mod: http://gaming.stackexchange.com/questions/50604/in-skyrim-the-console-command-to-set-a-follower-as-essential-is-not-working-wh

 

I don't think that resurrection is possible by mortal magic in Elder Scrolls, so no matter what there is no way to make an immersive resurrection spell (correct me if I'm wrong).

Link to comment
Share on other sites

It does not have "an associated terrible cost", but the FCResurrect mod by fcterryb is a somewhat game friendly way of bringing most dead followers back to life. It is configurable during install to have either a scroll (found at Whiterun's Dragonreach palace, on the court mage's desk), or spell, or both. It is also configuarble for which of 2 animations will be used for the resurrection. To use the spell, your character has to be pretty skilled in Restoration Magic, as it has a high cost in magic points to use it. It will not restore decapitated followers, and will not resurrect NPCs that were never actually alive, such as some bodies placed in the game. I think the spell and scrolls also show up in leveled lists as random loot. To me, this mod seems more immersive and less "gamey" than using console commands to bring back fallen followers.

 

I agree with others that it's not a good idea to allow protected NPCs to get killed off when their deaths can break quests.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...