Jump to content

Vampire the Masquerade Remake as a Fallout NV mod?


demonicflower

Recommended Posts

I have had this idea for a while now to try to salvage content of the old Vampire the Masquerade: Bloodlines and put it together inside the Fallout engine.

 

Use the original audio from VTMB and copy the dialog, import or/and reconstruct models and textures. Recreate the whole campaign and levels and make a huge mod out of it.

Skills would quite easily be renamed and restructured to work as in VTMB and clan powers could probably be built in as perks. The VATS would be a fantastic way to get a more pen and paper feeling over the combat skills and would allow the possibility for more complex special moves.

 

just wanted to ask what people think, and if there is anything similar to this already out.

 

Support/Feedback/Ideas?

 

Would this be possible to do as a mod?

Link to comment
Share on other sites

Please no vampires in fallout, those belong in the elder scrolls games. Unless you make cannibals that are uncilvilized compared to everyone else I don't think this is going to work well.

 

Well there is so much shenanigans going on around the wasteland cazaclaws, cazadors, nightstalkers etc. Who's to say the "geniuses" in the Big Empty didn't make an experimental treatment that failed to produce what they wanted but resulted in the creation of "vampires" those kookie quack-pots *shakes fist*!

 

Good Luck,

Geoff

Link to comment
Share on other sites

I have had this idea for a while now to try to salvage content of the old Vampire the Masquerade: Bloodlines and put it together inside the Fallout engine.

 

Use the original audio from VTMB and copy the dialog, import or/and reconstruct models and textures. Recreate the whole campaign and levels and make a huge mod out of it.

Skills would quite easily be renamed and restructured to work as in VTMB and clan powers could probably be built in as perks. The VATS would be a fantastic way to get a more pen and paper feeling over the combat skills and would allow the possibility for more complex special moves.

 

just wanted to ask what people think, and if there is anything similar to this already out.

 

Support/Feedback/Ideas?

 

Would this be possible to do as a mod?

This would be a pretty clear cut violation of copyright, unfortunately. Though for the sake of clarity I'd have to point out that its Activision and the handful of individuals who worked with them but hold copyright for work included in the game that have those particular rights, not CCP as is slated in a reply to your original post.

 

So as qwertyzeldar put it, the answer is sadly no.

 

 

 

Would this be possible to do as a mod?

copy right says no

 

Copyright; and let's not pretend it is a simple issue. While no is basically the only answer for the methods in which the OP described having this mod come about, use of parody under fair use does still allow for quite a lot though not what was originally proposed.

 

Please no vampires in fallout, those belong in the elder scrolls games. Unless you make cannibals that are uncilvilized compared to everyone else I don't think this is going to work well.

I'm with DaemonGrin on this one. For all that does happen and can happen in the Fallout setting, this isn't nearly as much of a stretch as some might think. Especially with The Family to provide further support to the idea as vampirism happens without mutation or genetic causes so why not with?

 

Yeah, CCP's rights on the matter are both surprisingly slim and have very little to do with the actual game which centered at the whole CCP/PV issue. One can track down their registered rights at the USPTO to find that. In this particular case most if not all of the copyright issues with this idea would deal with Activision and contracted individuals who worked on the game. Not. CCP.

 

That said and as I said before, as it is put in the original post there basically isn't a way around copyright issues when it comes to how the OP wants to make the mod. However; with the current state of the rights held, one could very well get away with using names and such in a mod for a unrelated game (this one). The textures and audio and such would have to not come from VtM but other than that...

Link to comment
Share on other sites

 

While no is basically the only answer for the methods in which the OP described having this mod come about, use of parody under fair use does still allow for quite a lot though not what was originally proposed.

agreed, but it is a lot of work to implement it in parody form. i doubt anyone would want it to be a joke so a comedy parody is out. where as a Fallout twist to it is possible but could end up feeling forced.

 

in all honesty i say just create something like the Family from FO3, they were horribly underused and their entire plot line being incredibly complicated then simplified so you could understand it... instead of you know... adding more stuff that involves them. i was always disappointed by how tedious it was to do the quest just for it to end with collecting blood bags for 15 caps a piece.

 

with what we know of the Family it really wouldnt be hard to make another version, just for the love of all things dont make them glitter in sunlight!

Link to comment
Share on other sites

Please no vampires in fallout, those belong in the elder scrolls games. Unless you make cannibals that are uncilvilized compared to everyone else I don't think this is going to work well.

This was never meant as a addon to the original game, setting or lore. The idea is to use the havoc system to do a fan remake of another game

 

 

But as most people have mentioned, because of the copyrights this would probably have to stay as a personal hobby project for private use. Glad for all the feedback

Link to comment
Share on other sites

There has been some talk, I can't remember where off the top of my head, that Activision might be remaking VTMB. However, there is a lot of things to clear up behind the scenes before saying yes this is going to be done. If my memory serves me, the people to talk to are Troika Games, which is now something else; White Wolf Publishing, which I believe is under the umbrella of Wizards of the Coast; Activision, which produced the game; and Valve, which owns Steam, and a few other things. Outside of fan fiction, you can NOT use anything they have published. So, now Brujah Clan, or Malkavian, or anything like that. This is do to copyright laws. Now that the bad news, as well as some good news, is given, I see no reason not tell you all hope is lost.

 

The thing is, even though you can't use anything from VTMB, that doesn't mean you can't make a mod that has vampires in it, and a whole story arc of your own. All you need to do is be careful of names, and things like that, and you are good to go. You can even create perks for your vampires. As long as you are careful, you can do a lot. I will caution you that you should clearly define things before you go using it. Aside from that, I see no reason there shouldn't be vampires in FNV. And as a previous poster stated, don't make them sparkle in the sunlight. I wish they would have never come out with those damned movies in the first place.

I apologize for the rambling of this post, but trying to write a lot, and make a few points. Anyway, if anyone has a bit more solid news about Activision, etc. Please let me know. And the reason I know about the copyright stuff is because I need to be really careful myself, as I am writing a novel on vampires, myself. I am no where near done, just about halfway through, maybe not quite that far. And I still need to do a ton of work to it. So, please, OP, understand that we aren't trying to crush your dreams, just saying hey, you need to look at things from a different angle. Anyway, I wrote a lot, and dude, or dudette, keep thinking, and if you need help, we can help.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...