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Posted

Hello everyone, I have a somewhat heavily modded skyrim, however i've cleaned files that need cleaning, read through descriptions and have tried to get mods that are compatible with others. I've tried multiple ways of trying to fix these random crashes, even starting a completely new game but i still get random crashes, mostly when going to exterior cells. I've attached my load order, in addition to that I do have quite a few hd texture packs, mostly tamriel reloaded with 4k replacers if that affects anything. PC Specs are: gtx 970 4gb, i5 2500k 4.5 ghz 8gb ddr3 ram, skyrim isntalled to ssd, windows 10. Does anyone know if any of my mods or the load order is causing these issues? Thanks in advance, if any more detail is needed jsut ask.

Posted

without even looking at your load order if your running tamriel reloaded with 4k texture packs then you are probably running into memory issues.

 

There is absolutely no reason to use 4k textures. stick to 1 and 2k wherever possible. You wont notice the difference and the performance impact is huge.

Posted

Wow I meant to reply to this posting and ended up replying to a completely separate thread late last night. I should know better to have multiple forum windows open at once and reply late at night. Anyway, I copy/pasted the whole post, sorry for the redundancy for anyone else reading this (who also noticed the same post elsewhere). You mentioned heavily modded - and your PC spec Windows 10. I don't know much about Windows 10 and how stable Skyrim runs on it. Do you also use an ENB? Is it a heavy-weight like Realistic ENB? Maybe swap that out for a medium or perf. ENB since that is easily done without needing to modify load order or re-run anything else prior:

 

You did mention starting over with a fresh character so that pretty much rules out corrupt save game file.

When I was having trouble, I simply followed the excellent sticky guide posted by Gromulos:
http://forums.nexusmods.com/index.php?/topic/2235394-beginners-guide-to-modding/
but to actually use Wrye Bash for the first time I looked up and downloaded the Wrye Bash pictorial guide from nexus downloads

Having said that, here are some observations I made from your load order.

Observed a missing patch from your list:

HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
*Need unofficial High Res patch and put it after 03. I'd restart the game after repatching and see if that'sall you needed.

----------------------------------------------
Observation on your last 3 in the load order:
Bashed Patch, 0.esp
ReProccer.esp
PatchusMaximus.esp

I always thought the Bashed Patch had to be at the very end of the load order. But I don't know anything
about reproccer since I don't use SkyRe and never heard of PatchusMaximus. I'd reconsider deleting the patch you have, re-patching and
placing the bashed patch at the very end.
--------------------------------------------

I copy/pasted this from another post I sent to someone else - note I am referring to skse version 1.7 or >. With that version you no longer need ssme or safety load to manage the memory:

My skse.ini:

[General]
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048
[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256
[interface]
EnableContainerCategorization=1


*I also right-clicked over the skse launcher icon and selected propterties >> General tab, and appeneded -forcesteamloader to the Target line.

Was:

"J:\Program Files (x86)\Steam\steamapps\common\Skyrim\skse_loader.exe"

Now:

"J:\Program Files (x86)\Steam\steamapps\common\Skyrim\skse_loader.exe" -forcesteamloader



The target line remains inside double-quotes then add [single space]-forcesteamloader without double quotes around it.



------------------------
If you use and ENBL

ENB config file in

enblocal.ini (just listing the main interesting parts)- most importantly the 'VideoMemorySizeMB' setting from the MEMORY section and "EnableVSync=true" from the ENGINE section:


[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=2000
EnableCompression=true
AutodetectVideoMemorySize=false


[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=true
AddDisplaySuperSamplingResolutions=false
VSyncSkipNumFrames=0
ForceLodBias=true
LodBias=0.5



*** If you have a lower end PC than mine. I recomment the 'I Can't Belive It's Not an ENB' mod, video memery setting still applies.

-------------------------

All executables/shortcuts default to run as admin:

I made sure the skse launcher. TESV.exe, and all utilities I use (NMM, Wrye Bash, etc) are ALL set to run as adminstrator by default by right-clicking each exe (not just the short-cuts!) , selecting Properties >> Compatibility >> then checking the 'Run this program as an administrator box



--------------------------------------------------------------

Going back to the skse.ini memory settings:


I did some experimentation earlier tonight with manipulating the correct default settings (right below):

defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256


With these settings - I crashed as soon as I tried to enter from outside into a building:

defaultHeapInitialAllocMB=1024
scrapHeapSizeMB=512


With these settings, was able to leave the building alright but then seconds later fightig broke-out then CTD occurred again

defaultHeapInitialAllocMB=768
scrapHeapSizeMB=512



below is what was already recommended to use and I experienced no CTDs since then,

defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256

********************************************************************************************************************
Slimming certain less noticeable textures to gain back some performance - I've never done the 4K textures but I suspect you can still have your candy if you throw away the bad candy.... what do I mean by that?

check out the 'Skyrim Performance Plus' package here on Nexus to download. The author of that made a great point that if you lower the pixel resolution on things
like rain drops, snow, leaves - you won't even notice the 'lower quality' and yet by doing so, you get a nice performance boost to offset what the ENBs are doing.
Same idea with the mod 'Grass on Steroids' (from which I personally like the vanilla version best - the tall grass version made it difficult for me to find and loot bodies after large battles

I am running a medium level ENB with the reduced small artifacts (Rain drops, snow, etc) from Skyrim Perf Plus and Grass on Steroids and I cannot tell the difference but I did notice a performance boost.

**********************************************************************************************************************

As a last resort:
From your mod list - These two are major mods in and of itself - I would reconsider:

SkyRe (Skyrim Redone)

ETaC

I have a feeling you have a mod or two that is not playing nice with one of your more major additions (ETaC) or
SkyRe, especially SkyRe. Though I haven't used it before, the amount of game changes I read about those two mods touches
almost every area of the game. Overhauls/big additions like those two mods tend to require so many patches to work
nicely with the others. I noticed you attempted due dilligence for both but like I said it can be something small that doesn't even
have patch support for one or both of those mods. I would look at pulling out any smaller mods that might conflict
with either of those. Or pulling out SkyRe and keep everything else... OR doublecheck once more to see if the smaller mods to see if any offer patches to support the bigger mods like SkyRe/ETaC.
SkyRe/ETaC have patch downloads but often the smaller mods will make theirs support the bigger mod and not the other way around.

*I noticed you may have installed the modular version of ETaC so you must have noticed Immersive Citizens compatibility list? ETaC - complete is incompatible with immersive citizens.

I wanted immersive citizens in a bad way, but decided even with the modular version I wouldn't trust it. I plan to add it later, IM author indicated making ETaC fully compatible before Christmas:

http://www.nexusmods.com/skyrim/articles/50303/?

 

Lastly, I've often read about people having issues using this one with other mods:

Alternate Start - Live Another Life

*I personally decided to use "Dimes Quickstart" instead which puts a new character at the end of the final
leg of the new player cave escaping helgen. I like it because I can create my character then it implements
a choice to follow the imperial or nord NPC and keeps the quest line intact.

I went through three sessions now probably totaling 8-9 hours without any crashing. If you're interested I'll be glad to post my load order to give you some ideas. just let me know.
I have an older posting of my load order but that one is no longer accurate.

Posted (edited)

Thanks for your reply, lots of useful info in there. I did everything in your post and followed the guide you linked, I also removed etac and skyre, and the game runs alright, however after starting a new game and saving, and reloading that save later it instantly crashes upon loading. Any ideas?

 

EDIT: I changed VideoMemorySizeMB=2000 to 10240 and that solved the loading issue. However im still getting some occasional crashes mostly outside though, but not too frequent.

Edited by Lathalias
Posted

A save crashing on loading is probably a corrupt save. Just start again from the Prisoner save that Skyrim makes right before you start creating your character.

 

It's good that you've gotten your crashes down to just a few every now and then. Jeedge had some excellent advice. The only thing that I can say about the occasional CTD is that it's going to happen. This is a TES game, after all. :P

Posted

Please use MemoryBlocksLog (read the page to understand how it works) to varifie it's not the crash you get when RAM is exceeded. Make sure that you have a SKSE.ini file installed (Google for instructions). Use ENB boost without graphical Schnick-Schnack. If you still get occasional crashes (which are not recreatable and totally random), then you likely have a problem with your sound device? Post your DxDiag, use Loot, manual reorder...all the classical stuff. USe spoilers. Read this...

 

http://www.nexusmods.com/skyrim/mods/68599/?

Posted

Thanks for the replies. I currently use memory log, only hitting about 316, and its set for 512mb usable, so okay there. I use enb boost, as i use realvision. I have set my sound to 24 bit 44100hz . Loot has been done, as well as wrye bash, manual reorder according to wrye bash and tesvedit for dirty mods. So might just chalk it up to it being a tes game as stated lol.

 

DXDIAG:

 

 

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