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crashing at please wait screen


shadowfx78

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I have deleted and reacquired all the default esms. I am now at the point of deciding whether to clean out mods and start fresh but dont really want to if not necessary. here is my load order

 

 

[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[ ] Unofficial Fallout 3 Patch.esm
[X] AWorldOfPainFO3.esm
[X] CRAFT.esm
[X] CALIBR.esm
[X] xCALIBR.esm
[X] FO3 Wanderers Edition - Main File.esm
[X] FO3 Wanderers Edition - Alternate Travel.esp
[X] CS_SkullCaps.esp
[X] Mart's Mutant Mod.esm
[X] Project Beauty.esm
[X] EVE.esm
[X] Lings.esm
[X] LingsDLC.esm
[X] PunisherGear.esm
[X] LingsFinerThings.esm
[X] Advanced Recon Tech.esm
[X] Detect Traps.esm
[X] ImaginatorFO3.esp
[X] iHUD.esm
[X] aHUD.esm
[X] CINEMATECH.esm
[X] xCALIBRuniverse.esm
[X] DCInteriors_ComboEdition.esm
[X] DarNifiedUIF3.esp
[X] 1PipboyPDA.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
[ ] UUF3P - FWE Patch.esp
[X] Mart's Mutant Mod.esp
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - Master Menu Module.esp
[X] Mart's Mutant Mod - Project Beauty.esp
[X] Mart's Mutant Mod - DC Interiors.esp
[X] Lings Finer Things.esp
[X] 3EFdrg.esp
[X] Fellout-Full.esp
[X] WeaponModKits.esp
[X] xCALIBRUniverse - WMK.esp
[X] WeaponModKits - OperationAnchorage.esp
[X] WeaponModKits - ThePitt.esp
[X] WeaponModKits - BrokenSteel.esp
[X] WeaponModKits - PointLookout.esp
[X] WeaponModKits - Zeta.esp
[X] FasterWaiting.esp
[X] Dree Perks.esp
[X] CASM.esp
[X] Project Beauty- Point Lookout.esp
[X] Project Beauty- Broken Steel.esp
[X] Blackened FWE + MMM + EVE + Project Beauty.esp
[X] AAAlbino_LingsBOG+eXcalibr.esp
[X] HT Unlimited Ammo.esp
[X] Dragonskin Tactical Outfit.esp
[X] DragonskinBonusPack.esp
[X] CALIBRxMerchant.esp
[X] DynamicCrosshair.esp
[X] 2Perks Per Level.esp
[X] BlackWolf Backpack.esp
[X] BlackWolf Backpack - Vendor Script Replenish.esp
[X] IDreamOfElectricSheep.esp
[X] Advanced Recon Tech.esp
[X] Advanced Recon Gear.esp
[X] Advanced Recon Tech - Detect Traps.esp
[X] sunglassescollection.esp
[X] FWE-COL-Brotherhood-compatibilitypatch.esp
[X] MiniHideout.esp
[X] FWE-COL-Outcast-compatibilitypatch.esp
[X] DYNAVISION - Dynamic Lens Effect.esp
[X] Directors Chair - Fallout 3.esp
[X] MoreMapMarkers.esp
[X] Merc Caps.esp
[X] Flora Overhaul.esp
[X] Advanced Recon Tech FWE.esp
[X] AAAlbino Player Race - MQ to BS Fix.esp
[X] Advanced Recon Armor.esp
[X] Detect Traps - Perk.esp
[X] Detect Traps - The Traponator 4000.esp
[X] Detect Traps - DLC.esp
[X] Black Baseball Cap.esp
[X] xCALIBRuniverse.esp
[X] CitadelArmory.esp
[ ] Bashed Patch, 0.esp

 

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I really don't see anything wrong with the load order other than you did not follow the instructions for using the Blackened patch. Blackened will only work with the Paradox Ignition merged version of Mart's Mutant Mod.

 

If you are using that version, you did not follow the instructions for using the merged version.

 

Crashing during the loading sequence is usually caused by a missing master. Open your mod manager and left click on each mod title and the necessary masters will be displayed.

 

I am not familiar with this: FWE-COL-Brotherhood and FWE-COL-Outcast. I don't see anything in the load order that would correspond with COL.

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