Deleted8332684User Posted November 6, 2015 Share Posted November 6, 2015 Crates of tea at the bottom of the harbour, maybe some other cool loot from that time period. I'd love to play Fallout with a musket :pirate: Link to comment Share on other sites More sharing options...
aznassassin Posted November 6, 2015 Share Posted November 6, 2015 Bleeding visual and damage over time effect. oh !! zombie only apocalypse Link to comment Share on other sites More sharing options...
laughterhouse5 Posted November 6, 2015 Share Posted November 6, 2015 (edited) A Boston Tea Party mod - but with NPCs as real, current, tea party douchebots. Bonus points for Bernie Sanders in punk rocker clothes. Edited November 6, 2015 by laughterhouse5 Link to comment Share on other sites More sharing options...
BanditHiro Posted November 6, 2015 Share Posted November 6, 2015 Bleeding visual and damage over time effect. oh !! zombie only apocalypse i think near death your vision starts to fade Link to comment Share on other sites More sharing options...
penguinbounce69 Posted November 6, 2015 Share Posted November 6, 2015 First things first, I must say that I am so f*#@ing excited for this new entry in the Fallout franchise. I've been wetting my sheets about it for months now. I am a game design major in my junior year ATM and will be attempting to test my hands at some modding for Fallout 4. I think the first things that should be worked on are just some of the basic things added to Skyrim that made the game that much more enjoyable. For me "Enhanced Blood" is a must. Skyrim wasn't a very brutal game until that mod was added. Fallout is already such a gruesome experience, a blood mod would seriously make everything more over the top and awesome :) Link to comment Share on other sites More sharing options...
thedogz11 Posted November 6, 2015 Share Posted November 6, 2015 I always really loved mods like the secret fort mods on Fo3 Link to comment Share on other sites More sharing options...
Jamesonlb Posted November 6, 2015 Share Posted November 6, 2015 Well I have a few ideas that are based off of some possible issues with the game that I haven't had anyone confirm as of yet except the last of the two. Beware of small SPOILERS of game mechanics and such ahead. One of the smaller mods I was hoping for was a convenient way to expand the quick looting system into 2 menus (your Pip-Boy and the container/body you're looting from) like the way FO3 and FNV looting works so as to get an item's value and/or weight and/or stats. With the current quick looting system, you can't judge whether or not an item is worth picking up because everything is obviously so new to us all and no stats are shown whatsoever. Also, I'm not sure what the transfer button does, maybe it does exactly what I'm requesting but I haven't had that confirmed either. A much larger mod which I am so disappointed over the fact that it may even ever be needed is a map expansion into the large body of water on the Easter side of the map since that's all blocked off and empty content. This could really go into any direction such as sunken underwater structures to explore with items to loot in combination with floating structures. Those are just my thoughts. Link to comment Share on other sites More sharing options...
noxiousraven Posted November 6, 2015 Share Posted November 6, 2015 A mod that disables the protagonist's voice acting if such an option cannot be found in-game. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted November 6, 2015 Share Posted November 6, 2015 dual wielding weapons Link to comment Share on other sites More sharing options...
Memoris Posted November 6, 2015 Share Posted November 6, 2015 I hope to see the mod that move the pip boy from the arm to the hand. Link to comment Share on other sites More sharing options...
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