Hoamaii Posted January 12, 2016 Share Posted January 12, 2016 PC character locked in T-pose when trying to exit a workbench to face any random attack. No key can unlock this. I just have to quit and reload. It first started happening using wilderness cooking stations, but it can be any station now. Seems to happen randomly, not tied to a specific type of workstation or location. It can also happen when the game reloads some auto-save after my character died. Unless I'm mistaken, I haven't seen this listed yet. Complete Vanilla game by the way. Link to comment Share on other sites More sharing options...
hellishhands Posted January 31, 2016 Share Posted January 31, 2016 Since the beginning I've had an issue with the crosshair shaking and multiplying whenever I turn quickly. how can this be fixed? Link to comment Share on other sites More sharing options...
death12337 Posted February 10, 2016 Share Posted February 10, 2016 PC SpecsCPU AMD FX-8350 (Stock)Motherboard Asus Sabertooth 990 FX Rev 1.0RAM 8 GB Crucial DDR3 1600MHzGPU XFX Radeon HD 6990 4GB (Stock) & Asus Geforce 8500 GT 512MBCase AeroCool X-Strike GTStorage 1x SSD Crucial BX100 250GB 2x HDD Drives. 640GB 3.5" + 240GB 2.5"PSU Aerocool V750Display(s) Samsung SyncMaster SA700Cooling CPU: Asus Silent Knight II + 7x120mm Case fansKeyboard Logitech G15Mouse Logitech M525Sound SteelSeries SiberiaOperating System Windows 10 64x ProAMD Latest Crimson Drivers 16.1 with Fallout 4 hotfix. Crossfire enabled, amd default profile. Game Version. 1.3.47 Game is running smooth and nice framerates + low load times, so that worked! But My character keeps looking to the sides in 3.rd person mode.He either keeps looking and aiming left or right, even though crosshair is in the center. Even in VATS mode, he's aiming far left or right, or doing a motion where the aim is going from Right to left.. Not aiming directly at the enemy as he should have, and has done before. -Bullets do hit as they should though. -This happens with all weapons I've tried with. Link to comment Share on other sites More sharing options...
Hoamaii Posted February 10, 2016 Share Posted February 10, 2016 @ Death12337: I've been having exactly the same issue for a long time (in a completely Vanilla game). I think it has to do with a headtracking bug due to exiting dialog too fast or not properly. Most of the time, I can fix it by rentering dialog with the nearest NPC and exiting again. Have you tried that? Link to comment Share on other sites More sharing options...
Deleted32562440User Posted March 26, 2016 Share Posted March 26, 2016 Hey all =) Im been looking for a solution for a week or so now .Cant find anything related to this :/Except in other areas? Im at level 80ish and wanted to do the Institute mission,. !! But as soon I go down the elevator or try to open PipBoy I get CTD to desk.No warnings or anything. I tryed a lot of stuff that i read and some more, but nothing helps. Please help me, I already started over 4 times (and I read that it dosent help anyway) /RIcky EditRestarted game more sh-t happen :/ Link to comment Share on other sites More sharing options...
yzerman19 Posted March 26, 2016 Share Posted March 26, 2016 (edited) The latest bug I found has to do with the Automatron DLC. After I put it on my game and started a new game, when I try to leave the opening vault, the lift comes down as usual, and you hear the voice say its spiel, but then the lift does not budge after you choose to continue your game. Anyone else have that problem? EDIT...I tried it again, this time with only the main file and Automatron DLC. Same result. As I scratch my head and wonder, the same three letter abbreviation keeps running through my head...WTF???? EDIT 2...I tried it again, this time with only the main file checked off. Same result. As I scratch my head and wonder, the same three letter abbreviation keeps running through my head...WTF???? I have the latest NMM, 0.61.15 running. I will now try it with NMM 0.61.14 and will report back with the results. EDIT 3...I could not get it back to NMM 0.61.14, so I added on NMM 0.61.6. Same result. As I scratch my head and wonder...so now I am going to uninstall the game, and try reinstalling it and go from there. EDIT 4...After reinstalling, same thing happened again. I AM TOTALLY INCENSED...WTF??? Edited March 26, 2016 by yzerman19 Link to comment Share on other sites More sharing options...
deadrabbitsvspec Posted March 26, 2016 Share Posted March 26, 2016 Naming a robot only works when initially created, after restarting the game it resets the robots name back to "automatron"If you try to rename the robot again it results in the game not accepting the name and going back to default.I am currently not able to dismiss any robot companions unless I am dismissing them by asking another one to come with me. Link to comment Share on other sites More sharing options...
rugiwit Posted March 26, 2016 Share Posted March 26, 2016 After updating NMM to 0.61.15 and trying to load a save, I get a CTD. Starting a new game works fine but trying to load a save with existing mods on it crashes the game. Link to comment Share on other sites More sharing options...
Deleted32562440User Posted March 26, 2016 Share Posted March 26, 2016 After updating NMM to 0.61.15 and trying to load a save, I get a CTD. Starting a new game works fine but trying to load a save with existing mods on it crashes the game.Im very nooby on this mod-thingy.But I noticed that U have to disable them all and sometimes re-download the mod and reinstall them one by one and get Ur load-order right !!!Its some work, but if U get it right it should run smothly =) Link to comment Share on other sites More sharing options...
deadrabbitsvspec Posted March 26, 2016 Share Posted March 26, 2016 Robots assigned to stores do not have the proper dialogue and are stuck in follower mode. Link to comment Share on other sites More sharing options...
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