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Posted

Cool thanks , I have not understood well though the issues its talking about , it says is not extracting the real textures?

Posted

Bethesda decided to use a new .dds compression format and the first version of that would extract the textures in a way that they were not useable. I believe it was 3dc instead of dxt5. The version that's up now extracts the textures where you can edit them. Diffuse maps work with dxt1 or dxt5, not sure about the normal or specular.

Posted

How can we solve the problem ?Obviously one thing is simply editing some textures but normal maps are needed and how to resave?

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