thunderlord2200 Posted November 21, 2015 Share Posted November 21, 2015 WOW this really pisses me off. DAMN IT game developers stop dumbing down game so fools and idiots on consoles can play without getting mad that they cant win because its too hard.That's what easy settings are for, but you have this in every difficulty mode. This should only be in one game mode called baby mode, and it should only be for people that don't know how to play games and don't want to learn how to or get any better but just want to be lead by the hand through the game and told it'll be ok you cant die or get hurt just have "fun".How can you have fun when there is no challenge.It would be fine if the game was made for 10 year olds, but this game should not be made to cater to 10 year olds.Its not a game a 10 year old should be playing at all so don't make it as easy as one that would be. If this game was not moddable I would really be mad about this, and will be irritated until the GECK comes out.i find it insanely hard, but i love it like that. tho in the game i hit many bugs at leveling, i dono why but i played and im just getting to level 17 (alil over) and i dont know why its so painfully to level up. it stinks. so i been stuck fighting everything and i just reach diamond city in a modded power armor (uses only 25% of its normal power. never understood why it drains so fast when it rain 200+ years factory's and others never even seen time of day in the generators tho i do a-ment i have had raiders UN-cripple them self's also. when i aim at there legs with my pipe sniper and then when i aim at there head there already throwing fire at mee!.. ;_; back on sup i do agree they have dumbed down to many good thinks that i loved. like weapon decay ect and when playing on there hardiest setting i really wish u would have to have a med bag to heal your self or harder yet have someone trained to know how to fix u. (or if u cant reach anyone u have to make stints to help u walk.. (hell i wish there was a bleed out system.. lol ) i want to survive not have my hand held out for me. if i wanted that i be on a baby setting Link to comment Share on other sites More sharing options...
Pthalo Posted November 21, 2015 Author Share Posted November 21, 2015 The world doesn't explain itself to me - that lack of hand-holding I am okay with. But Bethesda is very good at making worlds, and ...they're not bad at balancing combat, but I don't enjoy their approach. The combat is simple, so I can focus on looking at the world I am in and finding a place in it. I just personally feel combat should be so nightmarishly vicious that I struggle to find a safe foxhole during the whole learning process. A Vault dweller is always the fish out of water. Doctors of course would be needed to fix crippled limbs, like FO3's did. I like the idea of followers with medical perks being able to do this for you on occasion. Maybe limited by materials you can give them to use? I did not think through how to balance such an idea, but I want perks to unlock special interactions, the way charisma impacts conversations. Link to comment Share on other sites More sharing options...
Deleted3507349User Posted November 21, 2015 Share Posted November 21, 2015 I don't want Bear Grylls mode. He's too full of bad advice. The man doesn't even know that you actually have to distill your pee before you try to re-drink it. Link to comment Share on other sites More sharing options...
zalteredbeastz Posted November 21, 2015 Share Posted November 21, 2015 Someone have a clue where we have to search to edit those auto-heal values ? I suppose we just have to wait to the development kit to be released, but it's hard to wait. Link to comment Share on other sites More sharing options...
Pthalo Posted November 22, 2015 Author Share Posted November 22, 2015 (edited) Oh man, I am itching to find an application to cut open fallout and look at it's guts and figure that out. It's a bit daunting for me, though I have done similar with standalone mods in the past. The problem is not knowing where to look in such a huge-as-balls game. Someone will find it, with or without the GECK. I haven't gotten as far as finding something to crack open the game's contents to browse yet, so I'm at a loss. I'm familiar with modding, but not manual game-tweaking. Haha yeaaahhh, true. Bear Grylls isn't necessarily always a giver of golden advice. I still think it's a good idea for a Fallout-worthy survival mode name, if only because 90% the time in Fallout I'm making bad choices anyway. Lookin' at you, Jet. I know where you come from and I huff you anyway. Heheh. Brahmin poop. Edited November 22, 2015 by Pthalo Link to comment Share on other sites More sharing options...
zalteredbeastz Posted November 26, 2015 Share Posted November 26, 2015 Fixed :http://www.nexusmods.com/fallout4/mods/3017/? Link to comment Share on other sites More sharing options...
Revolvist Posted November 27, 2015 Share Posted November 27, 2015 Fixed :http://www.nexusmods.com/fallout4/mods/3017/?It's not perfect yet though: "There is only one problem, when quest characters cripple their legs they don't get up anymore and there is no way to heal them" Link to comment Share on other sites More sharing options...
thomriis Posted November 28, 2015 Share Posted November 28, 2015 Stop making things too easy Bethesda. I had really hoped they would improve the crippled limb system, 1.Crippled limbs should stay crippled. 2. Crippled limb penalties would soften when Sleeping 8 hours or more. 3.Crippled limbs would be further healed when combining stimpaks w. sleep (But not fully) 4.Crippled limbs can only be fully recovered by seeing a doctor or with a perk. Maybe im expecting too much,But i really hope for a mod that brings back proper radiation sickness. Sorry Bethesda,But i can only give this game a 6/10. Link to comment Share on other sites More sharing options...
Pthalo Posted November 28, 2015 Author Share Posted November 28, 2015 While I want it to remain separate as part of a chems overhaul mod, I look forward to med-x being modified to let the player ignore crippled limbs as It has in some of FO3's game overhauls. Zalteredbeastz is my new hero - as Revolvist pointed out, hopefully there is a way to borrow from Dogmeat's code and allow the player to stick anyone following them around with a stimpak? I'm still surprised we got this much without the creation kit. ...and I'm laugh-sobbing realizing the entire fan community is basically just a bunch of basement-dwellers waiting for Bethesda over in D.C. to get us the GECK. Way to play FO3 while we play FO4 there. Link to comment Share on other sites More sharing options...
thomriis Posted November 28, 2015 Share Posted November 28, 2015 While I want it to remain separate as part of a chems overhaul mod, I look forward to med-x being modified to let the player ignore crippled limbs as It has in some of FO3's game overhauls. Zalteredbeastz is my new hero - as Revolvist pointed out, hopefully there is a way to borrow from Dogmeat's code and allow the player to stick anyone following them around with a stimpak? I'm still surprised we got this much without the creation kit. ...and I'm laugh-sobbing realizing the entire fan community is basically just a bunch of basement-dwellers waiting for Bethesda over in D.C. to get us the GECK. Way to play FO3 while we play FO4 there.Hey hey There's no need to be rude. We all have different opinions,And you know what?? I'm suddenly realising we have a bunch of casualized Fps gamers entering this franchise. Link to comment Share on other sites More sharing options...
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