Catopa Posted November 19, 2015 Share Posted November 19, 2015 (edited) Well, we might have not expected a game with up to date graphics. And we didn't buy one. Looking at Witcher 3 the graphics of Fallout 4 are a mess. But the most disturbing fact about the character-model is - besides the lack of motion-capture for the conversations (like in mgs5) - the corpse doesn't breathe, the model of the corpse never changes, no matter what you do. It's made of stone. Will a future mod, after the developers added the tools, make that possible? Interesting by the way, that the community needed only a couple of days to polish large parts of the graphics and lighting. I believe, this usually should be the job of the developer... A big thank you to all of you guys, who made big efforts to improve the game with your wonderful mods. Excuse my wording, english is not my mother tongue. Edited November 19, 2015 by Catopa Link to comment Share on other sites More sharing options...
McC1oud Posted November 19, 2015 Share Posted November 19, 2015 (edited) I went into this expecting the graphics as they are, the lighting itself was better than expected. I'd probably go in and look at what the particles are doing an optimize them for performance. I'm also quite impressed by the players animation.If I got paid, I'd go through and reanimate all the speech animations. They make my head spin. Edited November 19, 2015 by McC1oud Link to comment Share on other sites More sharing options...
Grasmann Posted November 19, 2015 Share Posted November 19, 2015 (edited) the corpse doesn't breathe It would be horrifying if it did. XD I guess you mean the characters don't breathe when they're standing around.Mh I don't know modding animations was always kind of a problem in bethesda games as far as I know.But an idle animation with breathing should be possible in theory. Edited November 19, 2015 by Grasmann Link to comment Share on other sites More sharing options...
Catopa Posted November 19, 2015 Author Share Posted November 19, 2015 Grasmann, you got it. That's what I was trying to say :blush:. Link to comment Share on other sites More sharing options...
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