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There should be different types of ammunition


Kutt

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Who agrees with me that there should have been different types of ammunition each having it's own unique advantages/disadvantages, like armor-piercing, hollow-points, incendiary, cryogenic, depleted uranium, and explosive 50. caliber rounds for the sniper rifle?

 

And I also noticed that there is not any grenade launcher weapon, not even an underbarrel tube attachment for rifles, which is disappointing.

 

Just think of the many different kinds of rockets that could have been included in the game, making the rocket launcher a much more versatile weapon.

Edited by Kutt
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I will admit I kind of got used to the different ammo types from Fallout New Vegas. Though with the changes to the DR system in F4 (now with DR and the damage being done creating a ration that determines how much the damage is reduced by), I think it would be harder to do things like armor-piercing rounds. Ammo like cryo, incendiary, and explosive would be nice though, but we already the Legendary effects already adding effects like that; might be interesting to have something like cryo ammo loaded in a weapon with an explosive effect for example on the other hand.

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