GhoXen Posted December 4, 2015 Share Posted December 4, 2015 Since release, one problem that has plagued stealth players is the companion, who nearly always gets in our way of sneaking around, especially since the excellent level design in some buildings allowed fairly vertical progressions. I have finally found a way to make your companion completely stealthy on PC. Make sure not to fall to the temptation of applying these fixes to your own character and ruin your game with their OPness.Set your companion's agility to 10, by targeting the companion in console, and entering "setav agility 10". 2. Add the 5 levels of Sneak perk, by targeting the companion in console, and entering: addperk 0004c935 addperk 000b9882 addperk 000b9883 addperk 000b9884 addperk 000b9881 Add 10 levels of the Covert Op perk, by targeting the companion in console, and entering "addperk 0008e3a4" ten times. Mod your companion's armor with "Muffled" (legs) and "Ultra-lightweight" or "Lightweight", and preferably they should wear light armor (i.e. leather). Download the mod "Legendary Modification", install the optional "Chinese Stealth Armor" component during installation. Mod all pieces of your companion's armor with the Legendary effect "StealthBoy".Your companion will now be completely silent and invisible while in stealth. Link to comment Share on other sites More sharing options...
frozenkex Posted December 5, 2015 Share Posted December 5, 2015 And you are sure all of that is necessary? If you add covert op 8 times it will be insufficient and get detected? ^^ Link to comment Share on other sites More sharing options...
Boombro Posted December 5, 2015 Share Posted December 5, 2015 If the geck comes out, we can change npcs nature. That means npcs won't attack on sight, just when you attacking or get attacked.Tried it in the FO4edit, didn't work for me. Link to comment Share on other sites More sharing options...
DragosDrakkar Posted December 5, 2015 Share Posted December 5, 2015 If the geck comes out, we can change npcs nature. That means npcs won't attack on sight, just when you attacking or get attacked.Tried it in the FO4edit, didn't work for me.Similar mods have been done like this for at least F3 through Skyrim, it's just kind of a shame that the companions are so stupid when it comes to stealth: "Oh I see you're sneaking boss, well it's time for me to shout as I run to attack these enemies that haven't noticed us yet." Link to comment Share on other sites More sharing options...
Boombro Posted December 5, 2015 Share Posted December 5, 2015 Because you should never sneak with a follower. The whole idea is just odd. Link to comment Share on other sites More sharing options...
GhoXen Posted December 6, 2015 Author Share Posted December 6, 2015 (edited) And you are sure all of that is necessary? If you add covert op 8 times it will be insufficient and get detected? ^^ It absolutely is necessary. You'll be surprised just how stupid companion AI can be when it comes to sneaking. Because you should never sneak with a follower. The whole idea is just odd. It makes perfect sense to me, "stealth" in theory should always be done in groups or at least pairs, and seldomly is it done solo. It's simply that Bethesda games never designed this aspect well enough to promote coop stealth. I wish some modders will eventually make a Stealth AI mod, where companions can, for example, be commanded to take down a marked target on your mark, so that you can your companion can sneak attack two enemies simultaneously for double takedowns. Or a command to make your companion whistle, so that an enemy may slowly walk into the perfect position for you to land a kill. There are so many opportunities for coop stealth, but Bethesda never paid it much attention. Some good examples of when multiple people sneaking can be seen in Splinter Cell Blacklist MP or Invisible Inc (X-COM style stealth strategy game). There's of course also the pragmatic reason: some players enjoy both stealth play and companions, and would rather have both companion banters, affinity gains, etc. and stealth gameplay. Edited December 6, 2015 by GhoXen Link to comment Share on other sites More sharing options...
Boombro Posted December 6, 2015 Share Posted December 6, 2015 It makes perfect sense to me, "stealth" in theory should always be done in groups or at least pairs, and seldomly is it done solo. I think it up for the job. But I meant for beth games, where solo stealth makes more sense. Link to comment Share on other sites More sharing options...
Moraelin Posted December 6, 2015 Share Posted December 6, 2015 You realize, I hope, that adding the same perk 10 times still results in only 1 perk. The way perks with multiple ranks work is that each rank is really a different perk and has a different ID. It's no different for the magazine perks, the stealth one included. If there are 8 magazines giving you 8 ranks of perk X, actually what they do is give you the different perks X1, X2, X3,... X8. But then I'm pretty sure the OP was satire, so that must have been intentional. Link to comment Share on other sites More sharing options...
GhoXen Posted December 8, 2015 Author Share Posted December 8, 2015 You realize, I hope, that adding the same perk 10 times still results in only 1 perk. The way perks with multiple ranks work is that each rank is really a different perk and has a different ID. It's no different for the magazine perks, the stealth one included. If there are 8 magazines giving you 8 ranks of perk X, actually what they do is give you the different perks X1, X2, X3,... X8. But then I'm pretty sure the OP was satire, so that must have been intentional. Not satire. I'm pretty sure it depends very much on the perk. Nearly all regular perks do have different IDs for each rank, as shown by what's needed to add 5 ranks of Sneak. However, some magazine perks are different. While magazines like Wasteland Survival Guide still operate like regular perks, linear improvement perks like Grognak the Barbarian and US Covert Ops can be added in multiple ranks. Link to comment Share on other sites More sharing options...
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