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beta update 1.2.37 now disables mods


suedeace

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I've had the same problem and from what i've seen, launching the game will disable any .esp files in NMM, even if you've just activated them. But the lines in the files that we had to edit to mod in the first place seem unchanged. Not sure why the update does this

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Temporary fix, until NMM gets updated, shouldnt take long.

 

Go to http://f4se.silverlock.org/ and download the Fallout 4 beta 1.2.37 file

 

Copy all files into ur FO4 (steam-steam app-common-Fallout 4) now open NMM and go to Settings-Fallout 4 under Custom Launcher thers a field called Command, type in f4se_loader and save. Now enable all ESP´ S as the update disables them, go to Top left Corner on the NMM and change the Launch Fallout 4 to Launch Custom Launcher, should work.

 

Long explenation for newcommers.

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