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Migrating to NMM


Vagabond251

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Hey everyone. So I'm thinking about using the NMM for managing my Fallout 4 mods. I have a bunch of texture mods, lowered weapons, full dialogue, etc. My question is: do I need to go in and manually uninstall all my mods before I try to load using the Mod Manager? I'm primarily doing this because I heard the latest patch from Bethesda breaks mods. Also, I read that NMM for Fallout 4 was causing issues at first. Is it any better now?

 

Thanks in advanced!

 

 

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I did the migration last night and just re-downloaded everything through the manager. It says all my mods are successfully installed and the obvious ones (Lowered weapons, full dialogue) are working and I'm pretty sure my texture mods are working but it's sometimes hard to tell.

 

Does the mod manager deposit the files into the same area where you would manually install? Does it use the same "Data" folder?

 

Where did you hear that you need to uninstall the mods for the manager to work? I'm just paranoid now that even though I have a green check next to all my mods that some might not be working the way they should if they had been installed manually as well.

Edited by Vagabond251
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I do not know where you manually put your mod files. The last time I manually installed mods on a Bethesda RPG was... way back in FO3 before there was a NMM. If you want to know where the mod directory is, look at the gears looking button at the top of NMM. That's "Settings." Then hit the Fallout 4 tab. In that tab you'll see where the various directories are.

 

Old school manual mod installs typically go in the Data folder of Bethesda RPG games. They tend to follow similar directory formats due to the engine. But NMM puts the mod files in different directories by default.

 

The guy that recommended removing the old mods is being safe and keeping it uniform with future mods that you install.

 

You really need to get into the weeds and see if your mods are truly working.

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