Milacetious Posted December 28, 2015 Share Posted December 28, 2015 I have a lot of crafting mods, like Armour Smith Extended and pretty much every mod it suggest and supports including compatibility patches they provide, however some of the items I should be able to craft don't appear and sometimes the crafting menu just screws up and only gives me one crafting category, I've noticed it's something to do with the loading order, does anyone know the right loading order to get all these crafting mods to work? I can't find any support on any of the mods nexus pages. Link to comment Share on other sites More sharing options...
Kastergir Posted December 29, 2015 Share Posted December 29, 2015 (edited) Hiho. I am not sure whether it is of help to you, but anyways - here is my current load Order . I am using NMM 0.61.4, and everything works like a charm . Fallout4.esm=1Homemaker.esm=1ConcealedArmor.esm=1ArmorKeywords.esm=1Homemaker - Unlocked Institute Objects.esp=1Simple Intersection.esp=1Simple Intersection - Homemaker 1.22.esp=1AlternateSettlements.esp=1DDP_Bridge_mark1.esp=1DDP_Elevators_mark1.esp=1DDP_Ramps_mark1.esp=1DDP_Interior_doorway1.esp=1Screen Flicker Killer_emit.esp=1Screen Flicker Killer_fading.esp=1Screen Flicker Killer_flicker.esp=1Screen Flicker Killer_scanline.esp=1Screen Flicker Killer_shudder.esp=1Screen Flicker Killer_vh.esp=1BetterSettlers.esp=1D13Crafting.esp=1More Dirty Water.esp=1MoreWeaves.esp=1Crafting Workbench.esp=1Crafting Workbenches - Ammo.esp=1Crafting Workbenches - Ammo Expanded.esp=1Crafting Workbenches - Pre War and Manufactured.esp=1Crafting Workbenches - Junk Items.esp=1Build Crafting Stations in Player Home.esp=1Daft Punk Jacket[CraftWorkbench].esp=1ALD Travel Backpack.esp=1Crafting Workbench ALD Backpack Patch.esp=1EferasShoulderBag.esp=1HubrisShoulderBags.esp=1Crafting_Workbench_EferasSShoulderBag_Patch.esp=1Craftable Armor Size.esp=1ValdacilsItemSorting-Aid.esp=1ValdacilsItemSorting-Ammo.esp=1ValdacilsItemSorting-ArmorByType.esp=1ValdacilsItemSorting-ExplosivesSortBottom.esp=1ValdacilsItemSorting-Junk.esp=1ValdacilsItemSorting-Misc.esp=1ValdacilsItemSorting-NotJunk.esp=1ValdacilsItemSorting-Weapons.esp=1SettlerRenaming-Indicators.esp=1CBBE.esp=1ConcealedArmor.esp=1WeaponRacks.esp=1WeaponRacks-Tools-Vanilla.esp=1WeaponRacks-Weapons-Vanilla.esp=1My_Minutemen.esp=1DX Chem I Care Outfit.esp=1DX Commonwealth Mini Dresses.esp=1Eli_ArmourCollection.esp=1squireoutfit.esp=1Armorsmith Extended.esp=1Armorsmith Okido Extended.esp=1Armorsmith Elianora Extended.esp=1Armorsmith DeserterX Extended.esp=1 Now, I dont know whether what I have installed comes anywhere close to what you meant when posting " a lot of crafting mods", maybe if you specified exactly which MODs you are using/want to get to work fine together, it would be easier for people to assist . Edited December 29, 2015 by Kastergir Link to comment Share on other sites More sharing options...
eni819 Posted December 29, 2015 Share Posted December 29, 2015 I have a lot of crafting mods, like Armour Smith Extended and pretty much every mod it suggest and supports including compatibility patches they provide, however some of the items I should be able to craft don't appear and sometimes the crafting menu just screws up and only gives me one crafting category, I've noticed it's something to do with the loading order, does anyone know the right loading order to get all these crafting mods to work? I can't find any support on any of the mods nexus pages. This is an on-going issue that is still being figured out. For more information see my thread here: http://forums.nexusmods.com/index.php?/topic/3604490-crafting-mods-game-limitations-and-you/ Link to comment Share on other sites More sharing options...
Username0815 Posted December 29, 2015 Share Posted December 29, 2015 Thanks for the list, by the looks I need to a download some more buildingmods and b update my loadorder :) Link to comment Share on other sites More sharing options...
Kastergir Posted December 30, 2015 Share Posted December 30, 2015 (edited) My pleasure :smile: . If you install loads of MODs adding menues, and run into the KeyWord Cap, this sounds like a good way to deal with it: https://www.reddit.com/r/FalloutMods/comments/3yi8tm/fo4_tip_for_anyone_using_multiple_mods_and/ I have not tried it out yet, just found it a few moments ago . Edited December 30, 2015 by Kastergir Link to comment Share on other sites More sharing options...
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