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Minutemen vs Brotherhood


GamerChas

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Is it true that if I have the Minutemen revived, then there will be random battles between Minutemen patrols and the Brotherhood patrols/checkpoints?

 

If I delay reviving the Minutemen until after the Institute is destroyed, can I ever get the Defend the Castle quest? What about if the Institute is destroyed and the Brotherhood is also destroyed?

 

 

 

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The Minutemen are quite literally your faction, and quite literally aligned with YOU. That means they'll be hostile to any factions you're hostile with, and friends with whoever you're friendly with.

 

So if you join the BOS or at least manage to stay neutral to them, then no, the minutemen won't fight the BOS. Or if you join the institute, then the minutemen won't have a problem with the Institute. (Well, most of them have a problem the institute, as in seriously dislike it, but won't fight them if you're allied to the Institute.)

 

Hell, if you stick to the minutemen, with a bit of care you can even end the game with three factions alive (including the Minutemen), or do the lesser known one faction ending and use the minutemen to wipe out everyone else.

 

It's also the one faction you pretty much can't be kicked out of, no matter what. Even shocking them with a genocide won't get them to kick you out, no matter how shocked everyone is.

 

Basically I understand why people are concerned, but as far as the minutemen are concerned, just relax. They'll just follow your alliances or enmities.

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Gotta love the Minutemen, at least they let you finish the main quests having to commit mass murder to progress.

 

And those settlement quests. You think they'd learn, but it's always either this or that. I'm the general for pete's sake, go bother some of my underlings =P

Some people found arrow to the knee bad. Wait till Harvey truly takes Internet by force.

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I still don't understand the problem.

 

1. If you're going to ally the settlements anyway, then why is it a problem if you also have the quest from Preston?

 

2. It's not like the quest even has a deadline. Defending allied settlements has a deadline, but for non-allied settlements there is none. You can just leave it in the quest list until you're good and ready to ally that settlement, or indefinitely if not.

 

3. Even for timed missions, it stops being timed when you've done the objective (e.g., saved the kidnapped person). The "Talk to Preston" final step isn't timed. AND it prevents the same quest from spawning somewhere else until you actually talk to Preston.

 

So essentially even in the worst case scenario, you can just leave a completed kidnapping and whatever else you got in the quest list, and never get those quests again.

 

So I really don't get the mass annoyance over Preston. It's not like he forces you to do anything. And it's not like he even asks about your progress or anything. And shutting him up is as trivial as just ignoring or not handing in his quests. After 2 or 3, everything he can give you will be blocked by the same quest already being in your list.

 

So what exactly is the problem? Why do people find it easier to rage against Preston than to just ignore him?

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