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Skyrim Character Overhaul mod. [Realism/new races]


AerynRavanna

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Just a question. Do these heads fit on the vanilla body? I only ask because there's a lot of mods out there that add new armours and they would be incompatible with this mod if the heads don't fit on the body.

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Oh, I love those elves! The Altmer is perfect. The Morrowind and Skyrim elves always kind of looked like birds and your Altmer reminds me of a raptor, it's just the best. Everything about this is absolutely stunning.

 

Are the skin tones for the Altmer and Dunmer going to be as pictured, or will they be closer to lore in the final version?

 

I can't do anything with script but I know my way around the basic Creation Kit. If there's any work that's relatively simple but just repetitive or time-consuming, then I have plenty of time and I'm totally willing to do any of the boring stuff, just drop me a message.

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  • 2 months later...

ok update time.
I had a tech guy from skywind to help me but he's gone on a long holiday.
He set me up with most files i needed to get started.
It began well, got the eyes, head, brows, working:
(very very alpha not even close to final quality/look)
ScreenShot5.jpg

Then i moved onto left and right mask, and thats where it started to crash.
Crashes usually mean something wrong with tri file.
I improved the eyes and created new tris for them, and yep, crash.
So basically my file system is corrupting the tris somehow and I cant fix it.
Tried for 4 days.

This is currently the only thing ceasing development. Once I have all the major nifs ingame with their blank tris, i import the nifs back into max, and set it up for morphing in zbrush.

So yeah I need help still.

I will need help with tri files:
http://wiki.tesnexus.com/index.php/Working_with_Skyrim_head_TRIs
Would also like to use new morphs such as ears etc.
And CK stuff. ie, setting up new races.

If any of you have experience in race overhauls, tris, or are good with learning tech, and have lots of time to spare, please contact me here or aeryn.davies on skype.

Replacing beth's old character system with new contemporary graphics is my main portfolio piece but I'm stuck :'(

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I don't know if you already did it but maybe in skyrim reddit you'll have more attention from potential modders ;)

 

( your mod is what I have waite for three years, finally a real human look, keep the fight, you are great ^^ ! )

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  • 1 month later...

Just an update to say things are working.

The facial animations work.
I am experimenting with CK to see if morphing 0_1 textures work.
Regardless, each race has its own body and textures.

Nords are massive and hairy.

The only limit so far is that I cant do variation in teeth.
I will be looking for a helping in some of this stuff.






enb%202016_05_27%2014_40_15_15.jpg


testbodies_20160601_13-26-44.jpg

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