mlq88 Posted January 30, 2016 Share Posted January 30, 2016 Update: completely removing anything related to SSex seems to have done it at the moment - I think if others have the same issue, this might be the thing to try. Link to comment Share on other sites More sharing options...
wax2k Posted January 30, 2016 Share Posted January 30, 2016 A solution to several issues which is often to be found. If you're interested, post your load order in spoiler tags anyways to let me take a look for other common issues. Link to comment Share on other sites More sharing options...
mlq88 Posted January 30, 2016 Share Posted January 30, 2016 (edited) If you happen to see one in mine, hit me up! (list on previous page) Edited January 30, 2016 by mlq88 Link to comment Share on other sites More sharing options...
wax2k Posted January 30, 2016 Share Posted January 30, 2016 (edited) Since you said you got rid of SSEx, your list seems fine. I assume you use the latest versions of each workshop mod and chose SK-versions wherever applicable? Edited January 30, 2016 by wax2k Link to comment Share on other sites More sharing options...
mlq88 Posted January 30, 2016 Share Posted January 30, 2016 In general: yes, except for Snap & Build (reports were very mixed whether it should be used or not) - would you recommend that one too? I have a weird thing: a lot of my apparel gets marked as [mask] ..... (Biocomm mesh). It's weird that it does that, I can equip the items as they are - will try the drop and move to workbench trick, and keep track of the occurrences. Will report to the mod author if it persists. Also, many thanks! Saw you've done some good work on the mods - can't wait to see what will happen once GECK comes out :D Link to comment Share on other sites More sharing options...
wax2k Posted January 30, 2016 Share Posted January 30, 2016 (edited) I have it up to date, yes, and it works fine alongside the other mods. I haven't had to deal with the transfer issues, since I didn't use the single standalone sets on my current save before. But I had used them an a previous save and have experienced them as being stable and well maintained as well. I'm not a mod author... or what did you mean by "work on the mods"? Edited January 30, 2016 by wax2k Link to comment Share on other sites More sharing options...
kingculex Posted January 30, 2016 Share Posted January 30, 2016 @Wax2k It looks like Thetruthh is missing the SK patch for Robot Home Defense. Link to comment Share on other sites More sharing options...
mlq88 Posted January 30, 2016 Share Posted January 30, 2016 Oh, I saw a shout out to you - thought you had maybe done some troubleshooting and mod testing etc! I appreciate the help! Although I'm no rookie when it comes to using mods, it's a bit iffy without GECK and FOSE being available. Things should become more stable after that (at least, I hope). Seems that the [mask] labelling may have been an incorrect installation order with concealed armours. Link to comment Share on other sites More sharing options...
wax2k Posted January 31, 2016 Share Posted January 31, 2016 @kingculex: good call. But since he didn't reply anymore, I guess he got it to work somehow. @mlq88: oh that... yeah... probably sounds a little bigger than it actually was. ;) Link to comment Share on other sites More sharing options...
vegas26 Posted May 3, 2016 Share Posted May 3, 2016 i have same problem. i not use SK. idk wich is bug... all up to date but still lost food category GameMode=Fallout4Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1Robot Home Defence.esm=1Worsin's Garage.esm=1Homemaker.esm=1SSEX.esp=1Safe SSEx.esp=1Homemaker - SSEx Compatibility.esp=1Homemaker - Unlocked Institute Objects.esp=1BusySettlers.esp=1Workshop_Planters.esp=1IncreasedSettlerPopulation50.esp=1KerriganGlasses.esp=1Kerrigan.esp=1NanoSuit.esp=1WIPAG - Paint Garage - Full (Easy).esp=1WIPAG - Decal Station.esp=1WIPAG - Materials Overhaul.esp=1WIPAG - Mod Overhaul.esp=1WIPAG - Model-X.esp=1SettlerRenaming-Indicators.esp=1SRM_Hardcore.esp=1More Power Armour Mods.esp=1PowerArmorDrain0.esp=1Dont Throw Stones.esp=1LongerPowerLines3x.esp=1SpotlightFix-200-Shadow.esp=1AdvBubbleTurretSet-RealNP.esp=1AdvBubbleTurretSet-RealNP-RHDPatch.esp=1Jetpacks Unlimited Master.esp=1WIPAG - MPAM - Jetpacks Unlimited Compatibility Patch.esp=1JU Original (Compact).esp=1 Link to comment Share on other sites More sharing options...
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