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Settlement building: Lost the food category


LKnives

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In general: yes, except for Snap & Build (reports were very mixed whether it should be used or not) - would you recommend that one too?

 

I have a weird thing: a lot of my apparel gets marked as [mask] ..... (Biocomm mesh). It's weird that it does that, I can equip the items as they are - will try the drop and move to workbench trick, and keep track of the occurrences. Will report to the mod author if it persists.

 

Also, many thanks! Saw you've done some good work on the mods - can't wait to see what will happen once GECK comes out :D

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I have it up to date, yes, and it works fine alongside the other mods. I haven't had to deal with the transfer issues, since I didn't use the single standalone sets on my current save before. But I had used them an a previous save and have experienced them as being stable and well maintained as well.

 

I'm not a mod author... or what did you mean by "work on the mods"?

Edited by wax2k
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Oh, I saw a shout out to you - thought you had maybe done some troubleshooting and mod testing etc! I appreciate the help! Although I'm no rookie when it comes to using mods, it's a bit iffy without GECK and FOSE being available. Things should become more stable after that (at least, I hope).

 

Seems that the [mask] labelling may have been an incorrect installation order with concealed armours.

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  • 3 months later...

i have same problem. i not use SK. idk wich is bug... all up to date but still lost food category

 

GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
Robot Home Defence.esm=1
Worsin's Garage.esm=1
Homemaker.esm=1
SSEX.esp=1
Safe SSEx.esp=1
Homemaker - SSEx Compatibility.esp=1
Homemaker - Unlocked Institute Objects.esp=1
BusySettlers.esp=1
Workshop_Planters.esp=1
IncreasedSettlerPopulation50.esp=1
KerriganGlasses.esp=1
Kerrigan.esp=1
NanoSuit.esp=1
WIPAG - Paint Garage - Full (Easy).esp=1
WIPAG - Decal Station.esp=1
WIPAG - Materials Overhaul.esp=1
WIPAG - Mod Overhaul.esp=1
WIPAG - Model-X.esp=1
SettlerRenaming-Indicators.esp=1
SRM_Hardcore.esp=1
More Power Armour Mods.esp=1
PowerArmorDrain0.esp=1
Dont Throw Stones.esp=1
LongerPowerLines3x.esp=1
SpotlightFix-200-Shadow.esp=1
AdvBubbleTurretSet-RealNP.esp=1
AdvBubbleTurretSet-RealNP-RHDPatch.esp=1
Jetpacks Unlimited Master.esp=1
WIPAG - MPAM - Jetpacks Unlimited Compatibility Patch.esp=1
JU Original (Compact).esp=1

 

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