Palandiell Posted May 3, 2011 Share Posted May 3, 2011 (edited) why is this? Some of the NPCs have weird pink skin not matching their body armors! does this mean I misplaced some file or that I didnt install some file right?HAS ANYBODY HEARD OF THIS??? I installed the dimonized file for females but none for men, could this be the problem? if yes, what should I take? just the breeze male? edit: so far ONLY raiders have it! Edited May 3, 2011 by Palandiell Link to comment Share on other sites More sharing options...
HiRezL Posted March 5, 2012 Share Posted March 5, 2012 why is this? Some of the NPCs have weird pink skin not matching their body armors! does this mean I misplaced some file or that I didnt install some file right?HAS ANYBODY HEARD OF THIS??? I installed the dimonized file for females but none for men, could this be the problem? if yes, what should I take? just the breeze male? edit: so far ONLY raiders have it!I have this too, I have not installed DImonized mod, but I have installed:FelloutFWEWeapon Mod KitsMini HideoutCoyote Neural Assistance Power ArmorEnclave CommanderEnhanced WeatherMarts Mutant Mod I also had Pipboy PDA installed, didn't like it because I had no pipboy light with it, so I uninstalled, and my pipboy disappeared! I am using FOMM with FOSE, I completely uninstalled, it was still gone, so I had to go back to a save before I installed the mod to get my pipboy back. Anyway, I am going to disable the mods one by one until I can figure out which one is causing my pink raiders and invisible Super Mutants and Ghouls. Link to comment Share on other sites More sharing options...
M48A5 Posted March 5, 2012 Share Posted March 5, 2012 @Palandiell & HiRezL You either did not install the mod correctly or you are not using ArchiveInvalidation Invalidated! Please go back to the ReadMe provided with the files. Link to comment Share on other sites More sharing options...
HiRezL Posted March 5, 2012 Share Posted March 5, 2012 I am using ArchiveInvalidation, and I got no errors installing the mods using FOMM. I deactivated all the MMM Mods, and the pink skin went away. I re-activated them one at a time, and it never re-appeared, so I am putting it down to a non-reproducible bug. I still have invisible ghouls and Super Mutants, and I have also noticed some (but not all) giant ants are invisible. Still working on isolating this. The fact that un-modified FO3 has bugs in it makes it hard to track down what is caused by a mod, and what is just faulty code from Bethesda, but I never had problems with invisible creatures before mods, except for the occasional one that fell through the ground, and I played FO3 all the way through, so I am going with the theory that one of my mods caused this for now. Link to comment Share on other sites More sharing options...
HiRezL Posted March 5, 2012 Share Posted March 5, 2012 This page:http://fallout3.nexusmods.com/modules/comments/comments_ajax.php?page=94&tid=97246&fid=3211nnFO3&img_id=0&news_id=0&sort=DESCMakes it seem as though MMM is responsible for the invisible creatures as well, recommends a manual install. I guess I'll uninstall MMM completely, and see if I can figure out the manual install process. Although the post says the issue is with RC5 version from Aug 2010, and I'm using 6.2 update 3211 downloaded yesterday. I will update after trying this. Link to comment Share on other sites More sharing options...
Fonger Posted March 5, 2012 Share Posted March 5, 2012 and I'm using 6.2 update 3211 downloaded yesterday. I will update after trying this.did you install the base mod then apply the update?? Link to comment Share on other sites More sharing options...
HiRezL Posted March 5, 2012 Share Posted March 5, 2012 I did not. Can you provide a link to the base mod I need to install first? Also, I looked up a manual install for MMM and couldn't find it, but while searching found info saying loading the mods in a specific order and adding FOIP would help, based on that I now have these mods running in this order. Haven't tried it yet.Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmEnclaveCommander-OA-Pitt-Steel,esmEnclaveCommander-OA-Steel.esmEnclaveCOmmander-Steel.esmMiniHideout.espNAPA.espFellout-Full.espFellout-pipboylight.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmEnhanced Weather - Rain and Snow.esmEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - Weather Sounds in Interiors.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version) (OPTIONAL)FO3 Wanderers Edition - Optional Restore Tracers (automatics only).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional VATS Halftime.espFO3 Wanderers Edition - Optional VATS Realtime.espFO3 Wanderers Edition - Alternate Travel.espWeaponModKits.espWeaponModKits - FWE Master Release.esp (FROM FOIP)WeaponModKits - OperationAnchorage.esp (FROM FOIP)WeaponModKits - ThePitt.esp (FROM FOIP)WeaponModKits - BrokenSteel.esp (FROM FOIP)WeaponModKits - PointLookout.esp (FROM FOIP)WeaponModKits - Zeta.esp (FROM FOIP)Mart's Mutant Mod.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - FWE Master Release.esp (FROM FOIP)Mart's Mutant Mod - FWE Master Release + DLCs.esp (FROM FOIP) Link to comment Share on other sites More sharing options...
HiRezL Posted March 5, 2012 Share Posted March 5, 2012 Well, after adding FOIP (packages - FOIP - Marts Mutant Mod and FWE & FOIP - Weapon Mod Kits and FWE 6-03) FO3 now crashes on start every time. I was really excited because I played FO3 and FO:NV and all add-ons all the way through, and still wanted more, and mods seemed to provide that, but I am starting to get frustrated. Link to comment Share on other sites More sharing options...
BlackRampage Posted March 5, 2012 Share Posted March 5, 2012 First off: Download, install and run BOSS to fix some of the more obvious errors in your load order first. (like the .esp's loading before the .esm's) And pay attention to any warnings/recommendations it gives you. Second:Also, it's usually a good idea to put lighting mods (like Fellout and Enhanced Weather) at the bottom of your load order. Third:Mart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espThese are redundant when you have the FOIP patches for FWE + MMM (they're integrated). Not sure about the increased spawns plugins though. Link to comment Share on other sites More sharing options...
HiRezL Posted March 6, 2012 Share Posted March 6, 2012 Downloading BOSS now. I uninstalled the enhanced weather mod and the game started working again, but the pink guys are back. I will update again after trying BOSS and your other tips. Link to comment Share on other sites More sharing options...
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