Deleted1848331User Posted May 10, 2011 Share Posted May 10, 2011 I would've said I'd help you do the plugin (seems simple), but you already have someone on it :P The model is looking really good. I want to see what the texture looks on it ;D Link to comment Share on other sites More sharing options...
LHammonds Posted May 10, 2011 Author Share Posted May 10, 2011 The texture is far from being finished but here is the current status which is a base coat and ambient occlusion. I just finished painting over the visible seams using Blender 2.5's texture cloning as noted here in Tip #2: Removing Texture Seams. You might be wondering why I am touching this model with 2.5 when I need to be using 2.49 to export. Simple really. I did all the modeling in 2.49 and just opened it up in 2.5 in order to utilize the texture tools which means I won't be saving the model in 2.5....just the texture. :thumbsup: http://i228.photobucket.com/albums/ee11/Conan_Lon/Oblivion/WIP/Movie-Thor-Mjolnir-TexBase.png The next item on my texture list is the entangled pattern that looks like spaghetti. Normally, this would have been finished by now but I'm only getting a few minutes at a time to mess with it throughout the day (about 1 hour total so far) LHammonds Link to comment Share on other sites More sharing options...
The_Vyper Posted May 10, 2011 Share Posted May 10, 2011 Oooh, that's lookin' mighty good so far! I'm gonna start a Nord character (named Thor Odinson :P) to use this (and continue testing the plugin). Link to comment Share on other sites More sharing options...
LHammonds Posted May 10, 2011 Author Share Posted May 10, 2011 Added the engraving and ended up modifying the UV a little bit...which meant having to re-create the ambient occlusion. Also tweaked the existing textures a bit more. http://i228.photobucket.com/albums/ee11/Conan_Lon/Oblivion/WIP/Movie-Thor-Mjolnir-TexEngraving.png Next on my texture list is the texture details such as the engraved lines and worn edges. After that will be overall color and brightness tweaking. Then normal and glow maps. Final step is to get it into the game and make additional adjustments based on what it looks like in-game with lighting applied. I'm dropping the animated textures for now. LHammonds Link to comment Share on other sites More sharing options...
ub3rman123 Posted May 11, 2011 Share Posted May 11, 2011 Are you planning on making the loop more.. loop-like? It looks a bit on the boxy side right now. I remember WoW had a weapon where the dangling string on the hilt was set to follow the camera (Forgot the name.. Tracking?), and it worked pretty well. That or you could make it rounded out more. Or maybe it's just the angle I see it from. Link to comment Share on other sites More sharing options...
LHammonds Posted May 11, 2011 Author Share Posted May 11, 2011 Modifying the leather strap will be the very last step because I will actually have two different versions with one needing to be set much more different than the one being held. As for the graphic plane that constantly points down and faces towards the player, I know about it but I don't think it would look very good. EDIT: Finished the misc. details. Here is the 2nd render. The symbol in the middle will exist only in the normal map when done...maybe in the glowmap as well...don't know until I see how it looks in-game. http://i228.photobucket.com/albums/ee11/Conan_Lon/Oblivion/WIP/Movie-Thor-Hammer-Render2.png LHammonds Link to comment Share on other sites More sharing options...
johnn123 Posted May 11, 2011 Share Posted May 11, 2011 Lookin mighty good so far LHammonds! Keep the great work up! :thumbup: Link to comment Share on other sites More sharing options...
darkedge42392 Posted May 12, 2011 Share Posted May 12, 2011 Keep it up Lon! :D I like how it's going! Link to comment Share on other sites More sharing options...
LHammonds Posted May 18, 2011 Author Share Posted May 18, 2011 I modified the trinity symbol in the center to be smaller and less visible...actually completely invisible at some angles and faintly visible at others. That was a fun effect to perfect. :) I am trying to re-do the symbol carvings on the edges by hand. The one I scraped off an image just doesn't sit well with me. And depending on how well I do it, the carving data may only exist in the normal map and maybe just some shadow detail in the diffuse texture...we'll see. Here is what I'm doing and how far I got tonight. http://i228.photobucket.com/albums/ee11/Conan_Lon/Oblivion/WIP/HammerEngravingWIP.jpgEDIT: Finished engraving part...now I just need to incorporate it into the finished texture.http://i228.photobucket.com/albums/ee11/Conan_Lon/Oblivion/WIP/HammerEngravingWIP2.jpg Fun fact: I took images with my iPhone of the extremely large Thor hammer display at the theater. :biggrin: Link to comment Share on other sites More sharing options...
MotoSxorpio Posted May 18, 2011 Share Posted May 18, 2011 I want your iPhone. lol. This looks fantastic. Can't wait to see the final. :woot: Link to comment Share on other sites More sharing options...
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