UnEvenSteven Posted June 17, 2019 Share Posted June 17, 2019 Well this is a treat. Welcome back, someguy2000! Link to comment Share on other sites More sharing options...
DarkSoulDuck Posted June 18, 2019 Share Posted June 18, 2019 Glad to see you back at it Someguy! If you need someone to lorecheck your content before VO hit me up. Link to comment Share on other sites More sharing options...
Roadhouse699 Posted June 18, 2019 Share Posted June 18, 2019 THE GREAT HILLBILLY HAS RETURNED! PRAISE THE CAT GODDESSES! MAY HIS ANGRY, DRUNK POWERLIFTER MARINE VET WRATH HASTILY COME DOWN UPON THE ELVES! Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted June 18, 2019 Share Posted June 18, 2019 Thank you for the support, everyone! Today's Progress Report:- Dialogue- Integrating Art Assets from Hengebobs Link to comment Share on other sites More sharing options...
NotACliffRacer Posted June 19, 2019 Share Posted June 19, 2019 - Integrating Art Assets from HengebobsHengebob's assets were amazing from what I remember. The look of the Morrowind esque Fighters Guild sign and the plans for that dudes export import business that I forgot the name of looked great. Also do you still have plans to try and integrate that brigandine mod? or whatever it was called. I remember you mentioning that a while ago on the streams but I don't remember any much other then that. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted June 19, 2019 Share Posted June 19, 2019 - Integrating Art Assets from HengebobsHengebob's assets were amazing from what I remember. The look of the Morrowind esque Fighters Guild sign and the plans for that dudes export import business that I forgot the name of looked great. Also do you still have plans to try and integrate that brigandine mod? or whatever it was called. I remember you mentioning that a while ago on the streams but I don't remember any much other then that. That second one will be a big "if" for Thirsk Saga. I will likely incorporate those other assets into a side-quest collection, released separately. Link to comment Share on other sites More sharing options...
murderface8 Posted June 19, 2019 Share Posted June 19, 2019 Sounds great. Link to comment Share on other sites More sharing options...
NotACliffRacer Posted June 19, 2019 Share Posted June 19, 2019 (edited) - Integrating Art Assets from HengebobsHengebob's assets were amazing from what I remember. The look of the Morrowind esque Fighters Guild sign and the plans for that dudes export import business that I forgot the name of looked great. Also do you still have plans to try and integrate that brigandine mod? or whatever it was called. I remember you mentioning that a while ago on the streams but I don't remember any much other then that.That second one will be a big "if" for Thirsk Saga. I will likely incorporate those other assets into a side-quest collection, released separately.Yeah, there's no point going overboard and adding even more feature creep than there already was. It's probably better for the mod to release in stages. Any planned big port to special edition once finished? ;) Edited June 19, 2019 by NotACliffRacer Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted June 19, 2019 Share Posted June 19, 2019 Yeah, there's no point going overboard and adding even more feature creep than there already was. It's probably better for the mod to release in stages. Any planned big port to special edition once finished? :wink: Converting mods to SE is first on my list after this is released. Link to comment Share on other sites More sharing options...
MikeCobalt Posted June 20, 2019 Share Posted June 20, 2019 I never was comfortable with what turned out with Bujold. Another TES example of starting out to do the right thing that ended the most Uncomfortable way possible. I understand what Hrothmund said and why but the how and why, wow that just made it all worse. Link to comment Share on other sites More sharing options...
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