tomomi1922 Posted February 10, 2016 Share Posted February 10, 2016 I come to notice, not sure since when, maybe after patch, that my weapon's damage do not seem to match what is shown on Wiki page. http://fallout.wikia.com/wiki/Fallout_4_weapons I used to have Reballistic mod long time ago. Since then I went back to Vault 111 save and restarted everything practically. No mod modifying weapon damage (overhaul). Yet I can't help but notice some glaring differences. Note, I have all semi-auto weapon perks (as a sniper build) so I will not be able to compare rifle damage. But let's look at something else: - Pickman's Blade is 30 on Wiki, 25 for my game.- Deliverer: Wiki 44, mine 43- Minigun is right, 8 damage.- Kellogg's pistol is right, 48- Wazer Wifle: Wiki 55, mine 48 Just to name a few I also notice weapons like Tinker Tom Special have Reba II have exactly the same damage and just as good as my maxed out hunter rifle. I can't compare with Wiki because I have max Rifleman Perk. I thought Unique weapons should have a slightly stronger base damage, otherwise why bother, I can also rename my Hunter rifle to be Reba II or Tinker Tom Special.I did one last check, there is no esp that modifies weapon damage that I know of. So am I going crazy or the latest patch changed something I didnt know about? Link to comment Share on other sites More sharing options...
Ethreon Posted February 10, 2016 Share Posted February 10, 2016 Well, grab your digi-pen and fix the wiki. I'm sure folks around there will be thankful. Link to comment Share on other sites More sharing options...
tomomi1922 Posted February 10, 2016 Author Share Posted February 10, 2016 Well, grab your digi-pen and fix the wiki. I'm sure folks around there will be thankful. Haha, I think my game may have problem. I don't think it's Wiki that was problematic. I know they made a mistake with Wazer Wifle range: 203 like normal laser weapon instead of 302. But I have been "weapon shopping" with this site for a while and I don't notice such glaring difference until lately. So I suspect either the game patch updated something, or some rogue mod is still active in my game. I can suspect Re-ballistic, but this mod tends to give melee weapon massive damage upgrade (per author's belief to make melee weapon more viable). So i doubt the mod is still active or did some permanent writing in in my save. Link to comment Share on other sites More sharing options...
Klipperken Posted February 10, 2016 Share Posted February 10, 2016 Quite a few mods actually alter your save data, especially when it comes to stat-altering mods.This is how the "game" remembers your stats as you save the game. Like level upgrades, for one. Link to comment Share on other sites More sharing options...
tomomi1922 Posted February 10, 2016 Author Share Posted February 10, 2016 Quite a few mods actually alter your save data, especially when it comes to stat-altering mods.This is how the "game" remembers your stats as you save the game. Like level upgrades, for one. But I don't think I had any of those mods. Link to comment Share on other sites More sharing options...
Warmaker01 Posted February 11, 2016 Share Posted February 11, 2016 Perks will also alter weapon values. Link to comment Share on other sites More sharing options...
tomomi1922 Posted February 12, 2016 Author Share Posted February 12, 2016 Perks will also alter weapon values. Yep, and stated I have Rifleman perk, so I know not to compare my rifle damage with Wiki. If you read the original post you will know. And besides, all perks will increase damage, not decrease. Link to comment Share on other sites More sharing options...
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