Bret1 Posted March 20, 2016 Share Posted March 20, 2016 (edited) I made a Guide. Things shown are not testes extensively, but ill update the guide if i find bugs.Add costom prop icons like the DLC (http://steamcommunity.com/sharedfiles/filedetails/?id=649017632) Edited March 20, 2016 by Bret1 Link to comment Share on other sites More sharing options...
answerogre Posted May 23, 2016 Share Posted May 23, 2016 Hi guys did anyone have a clue how to add a new alien to the game ( Ethereal)found his SM_Ethereal and abilities in the SDK also every thing other then his mesh animations but no clue as to how to add it to a mod.poke around in LWS alien mod and I'm stuck at access to cooked files (*.udk) any help will be welcome. Link to comment Share on other sites More sharing options...
Dragon32 Posted May 26, 2016 Share Posted May 26, 2016 Obelixdk has posted PSA for voicepack creators : Add flair to packs on Reddit. Link to comment Share on other sites More sharing options...
Obelixdk Posted May 27, 2016 Share Posted May 27, 2016 I made a Guide. Things shown are not testes extensively, but ill update the guide if i find bugs.Add costom prop icons like the DLC (http://steamcommunity.com/sharedfiles/filedetails/?id=649017632)damn.. looks like you and i had the same idea :) Link to comment Share on other sites More sharing options...
Deleted32045420User Posted June 3, 2016 Share Posted June 3, 2016 (edited) you might want to add this: https://forums.nexusmods.com/index.php?/topic/4456385-tutorial-xcom-2-editor-custom-packages/For the starting artists (and anyone really) among us Edited June 20, 2016 by Guest Link to comment Share on other sites More sharing options...
E3245 Posted June 9, 2016 Share Posted June 9, 2016 I've recently written another guide. It's for those looking to add new weapons XCOM 2, mostly for weapons though. Contains a breakdown of XCOM 2's weapon textures, how to import FBX and textures, setting up materials, sockets, sounds, particle systems, etc. https://docs.google.com/document/d/1j3sG2NUAmKj4BgJA9yLYk-i7ZfflXkcamVvgscNzkZk/edit?usp=sharing Link to comment Share on other sites More sharing options...
kexx456 Posted July 22, 2016 Share Posted July 22, 2016 Anyone have anything a bit more in-depth concerning implementing new enemy abilities into their AI Behavior? Link to comment Share on other sites More sharing options...
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