Boombro Posted February 22, 2016 Author Share Posted February 22, 2016 @boombro I do use the backpack mod and that does help. If weapons could even be visible on those that would also be great. No sure what that movie has to do with that though, lolBecause in the last act. There are guns pocking out from the main character backpack. That how I can up with the idea. Link to comment Share on other sites More sharing options...
ddavies10693 Posted February 22, 2016 Share Posted February 22, 2016 Well hopefully other modders watch that movie as well, lol. That would be a cool idea though. Armorsmith Extended does something almost like that. It adds a static rifle attachment which isn't bad Link to comment Share on other sites More sharing options...
Boombro Posted February 22, 2016 Author Share Posted February 22, 2016 When a week has passed after the geck comes out, I will make a request about it.It not really that hard to make after all. Link to comment Share on other sites More sharing options...
ddavies10693 Posted February 22, 2016 Share Posted February 22, 2016 I don't know how to add the spoiler thing on here, so very slight spoilers below: I just found the alien crash site in this game, and found the cave with the alien it, and it seemed oddly reminiscent of fallout 3. You guys don't think Bethesda would do ANOTHER alien DLC would they? Link to comment Share on other sites More sharing options...
Ethreon Posted February 23, 2016 Share Posted February 23, 2016 I don't know how to add the spoiler thing on here, so very slight spoilers below: I just found the alien crash site in this game, and found the cave with the alien it, and it seemed oddly reminiscent of fallout 3. You guys don't think Bethesda would do ANOTHER alien DLC would they?Aliens have been in Fallout since 1997. Link to comment Share on other sites More sharing options...
Boombro Posted February 23, 2016 Author Share Posted February 23, 2016 1997 of RL or in the game timeline? Anyhow, he meant is was a bad DLC from what I can read? Link to comment Share on other sites More sharing options...
Ethreon Posted February 23, 2016 Share Posted February 23, 2016 1997 of RL or in the game timeline? Anyhow, he meant is was a bad DLC from what I can read?Game wise, they've been there since medieval Japan. By real life terms, since 1997, with first game coming out. Link to comment Share on other sites More sharing options...
ddavies10693 Posted February 23, 2016 Share Posted February 23, 2016 I don't think Zeta in FO3 was necessarily bad, it was pretty good and unique. I just hope they don't redo the same thing again. I just meant the entire scenario surrounding the aliens in both games was almost identical. Link to comment Share on other sites More sharing options...
Klipperken Posted February 23, 2016 Share Posted February 23, 2016 Zeta was weird, oddly implemented, very... well: Bethesda.I would've taken a much more different path, but well. About weapons, wth is it with the Broadsider?What maniac figured it was cool to implement that silliness? Link to comment Share on other sites More sharing options...
Ethreon Posted February 23, 2016 Share Posted February 23, 2016 Zeta was weird, oddly implemented, very... well: Bethesda.I would've taken a much more different path, but well. About weapons, wth is it with the Broadsider?What maniac figured it was cool to implement that silliness?That's more in the Fallout spirit than most of the pew pew :P Link to comment Share on other sites More sharing options...
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