bladexdsl Posted February 28, 2016 Author Share Posted February 28, 2016 i have a supply route to each settlement so there is A LOT Link to comment Share on other sites More sharing options...
ZsoSahal Posted February 28, 2016 Share Posted February 28, 2016 I am 99.999999999% sure provisoners are immortal. As in, I watched one get beaten on by a legendary Super Mutant Butcher. Yeah, they got knocked on their butt, and the cow died, but they were fine. The caveat here is that if YOU attack them, or use explosives near them, they will die. Link to comment Share on other sites More sharing options...
bladexdsl Posted February 28, 2016 Author Share Posted February 28, 2016 (edited) they won't die if you in the same cell as them BUT if they get attacked off somewhere else and it does happen they WILL die. the same thing applies to settlerments if you ignore an attack there is a small chance settlers will be killed as well as your settlement trashed. i've seen it happen a few times i'll be on the road and i come across a dead person when i mouse over it says provisioner so i check the map and sure enough one of my damn supply routes is gone! and activate CSE does create a lot of spawns that will mob them :tongue: Edited February 28, 2016 by bladexdsl Link to comment Share on other sites More sharing options...
Moraelin Posted February 28, 2016 Share Posted February 28, 2016 Pretty sure I've never had one die off screen or a trade route disappear in over 500 hours (according to Steam.) SOMETHING is not normal in your game. Link to comment Share on other sites More sharing options...
bladexdsl Posted February 28, 2016 Author Share Posted February 28, 2016 (edited) here is the plugins list than TELL ME what is causing it Fallout4.esmArmorKeywords.esmSettlementKeywords.esmHomemaker.esmArmorsmith Extended.espAS_CraftableInstituteStations.espAutoDoors.espWorthless Clothing.esp2pacSkimpy.esp75% Fusion Core Drain.espBetterArmorModDescriptions.espBetterJunkFences.espBetterShackBridges.espBetterStores-SK.espBetterWeaponModDescriptions.espBusiness Settlements.espBusinessSettlements-SKPatch.espCBBE.espCharmingPiper.espCSEMod.espNX Pro - Farm Core.espValdacilsItemSorting-AidWeightless.espChem_redux.espCloth_sexy vaultsuits pack.espConvenientStores.espcraftableglassstuff.espCROSS_Cybernetics.espCROSS_ExoFrame.espCurie Replace01a.espDarkerNights.espTrueStormsFO4.espDarkerNights-TrueStorms.espDarkerNightsDetection.espDD_CBBE_SLooty_Castle_Innie_Vajayjay_4k_Fix.espDeadBodyCollision.espDX Courser X-92 Power Suit.espEasyHacking.espextendedLightsWS.espFunctionalDisplays.espFunctionalDisplays-Drinks-Vanilla.espValdacilsItemSorting-MiscWeightless.espVIS-PatchFunctionalDisplays-Misc+Junk+DEF_INV.espValdacilsItemSorting-JunkWeightless.espFunctionalDisplays-MISC-Vanilla.espFunctionalDisplays-Tools-Weightless.espFunctionalDisplays-Weapons-Vanilla.espGlorious_Glowing_Plasma_Weapons_by_Diranar.espGrenadeExpansionPack.espGXPDeployableTurretsPack.espGXPIntegration.espHelmless Hazmat.espHigher Female Protagonist Voice - Type D1.espHomemaker - SK Integration Patch.espHomemaker - Unlocked Institute Objects SK.espInteriorsEnhanced.espImmersiveFastTravel.espinfiltrator.espJetpackring.espKerrigan.espKerriganColorChange AE-NT.espLadyKillerBed.espLatexNurseSuit.espLegendaryLoot_Rebalanced_Wide.espLootableWorkbenches.espMinutemenQuestRelief.espMoreHairstyles4Female4.1.espBeautiful Settlers.espMostlyFemaleSettlers.espNoDeathWeaponDrop.espno_level_reqs.espNX Pro - Farm Core - Homemaker.espPerk Magazine Material Fix.espPlasmaTurrets.espRealistic Death Physics.espWorkshop Shipments Rebalanced.espRichMerchants.espScrapper Corpse Highlighting.espSettleObjExpandPack.espSettleObjExpandPack-SKPatch.espSettleObjExpandPack-AutoDoorsPatch.espShaikujinRadiantAlerts.espShaikujinSettlementAttacked_NoInfo.espSiles - ModernMagazineShelf - All in One.espSpartan-Calyps.espStackable Brick Wall Foundations.espSuitDreams(1.Very Light).espSynth_Uniform_Lootable.espTinyTweaks.espTrueStormsFO4-ClimateSettings.espTrueStormsFO4-GlowingSeaExtraRads.espTrueStormsFO4-NoConstantRads.espUnlimited Sprint.espUsable Vending Machine (Inflation).espValdacilsItemSorting-Ammo.espValdacilsItemSorting-ArmorBySlot.espValdacilsItemSorting-CosmeticsByType.espValdacilsItemSorting-ExplosivesSortTopWeightless.espValdacilsItemSorting-ModsWeightless.espValdacilsItemSorting-NotJunkJustMoney.espValdacilsItemSorting-Perks.espValdacilsItemSorting-Weapons.espVIS-PatchFunctionalDisplays-Aid.espwaterpump.espWattzGenerators.espWET Clearer.espVasstek_Vaultsuit.espNanohelmet.esp and i don't want to hear any s*** about the order either. Edited February 28, 2016 by bladexdsl Link to comment Share on other sites More sharing options...
ZsoSahal Posted February 28, 2016 Share Posted February 28, 2016 Alright, no s#*! about the load order. (DEAR GOD MY EYES)Find a provisioner. Follow provisioner until they get into combat. Save. Disable 10 mods, load in, watch to see if they die. If not, repeat with 10 more mods. Enjoy. Link to comment Share on other sites More sharing options...
mac2636 Posted February 28, 2016 Share Posted February 28, 2016 What ZsoSahal said. Also, you really should read this. http://forums.nexusmods.com/index.php?/topic/3767665-ten-rules-to-get-a-mod-setup-with-a-lot-of-workshop-crafting-mods-to-work/ Link to comment Share on other sites More sharing options...
bladexdsl Posted February 28, 2016 Author Share Posted February 28, 2016 easier to use setav Link to comment Share on other sites More sharing options...
Klipperken Posted February 28, 2016 Share Posted February 28, 2016 Well, just as simple to use the setessential PRID 1 command...Which turns them actually "immortal"... Link to comment Share on other sites More sharing options...
TheOriginalEvilD Posted February 29, 2016 Share Posted February 29, 2016 Well, just as simple to use the setessential PRID 1 command...Which turns them actually "immortal"... Just curious but if you use this method, do they go into that "oh I've been beat down I must lay here on the ground and recover" mode? If so, I'd just assume use setav health because then they just have an ocean of health and nothing can put a dint into it so they never get "wounded". Link to comment Share on other sites More sharing options...
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