Porcelyn Posted March 9, 2016 Share Posted March 9, 2016 I've noticed some textures, mainly the s and n ones have no photoshop icon and when I open them in photoshop they are just black. How can I make them visible? Link to comment Share on other sites More sharing options...
Descivii Posted March 10, 2016 Share Posted March 10, 2016 You need Intel Texture Works plugin. It'll open them, you may need to use the 'open as' to open them. Link to comment Share on other sites More sharing options...
tomomi1922 Posted March 10, 2016 Share Posted March 10, 2016 I've noticed some textures, mainly the s and n ones have no photoshop icon and when I open them in photoshop they are just black. How can I make them visible?PS Icon or not means the association. You can associate any file to any program you choose. Windows will open that file type with that program. That's how association works in Windows. You can associate a .zip file to open with Photoshop to get Photoshop icon if you want, it will probably gives an error when you click on it. To be able to open DDS files, you need Intel Texture plugin like Descivii said. That plugin allows Photoshop to understand the file type so you can open, edit, and save correctly. Link to comment Share on other sites More sharing options...
jeffglobal Posted March 11, 2016 Share Posted March 11, 2016 tomomi, Descevii, are right. Now there's a complication. IF you get a completely black dds file opened in PS, it's probably because someone used the BC7, etc to save the dds file, but if it had alpha info, you will never get that info from the dds file again. The only way to get the alpha info in dds files to be conserved is the nVidia plugin DXT5 interpolated alpha. SO, if your gonna make stuff, and use the Intel Texture Works dds plugin, and you don't only export to dds and maintain a PS native file, you will have to recreate it over and over. So, be careful. Link to comment Share on other sites More sharing options...
Porcelyn Posted March 11, 2016 Author Share Posted March 11, 2016 I got the plugin and installed it per theses instructions: http://gametechdev.github.io/Intel-Texture-Works-Plugin/I went to open as for the cat normal (vanilla texture I extracted) but I get this error from phtoshop: Could not complete your request because Can not load image.. Link to comment Share on other sites More sharing options...
Descivii Posted March 12, 2016 Share Posted March 12, 2016 If you open any pic you know works currently when you click 'Save As' does the option for Intel .dds pop up? If no, then Texture Works isn't installed correctly. If it does, then it's installed correctly and the issue is something else. You should open Photoshop and then click Open As. I keep saying the Open As thing because I kept getting the black texture with it installed until I used the Open As and Save As specifically Link to comment Share on other sites More sharing options...
jeffglobal Posted March 12, 2016 Share Posted March 12, 2016 I got the plugin and installed it per theses instructions: http://gametechdev.github.io/Intel-Texture-Works-Plugin/I went to open as for the cat normal (vanilla texture I extracted) but I get this error from phtoshop: Could not complete your request because Can not load image..The cat normal map should open with either plugin. The Bethesda assets don't need the Intel Texture works plugin. I usually don't even have to "open as" unless I know there's an alpha. I wonder, what's up with your PS. Link to comment Share on other sites More sharing options...
Porcelyn Posted March 14, 2016 Author Share Posted March 14, 2016 Thank you for the help. I reinstalled the plug in and everything works now :D Link to comment Share on other sites More sharing options...
Descivii Posted March 14, 2016 Share Posted March 14, 2016 good, glad to hear it. Link to comment Share on other sites More sharing options...
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