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FCOM Convergence


XGLX

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Hi all,

 

Im attempting for the first time to try and get FCOM Convergence running, but am having a lot of difficulty. I have all the main mods downloaded and installed, but am having trouble getting wrye bash to work. I installed wrye bash 291 installer along with python 2.5.2 and wxPython 2.8.7.1 but after i install it all, wrye bash will not run. I double click it and nothing happens. Anyone playing FCOM or have any pointers/ideas to help me out???

 

Cheers.

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i tried the 03a pack lastnite, I uninstalled the other wrye bash and python tools then tried this one and still it doesnt make any difference, i really dont understand this wrye bash thing.
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Don't blame yourself lol. By design, Python isn't exactly a user-friendly thing. It was designed for programmers or nerds. Kinda like computers 15 years ago.

 

Okay, now the 03a pack will only give you the Python tools that Wrye Bash needs to run. Think of it as the engine of a car, and everything that goes under the hood. As a regular user, you don't need to see this stuff or really know how it works (though knowledge of that can help you out too). But you can safely leave that stuff to the mechanics (programmers). But you definitely need every part of it to get your vehicle (Wrye Bash) to run. So make sure you install everything properly.

 

Wrye Bash itself would be the interface that allows you to manipulate the data. Think of it as the driver's seat, steering wheel and all other stuff that the driver actually sees and touches inside the car. That being said, you still need to install Wrye Bash after you install the Python tools from Wrye Python 03a.

 

When that's done, just run the file called Wrye Bash Launcher.pyw. I can't remember if it makes a desktop shortcut by default. If it doesn't, it'd be a good idea to make a shortcut of that now.

 

And voila! You should have Wrye Bash up and running by then.

 

Report back here if you still have problems. :dance:

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Hi UNKNOWNYMOUS,

 

I now have wrye bash up and running. I have now re-installed all the ESSENTIAL mods that FCOM requires. Following the first time installers guide (http://devnull.sweetdanger.net/fcominstall.html) I have checked the mods in wrye bash and I believe I have merged them all together. This process of merging took about 10 mins or so). Then I assume in the data files tab in the oblivion launcher I just choose the bashed patch right? I do this but I get a CTD immediately after I launch the game. In my eyes atleast the guide from the FCOM site doesn't explain things well and I dont feel that confident that I did everything right in wrye bash. More help? are you actually playing with the FCOM mod? Do you have or know of somewhere or someone that has a better guide to get this running??

 

Cheers.

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This is the settings I use for my current FCOM setup - it seems pretty stable. I've stuck it in spoiler tags just because it's long. It's cribbed pretty much entirely from the FCOM superpack install instructions, with a few added comments

 

 

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Yes I'm running FCOM. Also, don't use the Oblivion Launcher anymore for activating mods. The reason is that some mods must be deactivated for them to work properly with the bashed patch, and you can't tell which ones they are from the launcher. You do practically everything in Wrye Bash (you need to rebuild your bashed patch anyway).
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hi everyone just want to say i still havent fixed my problem i havent been able to comment for the last several days cause been really busy with work. Im gonna try fcom some more and explain in detail what im doing and what i dont understrand. back soon guys.
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Just a quick comment on Wrye Bash - I tried an update from v291 to v292 yesterday, and tried the standalone instead of the python-based version. Failed totally to run. Used the python-based v292 and everything was fine.
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