falloutguyz85 Posted March 22, 2016 Share Posted March 22, 2016 What are the odds of the new DLC breaking mods? I haven't finished the game yet, and I have a large amount of mods that I got working (mostly extended armorsmith stuff and outfits). Just wondering if anyone who has more knowledge can predict the likelyhood of the DLC conflicting, and if it is high I may just leave it off until I finish the base game. Thanks. Link to comment Share on other sites More sharing options...
MLeonhardt Posted March 22, 2016 Share Posted March 22, 2016 Well, I mean, it's Bethesda. Link to comment Share on other sites More sharing options...
SyddSpartan Posted March 22, 2016 Share Posted March 22, 2016 I haven't played FO4 in quite some time now, however if I were to assume that a dlc is coming out then you can be sure they will add new stuff that could be incompatible with the mods you have running, so just to be on the safe side I think its a good idea to either hold up on downloading the dlc or you can uninstall the mods, get the dlc and you know, enjoy the best of both worlds. Link to comment Share on other sites More sharing options...
falloutguyz85 Posted March 22, 2016 Author Share Posted March 22, 2016 I haven't played FO4 in quite some time now, however if I were to assume that a dlc is coming out then you can be sure they will add new stuff that could be incompatible with the mods you have running, so just to be on the safe side I think its a good idea to either hold up on downloading the dlc or you can uninstall the mods, get the dlc and you know, enjoy the best of both worlds. Yeah I'm going to disable the Robot DLC ESM and just play without it until my preferred modders get a chance to patch. Still haven't finished the vanilla game anyways, keep making new builds haha. Link to comment Share on other sites More sharing options...
RelicDuDe Posted March 22, 2016 Share Posted March 22, 2016 i have 88 mods and played the entire DLC without any problems. only the last door out i cant get through. Me thinks its not mods that caused that. Link to comment Share on other sites More sharing options...
endersblade Posted March 22, 2016 Share Posted March 22, 2016 Fallout4.esmDLCRobot.esmArmorKeywords.esmHomemaker.esmSpringCleaning.esmAzarPonytailHairstyles.espEasyHacking.espArmorsmith Extended.espVasstek_VaultSuit.espNanoArmor.espDX Courser X-92 Power Suit.espB-90.espStealthSuit.espKerriganGlasses.espKerrigan.espNanoHelmet.espArmorsmith Prototypes Extended.esp1nivDX Courser X-92 Power Suit Male.espThe Rebel.espValdacilsItemSorting-00-ValsPicks.espCompanionBugfix.espCompanion Infinite Ammo.espLegendaryModification.espLegendaryModification2LM.espLegendaryModification2LMAKPatch.espLegendaryModificationMisc.espLegendaryModificationCSA.espLegendaryModificationGroknak.espPower Conduits and Pylons - Increased Radius x3.espCSEMod.espMoreSpawns_Medium.espLEVEL SCALE all in one.espSavant.espCBBE.espRaiderOverhaul.espRaider Overhaul - AE Patch.espWET Murkier.espWaterworld.espWaterworld - Puddle Fix.espTrueStormsFO4.espTrueStormsFO4-ClimateSettings.espDD_TRUMP_2016_MAKE_MODDING_GREAT_AGAIN.espHomemaker - Streetlights Use Passive Power.espHomemaker - Unlocked Institute Objects.espInfinite generators - homemaker.espSC_ExpandedScrapList.espDisableAllFaction.espMore Where That Came From Diamond City.espdef_inv_scrap_en.espzWInsanity.espRangergearnew.espArmorsmith Unoctium Extended.esp ^ Mod list I can't get into the game. I can get to the main menu, but as soon as I try starting a new game (I deleted my old saves, was done with that game), it just continues to play the music and that background video. So yes, the DLC breaks mods. Link to comment Share on other sites More sharing options...
femshepping Posted March 22, 2016 Share Posted March 22, 2016 I've got a ridiculous amount of mods enabled and so far ok (about half an hour in?). Link to comment Share on other sites More sharing options...
Eysenbeiss Posted March 22, 2016 Share Posted March 22, 2016 DLC should have almost the same version ID like the last 1.4.xxx patch had, so usually everything that worked before, should still be working.Prolems might occur from mods that are adding categories to the build mode. Link to comment Share on other sites More sharing options...
Kikaimegami Posted March 22, 2016 Share Posted March 22, 2016 (edited) Forgot all about having Steam set to automatically download and install the thing on release, so... 207 mods loaded according to NMM (probably more than that since there's mesh/texture replacers that I either made myself, or unpacked manually). I can load my saves fine. Further details forthcoming after I see if I can do more than pick my nose in Sanctuary. EDIT: Considering an embarrassingly overwhelming majority of those are settlement crafting mods that I lovingly (and brute-forcingly) got playing nice together with custom patches... I'll check that first :ermm: Edited March 22, 2016 by Kikaimegami Link to comment Share on other sites More sharing options...
mac2636 Posted March 22, 2016 Share Posted March 22, 2016 Fallout4.esmDLCRobot.esmArmorKeywords.esmHomemaker.esmSpringCleaning.esmAzarPonytailHairstyles.espEasyHacking.espArmorsmith Extended.espVasstek_VaultSuit.espNanoArmor.espDX Courser X-92 Power Suit.espB-90.espStealthSuit.espKerriganGlasses.espKerrigan.espNanoHelmet.espArmorsmith Prototypes Extended.esp1nivDX Courser X-92 Power Suit Male.espThe Rebel.espValdacilsItemSorting-00-ValsPicks.espCompanionBugfix.espCompanion Infinite Ammo.espLegendaryModification.espLegendaryModification2LM.espLegendaryModification2LMAKPatch.espLegendaryModificationMisc.espLegendaryModificationCSA.espLegendaryModificationGroknak.espPower Conduits and Pylons - Increased Radius x3.espCSEMod.espMoreSpawns_Medium.espLEVEL SCALE all in one.espSavant.espCBBE.espRaiderOverhaul.espRaider Overhaul - AE Patch.espWET Murkier.espWaterworld.espWaterworld - Puddle Fix.espTrueStormsFO4.espTrueStormsFO4-ClimateSettings.espDD_TRUMP_2016_MAKE_MODDING_GREAT_AGAIN.espHomemaker - Streetlights Use Passive Power.espHomemaker - Unlocked Institute Objects.espInfinite generators - homemaker.espSC_ExpandedScrapList.espDisableAllFaction.espMore Where That Came From Diamond City.espdef_inv_scrap_en.espzWInsanity.espRangergearnew.espArmorsmith Unoctium Extended.esp ^ Mod list I can't get into the game. I can get to the main menu, but as soon as I try starting a new game (I deleted my old saves, was done with that game), it just continues to play the music and that background video. So yes, the DLC breaks mods.Not sure it will fix anything for you, but your load order does not appear optimal. Check Wax2k's guide, stickied in the Mod Troubleshooting forum. Link to comment Share on other sites More sharing options...
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