TeamBacon Posted April 14, 2016 Share Posted April 14, 2016 Fallout 4 should be the last use of the ancient and badly coded Gamebryo descended engine. So the question is whether current PC modding will be as possible with Skyrim 2's new engine when it finally appears (probably in 2017). Beth will have tried to perfect their PAID console modding system by that time, and won't care if this initiative ruins free PC modding. I love hearing people who don't understand what game engines are lecture me about game engines. Link to comment Share on other sites More sharing options...
Di0nysys Posted April 14, 2016 Share Posted April 14, 2016 If it goes so, as a community, we should kill this game. 13 Million sales beg to differ. In the end, the market decides. Link to comment Share on other sites More sharing options...
Wunderbot Posted April 14, 2016 Share Posted April 14, 2016 It always amuses me how entitled Fallout and Elder Scroll fans can be. Any other game title that's about 20 hours long is already considered worth the full retail price. How is Fallout 4 that even without a single mod provides you with at least double and probably far more gametime in any way not worth the price? Mods definitely make it a far more enjoyable experience and are the reason I've spent more than 200 hours on the game already. I paid one euro for every four hours I've played this game and we don't even have the GECK yet to unlock even more possibilities. I'm well aware Bethesda is a company and they care mainly about getting our money and I'm not a unique little snowflake to them, but with even just the base game they offer us a lot more than most other game franchises out there. They could eliminate the entire modding community and most people would still buy every installment of Fallout and Elder Scrolls. It would probably even make their official DLC far more desireable. But they haven't shown any sign that they plan on doing that and the fact they're adding modding to consoles shows they plan to expand the modding scene, if anything. What kind of logic leads you to think that they'll go from making mods available for consoles even though they don't have to because everyone who wanted to already bought the game anyway to flipping off the modding community? Link to comment Share on other sites More sharing options...
minngarm Posted April 15, 2016 Share Posted April 15, 2016 It always amuses me how entitled Fallout and Elder Scroll fans can be. Any other game title that's about 20 hours long is already considered worth the full retail price. How is Fallout 4 that even without a single mod provides you with at least double and probably far more gametime in any way not worth the price? Mods definitely make it a far more enjoyable experience and are the reason I've spent more than 200 hours on the game already. I paid one euro for every four hours I've played this game and we don't even have the GECK yet to unlock even more possibilities. I'm well aware Bethesda is a company and they care mainly about getting our money and I'm not a unique little snowflake to them, but with even just the base game they offer us a lot more than most other game franchises out there. They could eliminate the entire modding community and most people would still buy every installment of Fallout and Elder Scrolls. It would probably even make their official DLC far more desireable. But they haven't shown any sign that they plan on doing that and the fact they're adding modding to consoles shows they plan to expand the modding scene, if anything. What kind of logic leads you to think that they'll go from making mods available for consoles even though they don't have to because everyone who wanted to already bought the game anyway to flipping off the modding community?I can make you a game where you run down a hallway for 21 hours, is that worth 60 bucks because it is 21 hours long? Link to comment Share on other sites More sharing options...
Wunderbot Posted April 15, 2016 Share Posted April 15, 2016 (edited) I can make you a game where you run down a hallway for 21 hours, is that worth 60 bucks because it is 21 hours long? If I enjoyed it that much that I actually dedicated the full 21 hours to it? Yes. And that's of course ignoring that you're trying to make an argument by using a pretty ridiculous example like that. Unless you're trying to tell me that if you played Fallout 4 without mods, you'd hate it so much that you wouldn't bother completing the game, then I don't know what you're getting at. And if that's what you're implying, I'd say you're either pretty spoiled or didn't really know what to expect of Fallout 4, because you can argue if it's better or worse than Fallout 3 or New Vegas, but there's no way you can claim that if you thought those games were worth buying, Fallout 4 is of such an extremely different quality that it isn't worth it. In short, I'm really just trying to say that it's stupid to sit around and complain about a hypothetical move Bethesda could make that would not only be stupid on their behalf when also all the facts are pointing in the complete oppose direction. To me that just screams that those people just really, really enjoy complaining. Edited April 15, 2016 by Wunderbot Link to comment Share on other sites More sharing options...
minngarm Posted April 15, 2016 Share Posted April 15, 2016 T I can make you a game where you run down a hallway for 21 hours, is that worth 60 bucks because it is 21 hours long? If I enjoyed it that much that I actually dedicated the full 21 hours to it? Yes. And that's of course ignoring that you're trying to make an argument by using a pretty ridiculous example like that. Unless you're trying to tell me that if you played Fallout 4 without mods, you'd hate it so much that you wouldn't bother completing the game, then I don't know what you're getting at. And if that's what you're implying, I'd say you're either pretty spoiled or didn't really know what to expect of Fallout 4, because you can argue if it's better or worse than Fallout 3 or New Vegas, but there's no way you can claim that if you thought those games were worth buying, Fallout 4 is of such an extremely different quality that it isn't worth it.In short, I'm really just trying to say that it's stupid to sit around and complain about a hypothetical move Bethesda could make that would not only be stupid on their behalf when also all the facts are pointing in the complete oppose direction. To me that just screams that those people just really, really enjoy complaining. There is literally a paint drying game. So yea. Link to comment Share on other sites More sharing options...
DefectiveLife Posted April 15, 2016 Share Posted April 15, 2016 By my understanding, Bethesda.net mods will just be like the Steam Workshop for Skyrim, except with console compatibility. Consoles will only be able to use mods from there, curated by Bethesda to keep the people at Microsoft and Sony happy. PC modding for Fallout 4 will always be dominated by the Nexus. As for the dialogue system, my only concern is with the limited choices and clunky dialogue tree looping. I don't think the lack of voicing is an issue. Skyrim had voiced NPCs too, and mods with dialogue generally lacked voices, instead giving us subtitles and vague mouth animations. I don't think it'll be a problem in Fallout 4. Link to comment Share on other sites More sharing options...
ad3d0 Posted April 15, 2016 Share Posted April 15, 2016 By my understanding, Bethesda.net mods will just be like the Steam Workshop for Skyrim, except with console compatibility. Consoles will only be able to use mods from there, curated by Bethesda to keep the people at Microsoft and Sony happy. PC modding for Fallout 4 will always be dominated by the Nexus. You are 100% right! That's how it will work. Link to comment Share on other sites More sharing options...
bobmaster88 Posted April 15, 2016 Share Posted April 15, 2016 2. We are likely to be locked out of adding custom animations. We saw this with Skyrim. Bethesda seemed to go to great lengths to make it very difficult to add animations. We found ways around this, but this is likely to only get worse, granted, even IF we can actually add NEW content to the game. This isn't a choice Bethesda gets to make. They didn't write their own animation program, they bought a license to use the Havok animation toolkit. Whether they want to share that license with us or not, they're simply not allowed to within their own terms and condition with Microsoft. I really hope they manage a breakthrough and somehow persuade Microsoft to let them share some tools to work with this engine with the modding community, but given that this engine was recently sold for $110 Million I think it's pretty likely to stay under lock and key. great so we are stuck with terrible mirrored weapons because of the stupid smg animation Link to comment Share on other sites More sharing options...
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