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The continent of Tamriel


wickedraist

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This would be the holy grail of ES games! I know its not something that could happen now or 10 years from now, but just think how cool it would be! To have the freedom to go anywhere in Tamriel.

 

Have quest like: you have to protect refugees on there way back to there home land like morrowind. Or you take a job in the Imperial city to kill a threat in hammerfell

 

What do you think? What kind of quest can you think of?

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actually it was done in the very first The Elder scrolls - Arena, afterward the "world" became only two countries, High Rock and Hammerfell (TES II - Daggerfall). Next came the game happens in the island of Vvardenfell, province of the Dunmer Morrowind. Finally in TES IV, the action transfers to Cyrodiil, Imperial center (with briefs passages for Oblivion, the realm of Daedra)... Again the focus goes to another country, now the Nordic Skyrim.

 

You see, it's not that good just to map the whole Tamriel and don't having a story that encompass and justify it. The original game was initially sought as the player going to battle in arenas across all Tamriel, with no role playing at all... just smash people in single combat until becoming the Grand Champion in the Imperial City.

 

The concept changed before release and the game became a RPG, yet it was already plagued by it's own extension and the solution was creating random generated locations with no "real" purpose whatsoever and no defined quests in most places.

 

May be just me, but unless something so big that menaces Nirn itself occurs, we are better with smaller locations with plenty on contents than in a vast wilderness without cohesion.

 

Still, I'd love to see such Epic game. Actually it wouldn't ever take such monstrous planetary menace, just a reason for the player having to wander all those countries (I fear fighting in all local arenas will not do it anymore)... maybe in diplomatic mission? could he/she avoid the war? or cause it whatsoever? would this be manageable? am I daydreaming? who am I, what is the purpose of life? ... sorry, I digress :)

 

PS: Even today you'll find knowing people to tell the best, until now, TES game was exactly the one which only passed in "part" of one the Tamriel's country; the TES III - Morrowind

 

PS: On the other hand... such vast wilderness, a good Construction Set and a handful of skill... that's the modder's paradise.

Edited by nosisab
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I think the last Elder Scrolls game (based in Tamriel, anyway) will have the whole continent. After that, Bethesda won't want to recreate the whole thing for the next game, and will probably move onto another country.
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Please, in the name of the Nine Divines, don't taunt me with some tempting thoughts. The idea of walking across the continent from High Rock to Vvardenfell just makes me giddy!! :D One threat could be a return of the Akavir where they attack the whole Cyrodiil Empire (reestablished by the Dragonborn's son in TES VI) and you as the emperor's last son must go around the continent gathering allies and pushing off attacks by Akaviri invasion and raid parties.

Instead of Oblivion gates, there would be small camps of Akaviri troops with a captain in the center who would function as a mini-boss.

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Actually, the Arena angle isn't so limiting if it has some decent story subtext and purpose. You wouldn't need some giant earth-shattering event, just a simple matter of a slave originally fighting for their freedom but eventually being caught in some sort of plot or other events from one venue to another. if I could ever get a sizable, skilled, dedicated team together, and had the backing of a voice studio, I would be tempted to make a TC that used this premise as a starting point. You don't need some grand threat to the world to make a good story, all you need is a conflict for the player to overcome.
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Quoting myself

Still, I'd love to see such Epic game. Actually it wouldn't ever take such monstrous planetary menace, just a reason for the player having to wander all those countries (I fear fighting in all local arenas will not do it anymore)... maybe in diplomatic mission? could he/she avoid the war? or cause it whatsoever? would this be manageable? am I daydreaming? who am I, what is the purpose of life? ... sorry, I digress :)

 

Quoting Vagrant0

Actually, the Arena angle isn't so limiting if it has some decent story subtext and purpose. You wouldn't need some giant earth-shattering event, just a simple matter of a slave originally fighting for their freedom but eventually being caught in some sort of plot or other events from one venue to another. if I could ever get a sizable, skilled, dedicated team together, and had the backing of a voice studio, I would be tempted to make a TC that used this premise as a starting point. You don't need some grand threat to the world to make a good story, all you need is a conflict for the player to overcome.

 

I agree in heart with you there, Vagrant0. Tamriel boundaries are known for tense relations and constant skirmishes... plenty of people wanting get rid of problems (not seldom the problem meaning another person)... wanting help to fulfill their agendas, even in legal ways if no other is possible at all...

 

Just it would be a game of a kind (what doesn't mean bad by itself) risking to lack something to hold the whole together and above all risking to fail in providing a sense of long term purpose (strange... that sounded as real life itself).

(obs: I don't mean here your example, of course, since it brings that sense of long term purpose already).

Edited by nosisab
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