CubanHill Posted April 27, 2016 Share Posted April 27, 2016 Can't find the old variable to allow multiple master files in the ini's. Anyone know how to fix? Link to comment Share on other sites More sharing options...
JimboUK Posted April 27, 2016 Share Posted April 27, 2016 digitaltrucker, on 27 Apr 2016 - 12:22 PM, said:Setting the CK up to work with multiple masters is done just like in Skyrim's CK.1) Open the CreationKit.ini in your game folder.2) Add the following line to the [General] section: bAllowMultipleMasterLoads=13) Save the file. From a thread on the general board. Link to comment Share on other sites More sharing options...
seekingthesun Posted April 28, 2016 Share Posted April 28, 2016 (edited) edit: wrong thread Edited April 28, 2016 by seekingthesun Link to comment Share on other sites More sharing options...
Deleted3507349User Posted April 29, 2016 Share Posted April 29, 2016 Actually, you should create a CreationKitCustom.ini and put the value in there like so: [General]bAllowMultipleMasterLoads=1 That way, when the CK gets updated you won't have to do it all over again. I'm going to update the OP post on that thread with the correct info. Link to comment Share on other sites More sharing options...
bigcrazewolf Posted May 1, 2016 Share Posted May 1, 2016 Actually, you should create a CreationKitCustom.ini and put the value in there like so: [General]bAllowMultipleMasterLoads=1 That way, when the CK gets updated you won't have to do it all over again. I'm going to update the OP post on that thread with the correct info.Hey what file chain is that in? Sorry, to me so much has changed, and the old Skyrim CK videos have some differences and I'm on video one lol. Link to comment Share on other sites More sharing options...
bigcrazewolf Posted May 1, 2016 Share Posted May 1, 2016 This probably wouldn't be such a big deal but I don't see a way to upload a hidden file on Nexus like I used too. Link to comment Share on other sites More sharing options...
Deleted3507349User Posted May 1, 2016 Share Posted May 1, 2016 That ini file goes in your Documents/My Games/Fallout4 folder along with the rest of the ini files. Link to comment Share on other sites More sharing options...
femshepping Posted May 4, 2016 Share Posted May 4, 2016 It still isn't working for me :( Link to comment Share on other sites More sharing options...
AstroGazer Posted January 27, 2023 Share Posted January 27, 2023 CreationKitCustom.iniis placed in the main FO4 exe folder. Where creationkit files are. Link to comment Share on other sites More sharing options...
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