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Things you've found in the creation kit


gunslinger6792

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So now that the creation kit is out we can actually talk about it. One of the things I've found is a location reference to Diamond City tunnels. Beyond that I know nothing else about what they are, where they were supposed to be, or what in reference they're really to.

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I would assume it is part of the quest 'The Big Dig'.

That was my first thought too but the reference isn't used by anything. I has zero users or counts so that rules out it being part of the big dig quest

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Including fo4edit:
Turrets were supposed to be able to switch ammo with a holotape, Also have the ability to remotely lock doors at will, and a camera to browse the area.

Supposed to be a real ending to Human Error but the quest stage for a peaceful ending is empty(Chamber Convinced). I made a mod that gives a good ending to that quest.
In fact I've made a number of mods that restore cut content : https://www.nexusmods.com/fallout4/users/2751175/?

There's a lot of files left over from the combat zone being essentially the same as the Arena in Oblivion. Unfortunately there's only scraps of scripts leftover so I can't just change a few things and put it back in the game.






Anchor hammer in the weapons list

Is used by Swan

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I would assume it is part of the quest 'The Big Dig'.

That was my first thought too but the reference isn't used by anything. I has zero users or counts so that rules out it being part of the big dig quest
 

 

That doesn't mean it isn't leftovers from a previous iteration of the quest. Things change over time while you design videogames and pieces get leftover.

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I found out that all the little signs and arrows pointing towards Diamond City are separate little transparent layers which you can stick on anything. I always liked them in game for some reason and made it feel that they were guiding you home.

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