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Anyone can help a starting player get a working modlist?


tco

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I've played Morrowind and Oblivion (with mods) and am now starting with Fallout 3 GOTY from Steam which I bought during the Summer Sale.

 

I've installed some mods and played fine till the fight right after the conversation before the vaultdoor. Freezes during the fight and ctrl+alt+del...

 

 

 

http://i55.tinypic.com/1szec2.jpg

 

 

This was the list I was using. FOMM, and FO3 edit I had aswell. I used the merged patch, some compatibility things but somehow it didn't work out. I tried to fix it again but somehow I couldn't even get the merged patch right anymore...

 

http://www.fallout3nexus.com/downloads/file.php?id=8302 might be the last addition I might make to the list but I don't really like the idea of those validate things, seems to bug a lot for people.

 

I want to get it working and just stick to it to be save. :tongue:

I deleted everything besides the saves and downloaded rar's and all. Reinstalled FO 3 GOTY aswell.

 

 

- Can I still use the unofficial patch? Seeing as I am using Steam and some new patches might have come out in between that mod and now?

- Can I use Weapon Mod Kits and MMM together? It seems there is no compatibility patch for those 2 but for a lot of other combinations there is.

- FOSE Current stable version: v1.2 b2; Download: http://fose.silverlock.org/download/fose_v1_2_beta2.7z is the right one not?

- Are there some things I have not or may not have done? I thought I had the right order, the right files, a good merged patch etc.

 

 

 

I know this topic is a quickly piled mess of stuff but I'm about to go bed and wanted to post this before going sleepy and worky tomorrow.

Anyone got any idea's, suggestions in the meantime?

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Not sure why its crashing, then again, I dont recognise some of the mods there.

As for your questions though:

 

-Yes, the unnofficial patch still works.

-Yes, Weapon Mod Kits and MMM have no compatability issues with each other, I use them together myself.

-Yes, thats the correct version of FOSE

 

You mentioned you have the game on steam... how are you launching it?

Ive never used a bashed patch before, to my knowledge, its only needed on large load orders. Dont quote me on that though. My load order is somewhat similar to the one you're planning on making, and I only crash rarely.

 

 

Fallout3.esm

Anchorage.esm

PointLookout.esm

Zeta.esm

BrokenSteel.esm

ThePitt.esm

Unofficial Fallout 3 Patch.esm

CALIBR.esm

Companion Core.esm

Wasteland Whisperer v2.esm

Mart's Mutant Mod.esm

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Zeta.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

WeaponModKits.esp

Action_Boy_hacking.esp

VDSP-01.esp

1alexscorpionsnipergear.esp

FasterMorePowerfulMines.esp

NotSoFast.esp

IntoTheDeepWoods.esp

HeirApparent.esp

MissingUniqueWeapons-Enhanced-BS+PL.esp

MissingUniqueArmorClothing-Enhanced-NSF.esp

TUPAM - Anchorage Addon.esp

TUPAM.esp

TUPAM - Broken Steel Addon.esp

TUPAM - The Pitt Addon.esp

TUPAM - Uninstaller.esp

FPS Grenade Hotkey.esp

FPS Grenade Hotkey - Zeta addon.esp

Wasteland Whisperer v2 Broken Steel Addon.esp

Companion Core DLC Addon.esp

EssentialFollowers+Caravans.esp

PipBoyLight.esp

ZL-SVD.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Zones Respawn.esp

 

Total active plugins: 47

Total plugins: 48

 

 

 

And one more thing, Which version of MMM did you download? I have the latest, and none of the DLC plugins are in esm format.

Edited by TehBuddha
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