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Survival Mode...ridiculous or just not fun?


Burnout122812

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... as long as it can be bypassed by playing at another difficulty level.

 

It cannot. It's a once-only option. Thus preventing casual gamers from lowering their difficulty level when it suits them and then turning on survival afterwards. Unless I misunderstood your comment.

 

 

How dare those filthy casuals! Thinking they have the right to change their difficulty settings to suit their particular needs!

 

People who aren't awesome at videogames should just stop playing and go collect stamps or something. Videogames are for the elite and are a competition to show how awesome we are by earning achievements at high difficulties, they are not a child's toy.

 

If they just let everyone play survival mode, then how would I feel validated in my own worth as an amazing videogamer?

 

 

 

The vision of Beth on what a survival mode should be, differs very much from what i think it should be.

 

I think survival has nothing to do with Saving a game or carry-weight... your strength doesn't change because the game is harder... but because you are stronger.. or not. Second, i couldn't care less about achievements... they are quite worthless to me, and belong with console kiddies, if you ask me.. but that's my personal opinion. I play for the fun, and overcoming difficulty's is a personal joy.. but they must make sense. Beth's don't.

 

Choice is good... in everything, they should make all difficulty's in Survival mode optional.. not force them on players. There is no discussion possible about taste, or skill. some of us are kids.. some passed the 60yo mark... you cant compare the two, gaming wise. you might be an "Elite Gamer.." Fine for you... go play Doom on highest setting.

 

I am a gamer that likes to enjoy my games... if the game is hard, doesn't concern me.. i might be 60yo, but i still hold my own, and i don't use followers. Which doesn't say i like the not thought over " Survival mode" of Beth, forced on me. Yes.. you have to eat, and drink.. but not 30 bottles a day... who drinks 30 bottles of water a day ?.. When i was younger, i sometimes had to sleep on a park bench... that doesn't mean i didn't have a good nights sleep.. you might get sick of it.. or get infections... but i did get a nights rest... according to Beth.. you can not... which is nonsense.

 

I can go on for hours... but i take it you get the point.. unless Elite Gamers had to trade some brain matter for their skillz....

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... as long as it can be bypassed by playing at another difficulty level.

 

It cannot. It's a once-only option. Thus preventing casual gamers from lowering their difficulty level when it suits them and then turning on survival afterwards. Unless I misunderstood your comment.

 

 

How dare those filthy casuals! Thinking they have the right to change their difficulty settings to suit their particular needs!

 

People who aren't awesome at videogames should just stop playing and go collect stamps or something. Videogames are for the elite and are a competition to show how awesome we are by earning achievements at high difficulties, they are not a child's toy.

 

If they just let everyone play survival mode, then how would I feel validated in my own worth as an amazing videogamer?

 

 

 

I can go on for hours... but i take it you get the point.. unless Elite Gamers had to trade some brain matter for their skillz....

 

 

I was being sarcastic...

 

I think Survival Mode is one of the worst things ever made because it takes away the option to turn it on and off at will and the option to save.

 

Oh, you just want to play the game today and complete a quest without worrying about drinking 25 bottles of water? Fine, but you can never, ever, ever play survival mode again. Oh, you are in the mood to play survival mode again? Sorry, but you are locked out because you are a noob!

 

 

 

It is a mode set up to limit who can play it and punish people who may happen to struggle at one point or another during the game. They basically want to make people feel bad about themselves for not being good at videogames, and that is not acceptable game design in my opinion.

 

But I guess by keeping the filthy casuals out of your Survival Mode, it keeps your 'cool kids club' more exclusive. What fun is a club if you can't segregate out people who are not worthy?

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It is a mode set up to limit who can play it and punish people who may happen to struggle at one point or another during the game. They basically want to make people feel bad about themselves for not being good at videogames, and that is not acceptable game design in my opinion.

 

Can I play Fallout without ever activating the Survival mode? I see no need to experience something which I know I would not enjoy. :sad:

 

 

BTW, I think the word for wanting to experience the hardest and most gruelling gameplay possible is obsessive rather than elite. :wink:

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It is a mode set up to limit who can play it and punish people who may happen to struggle at one point or another during the game. They basically want to make people feel bad about themselves for not being good at videogames, and that is not acceptable game design in my opinion.

 

Can I play Fallout without ever activating the Survival mode? I see no need to experience something which I know I would not enjoy. :sad:

 

 

BTW, I think the word for wanting to experience the hardest and most gruelling gameplay possible is obsessive rather than elite. :wink:

 

 

You can just play like normal, enjoying the game without this disgrace of a game mode.

 

Luckily it is easy to ignore, and I can mod it to be fun. I just think that the very nature in which they made this mode is a slap in the face from Bethesda.

 

I am one of the biggest pro-Bethesda people on this website, always jumping to defend them in almost any debate. But in this case I cannot excuse their actions.

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I'm using brutality and arbitration, I'm also using like, most of the modern weapons mods of various sorts, I'm not using LAEP because that was a ... well I got [triggered] trying to make it work properly with the rest of the stuff so ehh
I've got 5 minute timed survival auto-save all of the safety with none of the savescumming temptation
I've got journey - survival travel mode - it's got a postal system as well as a caravan system I believe (like skyrim's fast travel people at different main cities - or maybe it's just the fast travel between settlements with supply lines, I can't remember exactly)
I'm using LZ institute
CSE-war of the commonwealth (the scripted spawns one)
I'm also using more power armour mods, power armour rebalance (manually merged the relevant useful parts), WIPAG paints, and the 2X/3X improvement for certain modded power armours like X-02 (someone made a balance patch for them to catch up with the other PA's)
and I'm using something that reduces enemy PA wear and tear from 3 to 1.0 and my own from 1 to 0.75
I'm also using DT patcher, and WOW, JUST WOW, DT MAKES A WORLD OF HURT DIFFERENCE I LOVE IT
that patch. jesus.
I had to explosions kill a synth eradicator(it was wearing X-01), because the machinegun, while it could probably eventually wear the armour out, wasn't doing anything to it, I managed prior to take down a raider in PA by wasting tons of ammo on it, BUT, this is going on alongside the general ability to just bloody up "less armoured enemies" in a few shots and it's *wonderful*
just bloody wonderful, the "oh no what am I going to do" from having to deal with a walking tank was just, SUBLIME.



this is after I guerilla warfare'd a swarm of synths with plasma rifles, by emptying full magazines of SMG into them
so I got my wish after all, I GOT MY WISH AFTER ALL
https://www.youtube.com/watch?v=7OCKDEdtWys
AND, I'm just as vulnerable as my enemies more or less, I reduced their damage factor to 0.8 because I've got so many things going on and I'm not *that* good, and since I DT patcher'd everything I increased their health slightly and my own per level, while increasing my own damage a bit, just to arcadey up the game from brutality, just a tad...
oh, where were we, oh yes, I used up all my water, I'm in corvega, and I'm mostly out of food, I'm diseased up the yinyang, using elder sickness mod as well
might have to retreat, the main problem I have now is with like 40 corpses or so my game freezes but that might be because of some improper mod handling on my own part which I MAY have fixed... and will be finding out soon

the only thing left is to do something eventually about the hunger system so that it's less demanding on the hunger/thirst, perhaps making the thirst effects have a chance to not proc would be good for instance, having a 70% chance for it to proc where it already has 100% would make things far more interesting
another option is to reduce the timescale by half, as well as the chance for items to cause thirst-effect
hunger-effect is fine as is I think, sleep timescale should be halved probably
like, timescale halving means... make it occur half as often
also using wasteland arsenal but I've only seen 1-2 weapons pop from that recently so I'm still not able to say much about it, was a neat pewpew laser on a raider though

I'm a bloody stressed mess in rough shape and I LOVE IT. I FEEL LIKE A RAT.
I, AM SO MESSED UP, AHAHAHAHA.
but yes you will probably want mods for survival to be good, but that aside, don't want to worry about whether you can survive or not?
DON'T PLAY SURVIVAL. play very hard, you can tea party surviving
sleep, eat, drink, disease are there for those who don't mind it, you can always change the damage mutators if you want and that's relatively simple to do, in fact there's probably some mods out there for it if you just want the damage increases, and as for adrenaline and caffeine... well, okay I get the point, but ehh, there's also a mod or two out there to basically remove the need for various things or blunt the need for them at an extreme rate!!!!!!!!!!!
there's also a mod that allows unlimited survival activations, it's called something like "unlimited survival activations"
I used it because I messed up with like, something or other on the saves and I was like "this is annoying" so I put it back to survival because I hate very hard and survival was like, eh whatever to begin with

http://images.wikia.com/fallout/images/3/3f/Old_FO1_ad.jpg

Edited by tartarsauce2
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took me quite a bit getting used to, but now the "no fast travel" gives the Morrowind feel, i added some teleporters though so i can at least fast travel from settlement to settlement because walking from sanctuary to the castle back and forth the whole time, is plain annoying. In general the whole no fast travel concept is stupid without some mild buff to traveling (boats, vertibirds, teleporters etc.) because you will visit the same places over and over again if you run between places.

 

The food thing is not a problem, i cant save miyself from food, water is a much bigger issue if you don't use settlements and especially far harbour would have been a nightmare without the "ghoulish" perk and the "truly ghoulish" mod. The constant "being sick" is sometimes bad but i generelly have at least 3-4 antibiotics with me, their spawn rate is ok. The sleep need is also ok, beds are not really rare. The most annoying thing is the saving policy, i would strongly recomment anyone to get a mod for that, i almost ragequit the game after i was building a settlement for about 3 hours and then died because a deathclaw decided to sneak up on me while i was decorating a shack, all lost incl. my mind.

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... as long as it can be bypassed by playing at another difficulty level.

 

It cannot. It's a once-only option. Thus preventing casual gamers from lowering their difficulty level when it suits them and then turning on survival afterwards. Unless I misunderstood your comment.

 

 

How dare those filthy casuals! Thinking they have the right to change their difficulty settings to suit their particular needs!

 

People who aren't awesome at videogames should just stop playing and go collect stamps or something. Videogames are for the elite and are a competition to show how awesome we are by earning achievements at high difficulties, they are not a child's toy.

 

If they just let everyone play survival mode, then how would I feel validated in my own worth as an amazing videogamer?

 

 

Were you trying to be a jackass when you wrote this response? Do us all a favor and 'smh' somewhere else. I was replying to what I thought the question was asking.

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I find it funny some of the people constantly crying about the survival mode are the same ones that turn around and try to chastise ppl in other threads for calling the storyline and setting in FO4 poorly done, often saying something along the lines of how "unfair" it is for people to be disappointed in bethesda choices as if bethesda choices are some how superior to anyone elses.

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I find it funny some of the people constantly crying about the survival mode are the same ones that turn around and try to chastise ppl in other threads for calling the storyline and setting in FO4 poorly done, often saying something along the lines of how "unfair" it is for people to be disappointed in bethesda choices as if bethesda choices are some how superior to anyone elses.

 

You should take that as how big of an outrage the design choices in Survival mode truly are. If people like myself who always jump on board to defend Bethesda are even pissed off about this, then it is a pretty bad move on their part.

 

Though, I won't waste my time typing out how something like storytelling is way more abstract and subjective than the fact that people have the right to save their videogames.

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I find it funny some of the people constantly crying about the survival mode are the same ones that turn around and try to chastise ppl in other threads for calling the storyline and setting in FO4 poorly done, often saying something along the lines of how "unfair" it is for people to be disappointed in bethesda choices as if bethesda choices are some how superior to anyone elses.

 

You should take that as how big of an outrage the design choices in Survival mode truly are. If people like myself who always jump on board to defend Bethesda are even pissed off about this, then it is a pretty bad move on their part.

 

Though, I won't waste my time typing out how something like storytelling is way more abstract and subjective than the fact that people have the right to save their videogames.

 

I take it more of an example of your poor taste. The survival mode is more in line with how it should be, and the writting and enviornment were piss poor designed.

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