Moksha8088 Posted May 11, 2016 Share Posted May 11, 2016 come on, they show the patch notes on the popup, even if you don't want to update then and there take 30 seconds to read the headline At least they list the information for NMM .61.6 and earlier. No recent specific info for quite some time. https://forums.nexusmods.com/index.php?/topic/896029-nexus-mod-manager-release-notes-and-download-links/ Link to comment Share on other sites More sharing options...
bladexdsl Posted May 11, 2016 Share Posted May 11, 2016 pretty much don't install any mods from beths site. those mods are for console casuals only :P Link to comment Share on other sites More sharing options...
Kanegasi Posted May 11, 2016 Share Posted May 11, 2016 pretty much don't install any mods from beths site. those mods are for console casuals only :PNot true. The author of Unofficial Scrap Patch and Auto Loot pulled from Nexus for personal reasons. Everything on Beth would work just fine from Nexus. There is no difference and some authors dual host. I personally don't like Beth's hosting. The ingame UI is awkward and oversimplified and its load order changing is weird. I agree that the oversimplification is the unfortunate result of including consoles and it sucks PC users are forced to share instead of the PC version having its own look. If I have to install/update/uninstall from Beth, I always exit out of the game afterwards and reopen LOOT. Link to comment Share on other sites More sharing options...
tallunmapar Posted May 13, 2016 Share Posted May 13, 2016 I have the latest NMM (0.61.23), and I haven't been able to get it to work with the new Fallout 4 at all. Same problems as previous versions. People keep saying it works fine for them. I don't know how. It keeps acting like I'm using the old FO4. It makes the plugins.ini read-only (which apparently is wrong now) and uses the old way of listing enabled mods (no asterisks). Every time I install a mod via NMM, I have to change plugins.ini to be writable and then enable them using the mod manager in FO4, which sucks ass. I've even tried uninstalling and reinstalling NMM with a fresh download of it to no avail. I've followed every howto I can find. None of them work. Is there an official explanation of what we are supposed to do to make it work? I sure as hell haven't seen it. Thanks Link to comment Share on other sites More sharing options...
noahdvs Posted May 13, 2016 Share Posted May 13, 2016 (edited) Update NMM, delete plugins.txt, enable all your mods in NMM, don't set plugins.txt to read only. Edited May 13, 2016 by noahdvs Link to comment Share on other sites More sharing options...
tallunmapar Posted May 13, 2016 Share Posted May 13, 2016 Yeah, I've already done that a couple of times. Didn't work. And it isn't me making it read-only. It is NMM itself. I guess I can try AGAIN. Maybe tomorrow. Going to bed soon. Link to comment Share on other sites More sharing options...
BlackRoseOfThorns Posted May 13, 2016 Share Posted May 13, 2016 Edit your plugins.txt manualy to include both bethesda.net and nexus mods. Save it and set as Read-only. Next time don't log into beth account unless you need to download something. Back in the day when there were some interesting skyrim quest mods on steam workshop (which you couldn't get anywhere else) I would just download them >> copy .esp somewhere safe >> unsubscribe from workshop >> copy paste .esp to Data and let NMM handle it. Link to comment Share on other sites More sharing options...
noahdvs Posted May 13, 2016 Share Posted May 13, 2016 Yeah, I've already done that a couple of times. Didn't work. And it isn't me making it read-only. It is NMM itself. I guess I can try AGAIN. Maybe tomorrow. Going to bed soon.My NMM isn't, so you must have a bad setting or you may need to remove the read only flag yourself. Link to comment Share on other sites More sharing options...
tallunmapar Posted May 19, 2016 Share Posted May 19, 2016 Hello. Was busy for several days and finally got around to trying your advice. Still doesn't work. I have the latest version of NMM (0.61.23). I delete the plugins.txt in my app data. I started Fallout 4 and enabled all the mods using it's management piece of s#*!. Then when I open NMM, it overwrites it with a blank, old-school version and screws up everything. It looks like my only choice is to install mods using NMM but enable them only with FO4. Sucks balls. Link to comment Share on other sites More sharing options...
noahdvs Posted May 19, 2016 Share Posted May 19, 2016 Hello. Was busy for several days and finally got around to trying your advice. Still doesn't work. I have the latest version of NMM (0.61.23). I delete the plugins.txt in my app data. I started Fallout 4 and enabled all the mods using it's management piece of s***. Then when I open NMM, it overwrites it with a blank, old-school version and screws up everything. It looks like my only choice is to install mods using NMM but enable them only with FO4. Sucks balls.No, just manage the mods with NMM. Don't bother with Bethesda's in game mod manager, though it should work just fine with NMM. Have you reset your FO4 INIs as well? I used to have your problem, but after deleting all my settings and verifying my installation, everything works fine. I don't remember exactly how I fixed it though. Link to comment Share on other sites More sharing options...
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