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The Game the Intro Promised


charwo

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100% agree to this.
Not one place in FNV had decent enough fortifications outside of the city.
All those hole in the wall towns should have been over run by mole rats well before Caesar or NCR made it into the area

Yeah. That is something I have always bothered me about FNV.

 

FNV showed it had crime, danger, gangs etc. But there is hardly any towers or any guards in most places. I recall Benny and the other sniper of the same town, but that almost about it as far as I know.

 

Where are the walls? the towers? No one haired someone to stay on a roof of any kind? Any watch dogs?

 

 

That is what disappointed me in this game. The lack-luster environment. As I already stated, 200 years, sorry - Mom Nature would have recovered and I'm even talking the "Glowing Sea".

As stated, I was not expecting Skyrim - but I certainly was expecting a little more reality than this offers ....

Why were you expecting that?

 

FO3 had about zero green except very little quest related, it doesn't make sense to break it and make it the last of us all of a sudden. That just bad. If they wanted to make it very green. They have to make it subtle, if they did not, they have to explain why all the green all of a sudden.

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Pretty much all of Fallout 1, Fallout 2, Fallout Tactics, Fallout 3, and Fallout New Vegas look exactly like this...

 

If Fallout 4 was green, it would no longer be Fallout.

 

http://media.moddb.com/images/mods/1/12/11514/primtribe1.jpg

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I find the eternal complaints about the latest video game not having a good story to be amusing. I've been playing Bethesda games for years in particular and I have never, without exception, encountered a deep, immersive story in any game I've ever played. When I want a deep, satisfying story I read a book.

 

Video games aren't really about story because they don't do stories well in principal. What they do do well is create fun sandbox worlds to explore and collect and craft and level up and mostly, kill thousands of opponents over and over again. That's actually what we DO in video games.

 

The story or quest line is nothing more than a clumsy mechanic to give the player an obligatory justification for a series of fetch/kill quests. Or, maybe to solve a puzzle or two. The reason I keep buying Bethesda products is because they are very good at world building and giving the player the freedom to create a decent variety of characters to run around and kill things in a variety of ways that allows for multiple playthoughs.

 

Complaints about bugs, CTDs and stability issues are serious issues, but complaints about story just strike me as being silly.

I am with CalibanX on this one. There are very few video games that have a great story bound to them. One of the few that comes to mind for me is Volition's Summoner ... Yes, the original Summoner. They made a sequel that also had a very good story ... Summoner-2. It did not do very well. The original Summoner did OK... bit it was not a block-buster.

 

The other game that had a decent story, and back story was the story about Handsome Jack ... You know ... Borderlands-2. Borderlands-2 had an excellent story. The original Borderlands was pretty good too. The DLC's for both Borderlands was also very good.

 

I have played FO-3, FO-NV and am now into playing several 100's hours of FO4. Heck; I even bought a Sony Playstation 4 to play FO-4. Then; my youngest son admonished me and said that I needed to get a space-heater power supply and one of those super-duper NVIDIA graphics cards so I can truly play Fallout the way it was meant to be played ... WITH MODS!

 

I have yet to setup my PS-4 console.

 

I am truly addicted to FO4 ... and can see that it is the MODS and the MODDING community that really make FO4 a truly great gaming experience.

 

I have not played Skyrim yet. I even have the console version of this game. My youngest son's girlfriend, (who is studying to get her BA degree in video game arts), told me that I need to go run out and purchase Skyrim on STEAM and install this thing on my upgraded rig.

 

At this point ... I may never setup my new PS-4 console .... Oh well!

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I am with CalibanX on this one. There are very few video games that have a great story bound to them. One of the few that comes to mind for me is Volition's Summoner ... Yes, the original Summoner. They made a sequel that also had a very good story ... Summoner-2. It did not do very well. The original Summoner did OK... bit it was not a block-buster.

You should try trails of the sky, bioshock, endless legend and to the moon. Great stories, all of them.

 

 

Pretty much all of Fallout 1, Fallout 2, Fallout Tactics, Fallout 3, and Fallout New Vegas look exactly like this...

If Fallout 4 was green, it would no longer be Fallout.

Thanks for the screenshot, but I it worthy to note that they still have more flora than beth fallouts.

To be honest I don't care.

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Pretty much all of Fallout 1, Fallout 2, Fallout Tactics, Fallout 3, and Fallout New Vegas look exactly like this...

 

If Fallout 4 was green, it would no longer be Fallout.

 

http://media.moddb.com/images/mods/1/12/11514/primtribe1.jpg

They thing about Fallout 2 is that there's been a years long drought in the region. Fallout 1 takes places in Southern California, which is a desert. Both Washington DC and Boston are very very wet and well watered places. Plus now that we have seen how the Exclusion one in Chernobyl looks 30 years on, it's more than time for Science to March On....

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The Mass Effect games (up until the ending) and the last 2 Witcher games have some of the best writing ever put to code in my opinion. Though they are both lore-heavy, the story can still be understood without extreme backstory knowledge, but knowing the lore and the backstory increases the appreciation of any game, especially the Witcher. In my experience, obscure JRPGs can be extremely hard to understand, but if you do they can also rewarding in story as well.

 

Those games are somewhat opposite to Fallout 4. Less freedom, but more character development and story. Unfortunately it's kind of a trade off these days.

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They thing about Fallout 2 is that there's been a years long drought in the region. Fallout 1 takes places in Southern California, which is a desert. Both Washington DC and Boston are very very wet and well watered places. Plus now that we have seen how the Exclusion one in Chernobyl looks 30 years on, it's more than time for Science to March On....

 

 

This isn't a debate on the science... This is a videogame where you fight robots, 10 foot tall mutants, giant scorpions, and synths that can go invisible.

 

The art style for Fallout is brown, not green.

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The Mass Effect games (up until the ending) and the last 2 Witcher games have some of the best writing ever put to code in my opinion.

Have to disagree about TW a bit, the writing is good. But the MC is just a Gary sue.

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But I guess there's another issue: if Bethesda had given us a game thematically and emotionally true to the opening, would you have wanted to play it?

 

 

Honestly? Probably not. I prefer the sort of story that Oblivion, FNV or Skyrim had--they're there, they're somewhat interesting, but I don't feel bad for ignoring them. And they don't make the whole game feel so dour. This isn't the Witcher. I just want to run around the wasteland blasting super mutants, stealing from innocent merchants and talking a world-weary ghouls. I don't need every game to make me decide if the greater good requires sacrificing a dozen children, or betraying the trust of mine.

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well... here´s my two cents..I like NV..because of the karma system,the story,the characters and the options you have in playing style..the landscape is great,the randoms are sweet and the npc´s are..well,some are great,some not so much..FO4 on the other hand..keep in mind i bought this before i bought FONV..and i expected an RPG..i was under the false impression that it was about surviving and making the best of the situation in a world blown to bits.. alas..it is not..now,i don´t very much mind that it´s basically a shooter..i DO mind the "build this,build that" if i wanted to play with Lego i´d freaking play with Lego..so that part(the building crap tedium) i hav decided to skip...it´s boring,frustrating and why the hell?... the landscape though is kinda ok.i did expect to be able to enter buildings,not related to quests but hey..i can accept that..the Characters on the other hand... oh,brother,,the mutt is unbelievably stupid,clumsy and just shoot it..Cait is an empty stereotype,Piper a shallow Libtard,Curie..´nuff said,.. Strong? gimme a break..actually all the companions,with Nick as the outstanding exception,are just so one dimensional that i just don´t bother..no,i did not mention Garvey because i just stay the hell away from The museum..as far as i´m concerned they can rot there...the gameplay is null and void.."Go there,shoot that"..and that´s about it..there is no REAL interaction with anybody..it´s all set lines and set actions..roleplaying?? ya gotta use your imagination bubbah cuz the game ain´t gonna give you s#*!..the storyline is set in stone..sure you can choose which side you wanna blow up the institute with or whatever..no matter what you do there is a set path you are forced to follow,in order to either encounter factions(BOS) or unlock sidequests...basically it sucks..however..since the Alternate start mod came and with a ton of mods it´s possible to play,somewhat a lone character trying to survive..but you just have to forego on the roleplaying bit.. in converstions and encountering groups of Raiders,Gunners and so forth..to sum it up..i like the graphics and the setting of FO4..the rest could have used a ton of work..and i really,really,REALLY hate buiolding part..if i wanted to build cities i´d play Sim-City..well..thats my two cents...

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