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Reverse Request: Undead/Necromancy Only


Fantafaust

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Maybe a concentrated spell that when you cast it creates a portal on the ground, and it slowly sucks magicka, stamina, and health from the player as they are unable to move, but from that portal a dremora will spawn every 20 seconds and will last for 60 seconds or until it is defeated? or maybe a spell that places a rune on the ground that once triggered consumes all of the users magicka but spawns a daedroth (if you can obtain a resource for it) or a couple of dremora? Orrrr, maybe a concentrate spell that summons a dremora/daedroth/anything daedric once you release it, but for every second the spell is being concentrated, the player loses x amount of all 3 attributes, and when they release the spell the conjured beast gets a bonus of all the health/mag/stam that the player lost while casting. ORRRRR, maybe a spell that could summon a ring of dark fire around the caster, and a dremora spawns inside with you that will heal you until the ring is gone, at which point it will attack your enemies? ORRRRRR, maybe you could have another concentrate spell that begins with a big explosion of dark flame that staggers enemies, then as you concentrate the spell, skeletons rise from the ground and start to fight the enemy for you. the have emerge slowly and have limited health but will spawn until the caster takes damage or runs out of magicka. You can see that I like the aspect of concentration spells, summoning dark powers, and having spells that let you rely purely on your dark summons!!

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  • 10 months later...

[not sure if everything broke or not so if this is up twice sorry about that]

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introduction of new damage type "necrotic damage"

effect- damages health and health cannot be regenerated for an amount of time based off of your destruction skill

resistances- undead take half damage, automatons take no damage, noone is particularly weak to it but like shock it has high magic cost and high base damage.

 

skills/ perks- half scaling but scales with both conjuration and destruction.

 

[perks]

 

reaper's intent - (first rank) necrotic spells deal 25% more damage (second rank) 50% more

 

death's embrace- if a target's health drops under a percentage equal to half your level (max 80%) it dies.

 

[spells]

schwartz welle (black wave)- fires a gout of black necrotic energy that deals 9 points of damage per second (cost 20/sec) (color swapped frostbite spell to black for appearance)

 

death bolt- fire a small bolt of necrotic energy that deals 30 points of damage (cost 60) (color swapped fire bolt for appearance)

 

death rune- place a magical trap that explodes when stepped on dealing 55 necrotic damage (cost 80) (color swapped rune base with deadric letter "D" in the center)

 

withering mist- exhale a cloud of black mist that deals 45 points of necrotic damage to all enveloped in it (cost 160) (uses recolored dwarven centurion steam attack hit box and appearance)

 

reaper's cloak- for 60 seconds all targets in melee range take 10 points of necrotic damage per second (cost 370) (color swapped poison cloak for appearance)

 

wrath- 70 points of necrotic damage (cost 355) (either recolored fireball without explosion, recolored unrelenting force, or for the ambitious a shrunk down to half size and recolored dragon soul absorption effect for appearance)

 

black wake- leave a wall of black mist on the ground that deals 60 points of necrotic damage per second to all that touch it (unsure of the visuals on this one perhaps the frost wall effect recolored to black with the icicles removed)

 

wail of the banshee- loose an unholy shriek sundering the life of all who hear it dealing 150 necrotic damage. any target that falls under 50% HP when hit by this spell dies (cost 900) (uses fire storm's hitbox and has no particle effect possibly uses a slowed down version of the shout animation)

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souls eating,a way to eat enemies's souls using gems or a new spell and you gain a small boost and for role playing in passives should be displayed your aging is stopped for 10 years if eating another soul you reverse age ( for roleplaying).

another undead form is fine because is good to be immortal but the vampirism is too painful because you need blood from others

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