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The Snow Arena


Dark0ne

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Erunánion sneaks up behind ShinJiOh and stuffs a snowball down his back, in a strange attempt tell him that others are around. As ShinJiOh spins around looking for him, he runs up to a large hill which conveniently appears and begins to make a really large snowball...
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Malchik strolls back into the casino restaurant having taken a quick walk in the Black Forest with Horst Jankowski.

 

Some pesky toddler is snowballing up his old buddy Shin!

 

He sends a flea after the loon. loveme4whoiam is bitten and infected with the illusion that he is a member of Albareth's pink bunny club and can only hip hop!

 

Malchik quickly leaves for an afternoon siesta in Utopia.

 

(ooc>falls asleep at his desk!)

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Malchik clone 89 disintegrates under the onslaught. Malchik clone 90 sends a burst of freezing water at LALALA who shoots in the air and lands on top of AdamNeko. They are both blasted into the Vine covered building and come face to face with Faust_87!
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*Meanwhile the others are fooling around The Dark Lord of the Universe ( That's still me, in case you forgot ) began constructing a new weapon on a secret location protect by his fleet*

 

So the warpcruisers must be linked to the yellow thing.... that yellow think to the nuke-engines........ and that one needs to be linked to the.......... 7423-xY compilors.............

 

.........What the hell are 7423-xY compilors????

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*Acrid builds a new fortress from titanium Ice and summons a Shade army, then Acrid builds a airforce/navy of snow-ships to defend earth3 from invaders, in time Acrids shades take ove rearth3, Acrids Armada is larger than pack rats.

 

*Acrid sends a battle group to earth1 and 2 to destroy them with ice-beams, and shade infantry attacks.

 

*the battle group arrives and begins attacking earth1 with very few defenders there, earth one is counqered, then Acrids castle witch still remians the gateway to earth2 is reinforced with shades. the snow ships hover over earth2 as they prepare the real invasion.

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Earth II Hyper Limit: Invasion - 16 Hours

 

The six battlecruisers dropped out of hyperspace right on target. Behind them, the escort gunships slid into formation, as the two assault carriers launched the screening fighters. Still under cover of stealthing ecm, they slowly drew into firing range of Acrid's fleet.

 

Earth II Orbit: Invasion - 14:30 Hours

 

The fleet passed the imaginary point in space marking ideal firing position on Acrid's forces. The battlecruisers rolled to line up their broadside arcs even as they launched the first missile salvo. Thanks to Peregrine's intelligence network, all 408 anti-capital missiles scored direct hits on Acrid's flagship. Five seconds later, all that remained was a rapidly expanding cloud of snow dust. Not even waiting to see the effects of their first shots, Peregrine's gunners fired again. And again. By the time they finally fired their last missiles, over 80% of Acrid's fleet was gone. The almost-unnecessary bomber strikes arrived to find only a few small ships to kill. A single pass was enough to finish the job, and all ships turned away and began the long run back to the jump point. An hour later, the fleet jumped back into hyperspace, and space around Earth II was quiet once again.

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NEWS BULLETIN EARTH III

 

Disappearace of Acrids Armada?

 

Today the Earth III governemtn confirmed the disapearance of the Armada commanded by Acrid. There are no signs of a battle in witch the fleet could have been destroyed. The target witch was marked by the fleet is untouched and has moved to a new and secret location. However before PAck Rat and his mighty army left we were able to ask Pack Rat's comment on the disappearance. His reply was rather short: " Traffic is a killer "

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*Acrid dismayed at the loss of one of his battle groups, had new carrriers and frigits desighned, antimatter and defroster missles are also developed to destoy enemy ships. Ice plating is doubled on all ships. Acrid sends out another group...

 

*Battle group2 makes contact with their command at earth1 earth one signaled a distress call after peregrines attack. Battle group2 locates some of peregrines spy ships and makes quick work of them with chill-torpedo's. Soon peregrines fleet comes into view, too many for battle group2 to take out, a gunship fires defroster missles, while the rest of the group evades taking a position above Mojnirs casino, the destroyers fire ice beam attacks and pulverise it, then shade GI's and shade spec op's locate Shin and capture him taking all his spoons and beatinfg him with snow cones, shin is taken to acrids castle to be locked away. Battle group2 takes cover by the anti ship guns on earth1.

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