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Crash at Splash Screen [Knights of the Nine]


Yaminohaka

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HELP

I can not get Oblivion past first screen, it crashes not even a second after it opens. I have tried opening the Oblivion Launcher and the main exe, but same results, even tried fullscreen and windows.

 

I have tried the following methods:

- Tweak Oblivion.ini to

[sMainMenuMovie=

SMainMenuMovieIntro=

SIntroSequence=]

- Changes the location of the directory to Main "Program Files" including the path location within the regedit

- Running in Compatibility to Windows Xp Sp3 [Disable Desktop Composition]

- Uninstalled, reinstalled twice + computer restart

- Tried with and without mods

- Deleted the Oblivion.ini, Saves, Blendsettings.ini, and RendererInfo.txt

- change this vaule bMusicEnabled=0

- privileges for the Oblivion folder, "Allow" from "Modify" down

- Disbale UAC

- Tried Installing MP3 Codecs [Fraunhofer] Link at the Bottom

- l3codecx.ax doesn't exist in the C:\Windows

- K-Lite Pack Installed, but NO PowerDvD installed

 

What's causing it?

Something relating to Knights of the Nine, if I disable these DLCs within the Oblivion Launcher via Data Options the games startups and runs fine, BUT

 

I DO NOT want to disable this DLCs. How do I fix this? I am about to pull my hair out.

Event Listener:

Log Name: Application

Source: Application Error

Event ID: 1000

Task Category: (100)

Level: Error

Keywords: Classic

User: N/A

Description:

Faulting application name: Oblivion.exe, version: 1.2.0.201, time stamp: 0x45c20924

Faulting module name: Oblivion.exe, version: 1.2.0.201, time stamp: 0x45c20924

Exception code: 0xc0000005

Fault offset: 0x000989f9

Faulting process id: 0x8c8

Faulting application start time: 0x01cc5b56df337fe3

Faulting application path: C:\Program Files (x86)\Bethesda Softworks\Oblivion\Oblivion.exe

Faulting module path: C:\Program Files (x86)\Bethesda Softworks\Oblivion\Oblivion.exe

Report Id: 202e660d-c74a-11e0-9529-005056c00008

 

Event Listener OBSE:

Log Name: Application

Source: Windows Error Reporting

Date: 2011/08/16 1:46:57

Event ID: 1001

Task Category: None

Level: Information

Keywords: Classic

User: N/A

Computer:

Description:

Fault bucket , type 0

Event Name: PCA2

Response: Not available

Cab Id: 0

 

Problem signature:

P1: obse_loader.exe

P2: 0.0.20.6

P3: A component of the Oblivion Script Extender

P4: obse

P5: ㆐ݬ

P6: 200

P7: -1

P8:

P9:

P10:

 

Attached files:

 

These files may be available here:

C:\Users\AppData\Local\Microsoft\Windows\WER\ReportQueue\NonCritical_obse_loader.exe_d2b66645589ba794e2006d312cf1662888161f_0e34b1c4

 

Analysis symbol:

Rechecking for solution: 0

Report Id: 2fa3037a-c75e-11e0-9529-005056c00008

Report Status: 4

Event Xml:

 

obse Loader:

OBSE: initialize (version = 20.6 010201A0)

oblivion root = C:\Program Files (x86)\Bethesda Softworks\Oblivion\

plugin directory = C:\Program Files (x86)\Bethesda Softworks\Oblivion\Data\OBSE\Plugins\

patched

OBSE: deinitialize

 

DxDiag DirectShow Filters:

WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514

MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385

 

Update, big news!

I found out that the Unofficial Battlehorn Castle Mod crashes the game no matter what you do, but the normal DLC works fine. This has to be disable, while this is a nice work around, I am afraid this might cause issues later.

 

 

Specs:

Windows 7 x64 Ultimate

AMD P2 720 BE

Geforce GTX 260 & GT 430

8GB via DDR2

NON-Game of the Year Version

Install Oblivion, patch to 1.1. install KoTn, install Si, Patch 1.2, Install Unofficial Patch

[Natural Environments + Qarl's Texture + Ren BeautyPack + Chase Cam + Beautiful People + Unofficial Patches]

 

Mp3 Decoder Suggestion: [Didn't Work]

Website: http://www.free-codecs.com/download/MPEG_Layer_3_Codec.htm

Suggestion from: http://forums.uesp.net/viewtopic.php?f=6&t=16139&start=30

Edited by Yaminohaka
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What's your mod list, by the way?

 

Well, I said it before, but I actually didn't include all of them....

[Natural Environments + Qarl's Texture + Ren BeautyPack + Chase Cam]

and this one "Beautiful People" + Unofficial Patches as well.

Edited by Yaminohaka
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Nope, except for window's log, BUTTTT big news!

 

I moved the directory of Oblivion to another path, and changed regedit but no go there. Then I disable every mod, and started from the bottom up, enabling and comparing everything. I found out that the Unofficial Battlehorn Castle Mod crashes the game no matter what you do, but the normal DLC works fine. This has to be disable, while this is a nice work around, I am afraid this might cause issues later. Is anyone aware of this issue? I couldn't find much information on it.

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Nope, except for window's log, BUTTTT big news!

 

I moved the directory of Oblivion to another path, and changed regedit but no go there. Then I disable every mod, and started from the bottom up, enabling and comparing everything. I found out that the Unofficial Battlehorn Castle Mod crashes the game no matter what you do, but the normal DLC works fine. This has to be disable, while this is a nice work around, I am afraid this might cause issues later. Is anyone aware of this issue? I couldn't find much information on it.

 

I wish to know your mod loading order, not just what mod you have.

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Esp list:

Oblivion.esm

Unofficial Oblivion Patch.esp

Unofficial Shivering Isles Patch.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

DLCThievesDen - Unofficial Patch.esp

_Ren_BeautyPack_onlyhairs.esp

_Ren_BeautyPack_full.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

DLCShiveringIsles.esp

Beautiful People.esp

DLCBattlehornCastle Unofficial Patch [Not Check]

 

I only have one obmm mod, DarNified UI 1.3.2

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