Ghogiel Posted August 24, 2011 Share Posted August 24, 2011 Really? Well, it's not a change I'd be too upset about. Doesn't really make much sense to have a chemistry lab in your pocket anyway, and unless you can enchant and smith while in a dungeon as well...I always had my alchemy set at my home anyway. You know come back from adventuring, dump your ingredients you collected with your stash, knock up some potions maybe. Link to comment Share on other sites More sharing options...
AltreU Posted August 24, 2011 Share Posted August 24, 2011 I'd much rather work at a stationary alchemy lab, rather than carry around all that fragile equipment. I do still want a small mortar and pestle to carry around for whipping up small, unrefined poisons on the go. I've had a portable one myself (which I lost thanks to that storage facility) that we used around the kitchen for seasonings and whatnot. Link to comment Share on other sites More sharing options...
Alcrin Posted August 24, 2011 Share Posted August 24, 2011 I always had my alchemy set at my home anyway. You know come back from adventuring, dump your ingredients you collected with your stash, knock up some potions maybe. Yeah but you need mods to use the alchemy items on the table. Without mods, you need to pick everything up then put it back when you're done. Link to comment Share on other sites More sharing options...
AltreU Posted August 24, 2011 Share Posted August 24, 2011 I always had my alchemy set at my home anyway. You know come back from adventuring, dump your ingredients you collected with your stash, knock up some potions maybe. Yeah but you need mods to use the alchemy items on the table. Without mods, you need to pick everything up then put it back when you're done. That's what I did, get the mod. If you have the console version, I guess you just have to deal with it. Link to comment Share on other sites More sharing options...
reveffect Posted August 25, 2011 Share Posted August 25, 2011 From what I read in a hands on preview. The guy found an alchemy table in some old wizard ladies house. All of the effects for the ingrediants he found inside were not revealed until he either ate them or succesfully matched two matching ingrediants together. He also said that it seems like all ingrediants will have a total of 3 effects instead of 4 like in oblivion. I'd link you to it but I don't remember it. Link to comment Share on other sites More sharing options...
Lowk Posted August 25, 2011 Share Posted August 25, 2011 From what I read in a hands on preview. The guy found an alchemy table in some old wizard ladies house. All of the effects for the ingrediants he found inside were not revealed until he either ate them or succesfully matched two matching ingrediants together. He also said that it seems like all ingrediants will have a total of 3 effects instead of 4 like in oblivion. I'd link you to it but I don't remember it. It's the one from Gamespot: Here you go! Link to comment Share on other sites More sharing options...
SHIROryuu Posted August 25, 2011 Share Posted August 25, 2011 (edited) Who's to say you won't find someone's alchemy lab in a cave or dungeon? You saw the pieces all the time in certain places. Edit: In Oblivion. Edited August 25, 2011 by SHIROryuu Link to comment Share on other sites More sharing options...
Omeletter Posted August 25, 2011 Share Posted August 25, 2011 Actually the alchemy ingredients will have 4 effects as usual. We will also have reagents or something. Link to comment Share on other sites More sharing options...
10dmcghee Posted August 25, 2011 Share Posted August 25, 2011 I hope you can buy stations for your house(s). Link to comment Share on other sites More sharing options...
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