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Help Needed with Nifscope


GrayWolf04

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It wouldn't work as part of an outfit unless it was attached to the human skeleton. Not unless you were to add a script that set a modified dog's coords to the PC's or make a modified human skeleton to include a tail and modify the animations.
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You need to have basic 3d modeling knowledge to do this. Nifskope isn't used to make edits to geometry in that way. Blender is what you are after. Technically you are going to need to know how to import, edit, and export an outfit to get the dogs tail off of the dog, rig it to the human skeleton, then export it as part of an outfit, or rather as its own object you can later attach to an outfit as an addon. Edited by Ghogiel
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